Player Matchup

Chang'e
Chang'e
BagaShe3t
Chang'e
Level 65
God Stats
68W - 44L
1,627 SR
Queue Stats
343W - 302L
1,573 Elo+
Solo
Scylla
Scylla
Shikaar
Scylla
Level 130
God Stats
2W - 3L
1,495 SR
Queue Stats
67W - 58L
1,603 Elo+
Party 2
Atlas
Atlas
Xibberius
Atlas
Level 121
God Stats
0W - 1L
1,952 SR
Queue Stats
53W - 47L
1,605 Elo+
Party 2
Hachiman
Hachiman
kazuja000
Hachiman
Level 160
God Stats
3W - 3L
1,709 SR
Queue Stats
84W - 89L
1,582 Elo+
Solo
Tsukuyomi
Tsukuyomi
zaazio
Tsukuyomi
Level 146
God Stats
14W - 20L
1,545 SR
Queue Stats
287W - 290L
1,525 Elo+
Solo
Team Averages
Level 124
1,666 SR
1,577 Elo+

VS

Team Averages
Level 144
1,550 SR
1,598 Elo+
Scylla
Scylla
Darkwar66
Scylla
Level 128
God Stats
2W - 0L
1,381 SR
Queue Stats
77W - 78L
1,556 Elo+
Solo
Bastet
Bastet
Gxxe
Bastet
Level 156
God Stats
45W - 44L
1,552 SR
Queue Stats
689W - 628L
1,575 Elo+
Party 1
Sylvanus
Sylvanus
Shαx
Sylvanus
Level 154
God Stats
16W - 2L
1,522 SR
Queue Stats
784W - 509L
1,637 Elo+
Party 1
Horus
Horus
Zeleth
Horus
Level 159
God Stats
24W - 1L
1,814 SR
Queue Stats
318W - 112L
1,709 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
monkeykeys
Ah Muzen Cab
Level 121
God Stats
70W - 79L
1,483 SR
Queue Stats
197W - 209L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BagaShe3t
Chang'e
17
3 / 3 / 3
12,513
1,043
19,938
19,245
8,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Shikaar
Scylla
17
1 / 3 / 3
10,502
875
12,793
12,298
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Xibberius
Atlas
17
0 / 1 / 4
10,240
853
12,052
20,625
20,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
kazuja000
Hachiman
17
2 / 8 / 3
11,247
937
13,064
23,676
7,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
zaazio
Tsukuyomi
18
2 / 7 / 4
11,197
933
17,666
19,794
6,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

114

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Darkwar66
Scylla
18
4 / 3 / 13
11,898
992
20,150
10,593
6,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Gxxe
Bastet
18
6 / 2 / 13
12,388
1,032
25,995
12,534
6,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Shαx
Sylvanus
18
4 / 2 / 14
12,477
1,040
9,598
22,564
36,668
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Zeleth
Horus
18
4 / 0 / 16
11,984
999
8,686
20,735
32,586
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
monkeykeys
Ah Muzen Cab
18
4 / 1 / 16
12,214
1,018
26,973
13,730
7,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
8
Kills
22
22
Deaths
8
17
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BagaShe3t
Chang'e
3
3
3
1.5
W
Scylla
Darkwar66
Scylla
4
3
13
3.5
W
Bastet
Gxxe
Bastet
6
2
13
6.25
L
Scylla
Shikaar
Scylla
1
3
3
0.83
W
Sylvanus
Shαx
Sylvanus
4
2
14
5.5
L
Atlas
Xibberius
Atlas
0
1
4
2
W
Horus
Zeleth
Horus
4
0
16
12
L
Hachiman
kazuja000
Hachiman
2
8
3
0.44
W
Ah Muzen Cab
monkeykeys
Ah Muzen Cab
4
1
16
12
L
Tsukuyomi
zaazio
Tsukuyomi
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,513
Damage
91,402
95,638
Taken
80,156
45,351
Mitigated
89,601
15,024
Healing
29,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BagaShe3t
Chang'e
19,938
531
3,371
6,628
19,245
8,042
0
4,862
14,241
45,889
0
W
Scylla
Darkwar66
Scylla
20,150
2,276
360
1,451
10,593
6,267
0
4,853
5,740
46,568
0
W
Bastet
Gxxe
Bastet
25,995
2,951
0
3,181
12,534
6,600
0
5,695
6,732
0
61,012
L
Scylla
Shikaar
Scylla
12,793
1,274
162
459
12,298
2,702
0
2,720
9,496
34,042
0
W
Sylvanus
Shαx
Sylvanus
9,598
1,670
4,680
5,083
22,564
36,668
0
12,012
10,455
12,193
0
L
Atlas
Xibberius
Atlas
12,052
3,932
0
348
20,625
20,706
0
8,161
12,136
19,414
0
W
Horus
Zeleth
Horus
8,686
3,549
6,831
6,237
20,735
32,586
0
12,824
7,911
0
11,299
L
Hachiman
kazuja000
Hachiman
13,064
8,121
0
1,539
23,676
7,389
0
7,634
15,926
0
48,078
W
Ah Muzen Cab
monkeykeys
Ah Muzen Cab
26,973
6,191
0
1,872
13,730
7,480
0
9,255
4,428
0
63,830
L
Tsukuyomi
zaazio
Tsukuyomi
17,666
4,185
0
2,517
19,794
6,512
0
5,498
14,091
0
44,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,699
Gold Earned
60,961
308
Minions Killed
260
9
Camps Cleared
9
1,198,132
Distance Traveled
1,277,011
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,513
1,043
71
6
8
235,391
1
W
Scylla
11,898
992
84
7
3
238,223
0
W
Bastet
12,388
1,032
84
7
4
306,408
3
L
Scylla
10,502
875
68
6
0
234,912
0
W
Sylvanus
12,477
1,040
4
0
1
218,449
2
L
Atlas
10,240
853
30
3
1
254,512
0
W
Horus
11,984
999
6
1
0
273,788
0
L
Hachiman
11,247
937
68
6
0
220,826
1
W
Ah Muzen Cab
12,214
1,018
82
7
1
240,143
0
L
Tsukuyomi
11,197
933
71
6
0
252,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role