Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DrJekyll21
Merlin
Level 115
God Stats
3W - 0L
1,734 SR
Queue Stats
38W - 30L
1,511 Elo+
Party 1
Da Ji
Da Ji
MoSKi_DeSTr0LLer
Da Ji
Level 156
God Stats
1W - 2L
1,264 SR
Queue Stats
53W - 58L
1,447 Elo+
Party 2
Tyr
Tyr
Ska304NiK27
Tyr
Level 92
God Stats
3W - 0L
1,851 SR
Queue Stats
16W - 6L
1,646 Elo+
Party 1
Ganesha
Ganesha
Xerez_Manue
Ganesha
Level 156
God Stats
2W - 1L
1,558 SR
Queue Stats
28W - 31L
1,474 Elo+
Party 2
Team Averages
Level 132
1,581 SR
1,516 Elo+

VS

Team Averages
Level 99
1,551 SR
1,489 Elo+
Kukulkan
Kukulkan
GangGod
Kukulkan
Level 124
God Stats
2W - 1L
1,528 SR
Queue Stats
21W - 23L
1,506 Elo+
Solo
Merlin
Merlin
Mevrael
Merlin
Level 88
God Stats
1W - 5L
1,462 SR
Queue Stats
32W - 39L
1,484 Elo+
Solo
Achilles
Achilles
Slark_99
Achilles
Level 121
God Stats
9W - 11L
1,658 SR
Queue Stats
19W - 33L
1,439 Elo+
Solo
Neith
Neith
Zôrtak
Neith
Level 102
God Stats
87W - 78L
1,550 SR
Queue Stats
140W - 129L
1,560 Elo+
Solo
Odin
Odin
Сталоне
Odin
Level 61
God Stats
1W - 3L
1,557 SR
Queue Stats
36W - 49L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
2 / 1 / 8
9,812
755
6,194
9,178
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
DrJekyll21
Merlin
17
4 / 1 / 8
10,405
800
10,919
4,763
2,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 2 / 8
11,218
863
14,177
9,117
4,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
13 / 0 / 7
12,442
957
15,503
21,403
21,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Xerez_Manue
Ganesha
17
1 / 0 / 18
11,226
864
7,099
11,630
17,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GangGod
Kukulkan
16
1 / 4 / 1
8,909
685
5,035
7,941
2,973
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
Mevrael
Merlin
14
0 / 8 / 2
7,966
613
9,211
13,832
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Slark_99
Achilles
13
0 / 4 / 1
7,060
543
7,006
14,667
10,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Zôrtak
Neith
14
2 / 7 / 0
8,663
666
11,692
12,525
5,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 4 / 0
8,562
659
3,906
13,384
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
8
27
Kills
4
4
Deaths
27
49
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
8
6
W
Merlin
DrJekyll21
Merlin
4
1
8
8
L
Kukulkan
GangGod
Kukulkan
1
4
1
0.38
L
Merlin
Mevrael
Merlin
0
8
2
0.13
W
7
2
8
5.5
W
13
0
7
16.5
L
Achilles
Slark_99
Achilles
0
4
1
0.13
W
Ganesha
Xerez_Manue
Ganesha
1
0
18
10
L
Neith
Zôrtak
Neith
2
7
0
0.29
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,892
Damage
36,850
56,091
Taken
62,349
49,141
Mitigated
31,790
17,524
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,194
4,000
0
500
9,178
3,637
2,105
2,631
6,339
0
38,082
W
Merlin
DrJekyll21
Merlin
10,919
415
0
0
4,763
2,149
2,060
1,458
3,146
44,238
0
L
Kukulkan
GangGod
Kukulkan
5,035
505
0
500
7,941
2,973
0
1,935
5,884
49,668
0
L
Merlin
Mevrael
Merlin
9,211
230
0
2,621
13,832
4,831
0
5,592
8,089
27,840
0
W
14,177
3,525
0
1,603
9,117
4,809
1,729
2,322
6,590
0
30,850
W
15,503
1,725
444
11,823
21,403
21,086
291
5,413
15,148
3,534
26,436
L
Achilles
Slark_99
Achilles
7,006
1,616
0
2,525
14,667
10,174
0
4,746
9,607
2,616
12,222
W
Ganesha
Xerez_Manue
Ganesha
7,099
626
275
2,879
11,630
17,460
423
2,277
9,000
28,474
0
L
Neith
Zôrtak
Neith
11,692
6,044
0
2,601
12,525
5,196
0
3,227
9,189
0
36,185
L
3,906
1,830
0
493
13,384
8,616
0
4,191
8,794
0
12,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,103
Gold Earned
41,160
315
Minions Killed
274
9
Camps Cleared
7
1,272,653
Distance Traveled
1,098,082
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,812
755
109
8
1
233,925
3
W
Merlin
10,405
800
98
8
3
258,892
1
L
Kukulkan
8,909
685
120
9
1
236,357
2
L
Merlin
7,966
613
55
4
1
187,512
0
W
Da Ji
11,218
863
59
5
2
231,700
1
W
Tyr
12,442
957
41
3
3
298,813
2
L
Achilles
7,060
543
16
1
2
214,912
0
W
Ganesha
11,226
864
8
1
0
249,323
3
L
Neith
8,663
666
60
5
3
208,227
1
L
Odin
8,562
659
23
2
0
251,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role