Player Matchup

Zeus
Zeus
DarkSoLdz-
Zeus
Level 59
God Stats
17W - 12L
1,569 SR
Queue Stats
27W - 24L
1,527 Elo+
Party 1
Olorun
Olorun
Koyaanisqatsy
Olorun
Level 47
God Stats
8W - 11L
1,420 SR
Queue Stats
124W - 150L
1,427 Elo+
Solo
Odin
Odin
KwLG--
Odin
Level 19
God Stats
27W - 17L
1,648 SR
Queue Stats
30W - 27L
1,527 Elo+
Party 1
Achilles
Achilles
ferfearo
Achilles
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 34L
1,517 Elo+
Party 1
Chaac
Chaac
iblackbulI
Chaac
Level 86
God Stats
1W - 0L
1,630 SR
Queue Stats
17W - 14L
1,652 Elo+
Party 1
Team Averages
Level 58
1,553 SR
1,530 Elo+

VS

Team Averages
Level 57
1,548 SR
1,482 Elo+
Mulan
Mulan
DownbeatFawn
Mulan
Level 65
God Stats
20W - 22L
1,553 SR
Queue Stats
96W - 92L
1,528 Elo+
Party 3
Da Ji
Da Ji
French Otaku382
Da Ji
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Loki
Loki
MHarnett04
Loki
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Sobek
Sobek
NT Barret
Sobek
Level 155
God Stats
10W - 8L
1,688 SR
Queue Stats
204W - 163L
1,522 Elo+
Party 2
Izanami
Izanami
karol1453
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 21
12,796
1,163
31,832
7,905
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 0 / 17
11,220
1,020
8,548
8,272
3,457
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
KwLG--
Odin
19
2 / 4 / 25
11,070
1,006
14,431
15,597
14,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
ferfearo
Achilles
19
21 / 2 / 10
13,830
1,257
23,640
15,432
18,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
18
7 / 2 / 27
12,124
1,102
24,503
15,518
13,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

291

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 6
11,647
1,059
18,348
28,560
24,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 12 / 4
9,354
850
3,701
21,184
12,723
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 11 / 4
9,615
874
8,224
18,728
7,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
NT Barret
Sobek
16
2 / 4 / 8
10,974
998
9,974
24,474
32,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
karol1453
Izanami
17
3 / 6 / 7
11,266
1,024
12,818
19,402
7,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
40
43
Kills
11
11
Deaths
43
100
Assists
29
Player
Kills
Deaths
Assists
KDA
W
11
3
21
7.17
L
5
10
6
0.8
L
0
12
4
0.17
W
2
0
17
10.5
W
Odin
KwLG--
Odin
2
4
25
3.63
L
1
11
4
0.27
L
Sobek
NT Barret
Sobek
2
4
8
1.5
W
Achilles
ferfearo
Achilles
21
2
10
13
W
Chaac
7
2
27
10.25
L
Izanami
karol1453
Izanami
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,954
Damage
53,065
62,724
Taken
112,348
52,730
Mitigated
84,133
17,556
Healing
11,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,832
2,474
0
410
7,905
3,016
0
1,702
6,046
48,503
0
L
18,348
2,871
34
6,430
28,560
24,001
0
11,959
14,919
664
32,830
L
3,701
534
0
0
21,184
12,723
0
8,543
11,781
0
11,763
W
8,548
4,186
1,306
5,579
8,272
3,457
0
1,881
6,269
31,610
0
W
Odin
KwLG--
Odin
14,431
2,277
0
1,404
15,597
14,749
0
2,153
13,058
9,081
13,974
L
8,224
3,314
0
1,263
18,728
7,700
0
7,332
10,431
0
12,015
L
Sobek
NT Barret
Sobek
9,974
847
0
2,401
24,474
32,304
0
12,139
10,757
23,865
0
W
Achilles
ferfearo
Achilles
23,640
8,157
0
2,464
15,432
18,144
0
1,790
12,619
3,025
25,725
W
Chaac
24,503
3,432
0
6,393
15,518
13,364
0
2,920
12,341
500
29,693
L
Izanami
karol1453
Izanami
12,818
8,664
0
1,433
19,402
7,405
0
5,559
13,120
0
43,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,040
Gold Earned
52,856
148
Minions Killed
152
7
Camps Cleared
7
1,095,482
Distance Traveled
938,685
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,796
1,163
43
4
2
211,561
6
L
Mulan
11,647
1,059
34
3
4
204,097
0
L
Da Ji
9,354
850
19
2
0
150,053
2
W
Olorun
11,220
1,020
62
6
3
212,732
0
W
Odin
11,070
1,006
9
1
0
220,059
0
L
Loki
9,615
874
10
1
1
190,844
2
L
Sobek
10,974
998
27
2
0
210,118
0
W
Achilles
13,830
1,257
19
2
2
244,324
0
W
Chaac
12,124
1,102
15
1
0
206,806
0
L
Izanami
11,266
1,024
62
6
2
183,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role