Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
MemorySan
Hachiman
Level 149
God Stats
20W - 6L
1,708 SR
Queue Stats
173W - 105L
1,618 Elo+
Party 1
Cthulhu
Cthulhu
TeskeSan
Cthulhu
Level 127
God Stats
18W - 11L
1,645 SR
Queue Stats
170W - 105L
1,617 Elo+
Party 1
Team Averages
Level 143
1,618 SR
1,578 Elo+

VS

Team Averages
Level 76
1,637 SR
1,477 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Drethoran
Chaac
Level 135
God Stats
2W - 1L
1,910 SR
Queue Stats
20W - 16L
1,512 Elo+
Party 2
Olorun
Olorun
SoulKepper
Olorun
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 1 / 6
7,132
648
7,036
7,907
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
MemorySan
Hachiman
13
7 / 3 / 3
8,422
766
7,231
7,565
1,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
TeskeSan
Cthulhu
12
3 / 1 / 5
7,845
713
8,750
13,617
5,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 3 / 2
7,388
672
8,220
7,392
3,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Drethoran
Chaac
11
2 / 2 / 3
7,269
661
12,655
10,330
7,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Olorun
SoulKepper
Olorun
9
0 / 5 / 3
6,402
582
3,938
8,334
3,045
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
10
Kills
5
5
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
1
6
3
L
Hou Yi
 
Hou Yi
3
3
2
1.33
L
Chaac
Drethoran
Chaac
2
2
3
1.75
W
Hachiman
MemorySan
Hachiman
7
3
3
2.83
L
Olorun
SoulKepper
Olorun
0
5
3
0.3
W
Cthulhu
TeskeSan
Cthulhu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,017
Damage
24,813
29,089
Taken
26,056
8,913
Mitigated
14,160
13,185
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,036
78
0
5,382
7,907
1,941
220
847
6,839
23,164
0
L
Hou Yi
 
Hou Yi
8,220
4,449
0
1,200
7,392
3,428
248
4,606
2,786
0
19,642
L
Chaac
Drethoran
Chaac
12,655
3,744
0
2,883
10,330
7,687
0
6,324
4,006
162
28,595
W
Hachiman
MemorySan
Hachiman
7,231
3,004
129
1,366
7,565
1,908
693
779
6,404
0
24,615
L
Olorun
SoulKepper
Olorun
3,938
2,076
272
1,098
8,334
3,045
208
5,078
3,256
11,509
0
W
Cthulhu
TeskeSan
Cthulhu
8,750
600
350
5,958
13,617
5,064
111
2,934
9,674
29,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,399
Gold Earned
21,059
131
Minions Killed
109
7
Camps Cleared
2
649,615
Distance Traveled
604,441
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,132
648
42
4
3
204,860
4
L
Hou Yi
7,388
672
46
4
1
187,731
1
L
Chaac
7,269
661
39
4
1
218,454
4
W
Hachiman
8,422
766
40
4
3
215,503
3
L
Olorun
6,402
582
24
2
0
198,256
2
W
Cthulhu
7,845
713
49
4
1
229,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role