Player Matchup

Ymir
Ymir
Contra8
Ymir
Level 86
God Stats
35W - 21L
1,847 SR
Queue Stats
174W - 83L
1,756 Elo+
Party 2
Tyr
Tyr
Mr-Dead-Monkey
Tyr
Level 146
God Stats
3W - 0L
1,661 SR
Queue Stats
107W - 78L
1,587 Elo+
Party 3
Bastet
Bastet
Tatico1932
Bastet
Level 28
God Stats
11W - 9L
1,717 SR
Queue Stats
34W - 26L
1,602 Elo+
Party 3
Neith
Neith
chufaflaimer
Neith
Level 160
God Stats
3W - 0L
1,856 SR
Queue Stats
236W - 149L
1,769 Elo+
Party 2
Olorun
Olorun
uguin
Olorun
Level 19
God Stats
1W - 0L
1,247 SR
Queue Stats
4W - 4L
1,323 Elo+
Party 2
Team Averages
Level 88
1,666 SR
1,608 Elo+

VS

Team Averages
Level 57
1,573 SR
1,555 Elo+
Anhur
Anhur
Mouritzen96
Anhur
Level 46
God Stats
3W - 6L
1,385 SR
Queue Stats
164W - 147L
1,521 Elo+
Solo
Kali
Kali
Prraadaa
Kali
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 12L
1,630 Elo+
Party 1
Artio
Artio
Rival Razer
Artio
Level 96
God Stats
3W - 5L
1,568 SR
Queue Stats
199W - 201L
1,548 Elo+
Party 1
Ymir
Ymir
Sniperpirat 2
Ymir
Level 18
God Stats
8W - 4L
1,753 SR
Queue Stats
10W - 7L
1,533 Elo+
Party 1
Mercury
Mercury
zPricee
Mercury
Level 105
God Stats
0W - 1L
1,658 SR
Queue Stats
117W - 96L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Contra8
Ymir
7
0 / 2 / 5
5,040
504
2,092
7,097
3,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 2
5,053
505
1,985
8,484
5,875
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
Tatico1932
Bastet
11
5 / 1 / 1
6,198
620
5,822
6,876
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
11 / 0 / 0
7,265
727
10,017
3,338
1,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
uguin
Olorun
10
1 / 1 / 1
5,596
560
3,620
5,392
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 0
4,550
455
3,743
5,028
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
9
2 / 2 / 0
5,467
547
4,074
8,333
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 3 / 0
5,614
561
7,538
9,170
7,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 5 / 1
4,275
428
1,142
8,071
3,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
zPricee
Mercury
8
0 / 3 / 1
5,114
511
2,573
6,200
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
17
Kills
6
6
Deaths
17
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
Contra8
Ymir
0
2
5
1.25
L
2
4
0
0.5
W
0
2
2
0.5
L
Kali
2
2
0
1
L
2
3
0
0.67
L
0
5
1
0.1
W
Bastet
Tatico1932
Bastet
5
1
1
5.5
W
11
0
0
11
W
Olorun
uguin
Olorun
1
1
1
1.5
L
Mercury
zPricee
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,536
Damage
19,070
31,187
Taken
36,802
13,617
Mitigated
15,723
11,693
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Contra8
Ymir
2,092
600
211
1,871
7,097
3,033
0
938
6,159
10,193
0
L
3,743
1,860
0
462
5,028
733
0
447
4,581
0
20,303
W
1,985
218
0
3,074
8,484
5,875
0
4,923
2,724
0
19,942
L
Kali
4,074
1,603
0
3,172
8,333
2,642
0
2,710
5,623
0
27,305
L
7,538
728
0
3,600
9,170
7,688
0
0
9,170
28,684
0
L
1,142
414
98
1,087
8,071
3,131
0
959
7,112
6,077
0
W
Bastet
Tatico1932
Bastet
5,822
1,646
0
3,398
6,876
1,903
0
1,667
5,098
0
27,639
W
10,017
5,417
0
954
3,338
1,163
312
265
3,073
0
53,399
W
Olorun
uguin
Olorun
3,620
1,802
24
2,161
5,392
1,643
0
0
5,392
27,126
3,393
L
Mercury
zPricee
Mercury
2,573
1,224
0
150
6,200
1,529
0
990
5,210
0
28,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
25,020
286
Minions Killed
204
0
Camps Cleared
0
953,037
Distance Traveled
934,552
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,040
504
18
2
0
189,532
1
L
Anhur
4,550
455
33
3
0
171,443
3
W
Tyr
5,053
505
47
5
0
179,905
4
L
Kali
5,467
547
46
5
0
181,823
1
L
Artio
5,614
561
48
5
0
185,865
0
L
Ymir
4,275
428
15
2
0
170,157
0
W
Bastet
6,198
620
60
6
0
222,959
4
W
Neith
7,265
727
92
9
0
179,738
2
W
Olorun
5,596
560
69
7
0
180,903
4
L
Mercury
5,114
511
62
6
0
225,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role