Player Matchup

Baron Samedi
Baron Samedi
ChiefWolfZ
Baron Samedi
Level 87
God Stats
22W - 22L
1,432 SR
Queue Stats
189W - 189L
1,395 Elo+
Solo
Danzaburou
Danzaburou
CofJAC3
Danzaburou
Level 109
God Stats
3W - 3L
1,247 SR
Queue Stats
17W - 10L
1,375 Elo+
Solo
Hel
Hel
Gelus722
Hel
Level 115
God Stats
4W - 4L
1,304 SR
Queue Stats
148W - 179L
1,305 Elo+
Solo
Chaac
Chaac
YOTOKOYTK
Chaac
Level 27
God Stats
2W - 0L
1,783 SR
Queue Stats
29W - 35L
1,377 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
naaim
Morgan Le Fay
Level 29
God Stats
1W - 9L
1,315 SR
Queue Stats
7W - 34L
1,096 Elo+
Party 1
Team Averages
Level 73
1,416 SR
1,309 Elo+

VS

Team Averages
Level 89
1,445 SR
1,275 Elo+
Bacchus
Bacchus
DrinkGoatPee
Bacchus
Level 43
God Stats
2W - 5L
1,414 SR
Queue Stats
10W - 20L
1,248 Elo+
Party 2
Hades
Hades
Heretic_Angel23
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
969 Elo+
Solo
Heimdallr
Heimdallr
JrNoriz710
Heimdallr
Level 120
God Stats
6W - 8L
1,506 SR
Queue Stats
233W - 271L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
broly6082
Morgan Le Fay
Level 108
God Stats
0W - 2L
1,270 SR
Queue Stats
40W - 35L
1,407 Elo+
Party 2
Bastet
Bastet
pierosecco
Bastet
Level 147
God Stats
15W - 10L
1,534 SR
Queue Stats
130W - 128L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChiefWolfZ
Baron Samedi
20
10 / 3 / 9
15,303
805
18,154
15,105
5,808
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
CofJAC3
Danzaburou
20
5 / 3 / 14
14,421
759
15,932
17,847
6,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 5 / 12
14,238
749
12,107
18,997
14,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
YOTOKOYTK
Chaac
20
2 / 2 / 13
13,134
691
16,197
21,423
19,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
naaim
Morgan Le Fay
17
2 / 4 / 9
11,862
624
11,072
10,593
3,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrinkGoatPee
Bacchus
17
4 / 5 / 7
12,766
672
11,529
23,203
30,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 7 / 1
10,464
551
502
15,841
10,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
JrNoriz710
Heimdallr
19
2 / 5 / 6
12,467
656
14,212
16,713
7,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
broly6082
Morgan Le Fay
20
4 / 3 / 8
13,660
719
19,028
15,066
7,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
pierosecco
Bastet
20
6 / 6 / 3
14,173
746
15,550
18,033
7,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
42
26
Kills
17
17
Deaths
26
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChiefWolfZ
Baron Samedi
10
3
9
4.83
W
Danzaburou
CofJAC3
Danzaburou
5
3
14
4
L
Bacchus
DrinkGoatPee
Bacchus
4
5
7
1.5
W
7
5
12
2.6
L
1
7
1
0.21
L
Heimdallr
JrNoriz710
Heimdallr
2
5
6
1
W
Chaac
YOTOKOYTK
Chaac
2
2
13
4.25
L
Morgan Le Fay
broly6082
Morgan Le Fay
4
3
8
2.67
W
Morgan Le Fay
naaim
Morgan Le Fay
2
4
9
1.63
L
Bastet
pierosecco
Bastet
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,462
Damage
60,821
83,965
Taken
88,856
49,201
Mitigated
63,986
38,697
Healing
16,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChiefWolfZ
Baron Samedi
18,154
493
6,388
5,666
15,105
5,808
579
7,431
7,460
52,758
0
W
Danzaburou
CofJAC3
Danzaburou
15,932
6,386
0
3,976
17,847
6,257
2,152
6,239
11,424
0
61,196
L
Bacchus
DrinkGoatPee
Bacchus
11,529
175
0
5,380
23,203
30,684
316
11,529
11,512
17,082
0
W
12,107
360
5,699
6,629
18,997
14,424
21
6,461
12,317
54,745
0
L
502
374
0
1,627
15,841
10,962
0
9,222
6,404
9,960
0
L
Heimdallr
JrNoriz710
Heimdallr
14,212
2,737
0
1,725
16,713
7,233
2,567
5,551
10,932
0
48,997
W
Chaac
YOTOKOYTK
Chaac
16,197
2,725
306
9,729
21,423
19,254
735
4,809
15,692
0
61,803
L
Morgan Le Fay
broly6082
Morgan Le Fay
19,028
1,343
54
1,824
15,066
7,240
957
9,131
5,747
60,100
0
W
Morgan Le Fay
naaim
Morgan Le Fay
11,072
523
0
304
10,593
3,458
723
5,238
5,213
20,701
0
L
Bastet
pierosecco
Bastet
15,550
3,397
0
5,943
18,033
7,867
970
5,341
12,634
0
64,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,958
Gold Earned
63,530
412
Minions Killed
362
6
Camps Cleared
8
1,871,186
Distance Traveled
1,576,935
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,303
805
84
4
0
361,040
1
W
Danzaburou
14,421
759
85
4
0
335,079
0
L
Bacchus
12,766
672
13
1
0
327,511
0
W
Hel
14,238
749
105
6
4
480,396
0
L
Hades
10,464
551
26
1
1
243,786
0
L
Heimdallr
12,467
656
97
5
1
310,709
4
W
Chaac
13,134
691
102
5
2
343,937
0
L
Morgan Le Fay
13,660
719
106
6
2
338,983
0
W
Morgan Le Fay
11,862
624
36
2
0
350,734
0
L
Bastet
14,173
746
120
6
4
355,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role