Player Matchup

Agni
Agni
Brzil-_-Carbon
Agni
Level 85
God Stats
31W - 33L
1,417 SR
Queue Stats
138W - 143L
1,382 Elo+
Party 1
Hachiman
Hachiman
Dan_Keats88
Hachiman
Level 86
God Stats
8W - 3L
1,796 SR
Queue Stats
282W - 327L
1,358 Elo+
Solo
Set
Set
DarkRebelion689
Set
Level 105
God Stats
22W - 35L
1,383 SR
Queue Stats
292W - 354L
1,376 Elo+
Solo
Mulan
Mulan
RunTheGens
Mulan
Level 61
God Stats
8W - 8L
1,581 SR
Queue Stats
136W - 172L
1,455 Elo+
Solo
Hel
Hel
WarriorGaming974
Hel
Level 25
God Stats
1W - 1L
1,165 SR
Queue Stats
7W - 5L
974 Elo+
Party 1
Team Averages
Level 72
1,468 SR
1,309 Elo+

VS

Team Averages
Level 46
1,395 SR
1,318 Elo+
Bastet
Bastet
DarksideXZA7
Bastet
Level 81
God Stats
26W - 33L
1,419 SR
Queue Stats
198W - 257L
1,372 Elo+
Solo
Artio
Artio
DeamonKing5358
Artio
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 71L
1,295 Elo+
Solo
Chaac
Chaac
WyMine96
Chaac
Level 33
God Stats
0W - 1L
1,190 SR
Queue Stats
19W - 19L
1,379 Elo+
Solo
Ullr
Ullr
chunkyboiii56
Ullr
Level 57
God Stats
1W - 1L
1,678 SR
Queue Stats
122W - 153L
1,269 Elo+
Party 2
Janus
Janus
sten1384
Janus
Level 29
God Stats
0W - 5L
1,188 SR
Queue Stats
51W - 73L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,535
545
3,777
4,340
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Dan_Keats88
Hachiman
8
1 / 1 / 2
5,404
450
2,078
5,639
1,123
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 1
5,999
500
4,375
7,907
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
12
7 / 0 / 3
7,562
630
7,742
8,648
4,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 0 / 4
5,141
428
3,058
2,039
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
0 / 1 / 1
6,210
518
2,839
7,855
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
2 / 3 / 1
5,088
424
2,428
7,715
4,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
WyMine96
Chaac
4
0 / 4 / 0
4,074
340
877
4,002
1,812
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 2
5,188
432
3,672
7,277
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
sten1384
Janus
9
0 / 3 / 2
5,449
454
2,936
4,849
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
3
3
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Hachiman
Dan_Keats88
Hachiman
1
1
2
2
W
3
2
1
1.75
L
Bastet
0
1
1
0.5
L
2
3
1
0.83
W
Mulan
7
0
3
8.5
W
1
0
4
3
L
Chaac
WyMine96
Chaac
0
4
0
0
L
1
3
2
0.67
L
Janus
sten1384
Janus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,030
Damage
12,752
28,573
Taken
31,698
9,805
Mitigated
11,806
12,391
Healing
8,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,777
261
0
1,000
4,340
1,206
322
401
3,847
38,816
0
W
Hachiman
Dan_Keats88
Hachiman
2,078
1,479
0
2,286
5,639
1,123
307
296
5,228
0
23,419
W
4,375
1,637
0
3,784
7,907
2,302
399
1,719
5,903
0
33,856
L
Bastet
2,839
184
0
4,204
7,855
2,118
0
1,660
6,011
0
35,724
L
2,428
327
128
2,428
7,715
4,386
0
1,333
5,937
8,903
0
W
Mulan
7,742
1,552
0
3,638
8,648
4,576
533
1,488
6,968
0
33,687
W
3,058
93
879
804
2,039
598
145
677
1,263
11,507
0
L
Chaac
WyMine96
Chaac
877
451
0
350
4,002
1,812
0
0
3,753
0
4,419
L
3,672
1,585
0
1,190
7,277
2,236
0
2,116
4,724
0
23,870
L
Janus
sten1384
Janus
2,936
306
0
125
4,849
1,254
148
844
3,801
28,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,641
Gold Earned
26,009
279
Minions Killed
197
0
Camps Cleared
0
1,122,279
Distance Traveled
1,000,758
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,535
545
83
7
0
215,972
3
W
Hachiman
5,404
450
40
3
0
214,878
0
W
Set
5,999
500
61
5
0
207,995
2
L
Bastet
6,210
518
84
7
0
259,556
3
L
Artio
5,088
424
8
1
0
193,376
1
W
Mulan
7,562
630
82
7
0
245,526
2
W
Hel
5,141
428
13
1
0
237,908
1
L
Chaac
4,074
340
10
1
0
90,852
0
L
Ullr
5,188
432
45
4
0
215,814
5
L
Janus
5,449
454
50
4
0
241,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role