Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
istaticcc
Atlas
Level 47
God Stats
1W - 2L
1,285 SR
Queue Stats
150W - 42L
1,704 Elo+
Party 4
Horus
Horus
l GwAFoO l
Horus
Level 158
God Stats
38W - 14L
1,779 SR
Queue Stats
353W - 220L
1,662 Elo+
Party 4
Loki
Loki
realevasive
Loki
Level 129
God Stats
5W - 5L
1,583 SR
Queue Stats
14W - 8L
1,673 Elo+
Party 2
Scylla
Scylla
smiteAkiss
Scylla
Level 18
God Stats
3W - 4L
1,611 SR
Queue Stats
3W - 4L
1,398 Elo+
Party 2
Team Averages
Level 98
1,552 SR
1,587 Elo+

VS

Team Averages
Level 96
1,583 SR
1,626 Elo+
Loki
Loki
 
Loki
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChainSawWilly
Neith
Level 112
God Stats
1W - 1L
1,589 SR
Queue Stats
10W - 11L
1,605 Elo+
Party 1
Sun Wukong
Sun Wukong
FbombFTMpairing
Sun Wukong
Level 44
God Stats
0W - 3L
1,557 SR
Queue Stats
23W - 21L
1,563 Elo+
Party 1
Tiamat
Tiamat
Ignitusdragon464
Tiamat
Level 28
God Stats
28W - 10L
1,769 SR
Queue Stats
70W - 26L
1,738 Elo+
Party 3
Geb
Geb
Minicon2199
Geb
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 35L
1,725 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
4 / 0 / 1
5,875
1,175
2,300
2,676
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atlas
istaticcc
Atlas
10
0 / 1 / 5
4,726
945
1,479
2,571
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
9
0 / 0 / 6
4,661
932
1,265
2,309
1,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 2
5,110
1,022
1,088
2,551
1,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
smiteAkiss
Scylla
8
0 / 1 / 0
3,954
791
1,018
2,337
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 1 / 1
4,240
848
2,644
1,651
464
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 1
4,892
978
1,479
2,456
636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
FbombFTMpairing
Sun Wukong
8
0 / 2 / 2
3,957
791
1,929
4,535
2,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 0 / 0
3,352
670
268
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 1 / 0
3,359
672
99
1,024
357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
6
Kills
2
3
Deaths
6
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
1
4.5
L
Loki
 
Loki
1
1
1
1.5
L
1
2
1
0.75
L
Sun Wukong
FbombFTMpairing
Sun Wukong
0
2
2
0.5
L
0
0
0
0
L
0
1
0
0
W
Atlas
istaticcc
Atlas
0
1
5
2.5
W
Horus
0
0
6
3
W
2
1
2
3
W
Scylla
smiteAkiss
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,150
Damage
6,419
12,444
Taken
9,666
4,606
Mitigated
3,618
4,997
Healing
1,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,300
1,510
0
1,240
2,676
816
2,692
37
2,639
0
18,397
L
Loki
 
Loki
2,644
0
0
387
1,651
464
0
479
1,147
0
12,867
L
1,479
555
0
339
2,456
636
0
682
1,665
0
14,746
L
Sun Wukong
FbombFTMpairing
Sun Wukong
1,929
463
0
480
4,535
2,161
0
1,191
3,249
0
10,096
L
268
37
0
0
0
0
0
0
0
247
0
L
99
0
0
12
1,024
357
0
326
658
99
0
W
Atlas
istaticcc
Atlas
1,479
453
0
250
2,571
974
1
0
2,571
12,056
0
W
Horus
1,265
664
1,447
1,530
2,309
1,180
456
85
2,184
0
4,148
W
1,088
325
0
530
2,551
1,101
79
0
2,551
0
9,126
W
Scylla
smiteAkiss
Scylla
1,018
133
0
0
2,337
535
141
165
2,132
6,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,326
Gold Earned
19,800
117
Minions Killed
70
6
Camps Cleared
2
519,657
Distance Traveled
306,215
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,875
1,175
38
8
1
91,836
1
L
Loki
4,240
848
13
3
1
98,381
2
L
Neith
4,892
978
42
8
1
92,478
0
L
Sun Wukong
3,957
791
15
3
0
86,424
0
L
Tiamat
3,352
670
0
0
0
18,921
1
L
Geb
3,359
672
0
0
0
10,011
0
W
Atlas
4,726
945
28
6
2
99,111
2
W
Horus
4,661
932
14
3
0
114,835
1
W
Loki
5,110
1,022
17
3
2
108,793
0
W
Scylla
3,954
791
20
4
1
105,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role