Player Matchup

Thanatos
Thanatos
LordAizzan
Thanatos
Level 142
God Stats
21W - 29L
1,496 SR
Queue Stats
491W - 501L
1,533 Elo+
Party 2
Olorun
Olorun
Robertosarta1
Olorun
Level 63
God Stats
12W - 13L
1,522 SR
Queue Stats
78W - 85L
1,500 Elo+
Party 2
Bellona
Bellona
Verinas
Bellona
Level 117
God Stats
1W - 5L
1,589 SR
Queue Stats
5W - 20L
1,341 Elo+
Party 1
Neith
Neith
gamusino11
Neith
Level 111
God Stats
7W - 11L
1,537 SR
Queue Stats
150W - 132L
1,522 Elo+
Party 2
Zhong Kui
Zhong Kui
linnun
Zhong Kui
Level 124
God Stats
4W - 4L
1,790 SR
Queue Stats
568W - 466L
1,544 Elo+
Party 1
Team Averages
Level 111
1,587 SR
1,488 Elo+

VS

Team Averages
Level 126
1,496 SR
1,506 Elo+
Bellona
Bellona
Cramer
Bellona
Level 142
God Stats
7W - 6L
1,485 SR
Queue Stats
107W - 104L
1,502 Elo+
Party 3
Hou Yi
Hou Yi
Griffang
Hou Yi
Level 62
God Stats
8W - 4L
1,575 SR
Queue Stats
37W - 32L
1,550 Elo+
Party 3
Zeus
Zeus
SOL705
Zeus
Level 142
God Stats
13W - 16L
1,443 SR
Queue Stats
740W - 773L
1,433 Elo+
Solo
Mercury
Mercury
Styndi
Mercury
Level 141
God Stats
4W - 1L
1,738 SR
Queue Stats
207W - 201L
1,562 Elo+
Party 3
Achilles
Achilles
ffar
Achilles
Level 144
God Stats
2W - 3L
1,238 SR
Queue Stats
127W - 127L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LordAizzan
Thanatos
17
9 / 4 / 5
10,528
585
11,563
15,399
6,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 8 / 2
7,330
407
4,972
14,076
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Verinas
Bellona
15
0 / 1 / 0
8,404
467
2,870
10,178
8,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
16
3 / 5 / 5
10,157
564
8,803
11,506
4,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
linnun
Zhong Kui
12
2 / 5 / 3
7,696
428
8,819
16,821
21,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cramer
Bellona
17
7 / 4 / 8
10,759
598
10,726
13,972
12,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Griffang
Hou Yi
16
4 / 2 / 5
10,351
575
10,221
12,063
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
SOL705
Zeus
16
4 / 6 / 9
10,617
590
12,069
12,310
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Styndi
Mercury
16
6 / 3 / 6
10,475
582
9,331
12,666
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
ffar
Achilles
17
2 / 0 / 3
10,817
601
8,747
11,314
8,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
15
Kills
23
23
Deaths
15
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cramer
Bellona
7
4
8
2.75
W
Hou Yi
Griffang
Hou Yi
4
2
5
3.25
L
Thanatos
LordAizzan
Thanatos
9
4
5
2.88
L
1
8
2
0.25
W
Zeus
SOL705
Zeus
4
6
9
1.42
W
Mercury
Styndi
Mercury
6
3
6
3
L
Bellona
Verinas
Bellona
0
1
0
0
W
Achilles
ffar
Achilles
2
0
3
3.5
L
Neith
3
5
5
1.1
L
Zhong Kui
linnun
Zhong Kui
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,027
Damage
51,094
67,980
Taken
62,325
44,832
Mitigated
32,933
22,331
Healing
23,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cramer
Bellona
10,726
3,845
512
3,256
13,972
12,601
0
2,285
11,370
3,782
52,730
W
Hou Yi
Griffang
Hou Yi
10,221
5,138
0
6,494
12,063
3,892
483
1,966
9,828
0
68,254
L
Thanatos
LordAizzan
Thanatos
11,563
2,922
0
10,306
15,399
6,362
0
1,803
13,482
0
70,000
L
4,972
1,952
574
2,013
14,076
4,685
0
5,925
7,791
41,991
0
W
Zeus
SOL705
Zeus
12,069
1,968
0
3,754
12,310
3,624
1,086
5,906
6,053
62,779
0
W
Mercury
Styndi
Mercury
9,331
4,590
0
2,861
12,666
3,930
1,914
2,924
9,623
0
54,552
L
Bellona
Verinas
Bellona
2,870
580
0
3,173
10,178
8,016
0
747
9,419
0
50,785
W
Achilles
ffar
Achilles
8,747
2,124
0
6,422
11,314
8,886
0
1,671
9,575
0
76,925
L
Neith
8,803
3,357
0
2,115
11,506
4,003
0
0
11,506
0
68,403
L
Zhong Kui
linnun
Zhong Kui
8,819
427
52
4,098
16,821
21,766
0
3,478
13,127
36,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,115
Gold Earned
53,019
494
Minions Killed
507
0
Camps Cleared
0
1,690,464
Distance Traveled
1,890,002
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,759
598
53
3
0
389,451
2
W
Hou Yi
10,351
575
107
6
0
346,444
6
L
Thanatos
10,528
585
121
7
0
356,552
1
L
Olorun
7,330
407
83
5
0
313,010
3
W
Zeus
10,617
590
118
7
0
334,778
2
W
Mercury
10,475
582
84
5
0
447,013
1
L
Bellona
8,404
467
110
6
0
360,835
2
W
Achilles
10,817
601
145
8
0
372,316
2
L
Neith
10,157
564
136
8
0
307,016
5
L
Zhong Kui
7,696
428
44
2
0
353,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role