Player Matchup

Hercules
Hercules
 
Hercules
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gh0strider82
Neith
Level 48
God Stats
16W - 24L
1,394 SR
Queue Stats
17W - 30L
1,309 Elo+
Solo
Scylla
Scylla
LaRocc1n
Scylla
Level 84
God Stats
11W - 10L
1,691 SR
Queue Stats
83W - 134L
1,283 Elo+
Solo
Team Averages
Level 54
1,528 SR
1,364 Elo+

VS

Team Averages
Level 76
1,544 SR
1,133 Elo+
King Arthur
King Arthur
Reyx200
King Arthur
Level 55
God Stats
0W - 1L
1,867 SR
Queue Stats
2W - 11L
819 Elo+
Party 1
Ullr
Ullr
ScartheReaper
Ullr
Level 146
God Stats
16W - 26L
1,468 SR
Queue Stats
370W - 361L
1,582 Elo+
Solo
Janus
Janus
YaniYa
Janus
Level 27
God Stats
0W - 5L
1,298 SR
Queue Stats
0W - 7L
998 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
7 / 1 / 10
12,899
679
13,390
23,715
28,589
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 1 / 11
12,739
670
10,657
8,962
5,745
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
LaRocc1n
Scylla
17
6 / 3 / 9
12,639
665
21,220
13,786
5,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Reyx200
King Arthur
14
1 / 6 / 2
10,397
547
8,069
23,503
28,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 4 / 5
10,669
562
13,742
15,806
5,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
YaniYa
Janus
15
4 / 8 / 1
11,473
604
11,212
14,049
5,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
18
Kills
5
5
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
1
10
12
W
5
1
11
10.5
W
Scylla
LaRocc1n
Scylla
6
3
9
3.5
L
King Arthur
Reyx200
King Arthur
1
6
2
0.33
L
0
4
5
0.63
L
Janus
YaniYa
Janus
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,267
Damage
33,023
46,463
Taken
53,358
40,320
Mitigated
39,025
10,695
Healing
2,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,390
3,406
0
3,659
23,715
28,589
185
5,994
17,721
7,027
26,422
W
10,657
4,281
799
4,194
8,962
5,745
1,729
2,939
6,023
0
60,932
W
Scylla
LaRocc1n
Scylla
21,220
1,232
117
1,926
13,786
5,986
533
3,257
10,529
53,563
0
L
King Arthur
Reyx200
King Arthur
8,069
1,193
0
2,005
23,503
28,057
16
8,401
14,572
434
25,804
L
13,742
3,190
0
0
15,806
5,717
0
6,311
9,127
0
56,784
L
Janus
YaniYa
Janus
11,212
599
0
980
14,049
5,251
0
7,711
5,856
33,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,277
Gold Earned
32,539
242
Minions Killed
199
10
Camps Cleared
6
957,892
Distance Traveled
959,056
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,899
679
41
2
0
344,221
4
W
Neith
12,739
670
120
6
6
305,465
3
W
Scylla
12,639
665
81
4
4
308,206
1
L
King Arthur
10,397
547
43
2
1
328,865
3
L
Ullr
10,669
562
115
6
3
330,513
5
L
Janus
11,473
604
41
2
2
299,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role