Player Matchup

Tiamat
Tiamat
Cramer
Tiamat
Level 142
God Stats
2W - 3L
1,485 SR
Queue Stats
107W - 104L
1,510 Elo+
Party 3
Ganesha
Ganesha
Griffang
Ganesha
Level 62
God Stats
2W - 2L
1,574 SR
Queue Stats
37W - 32L
1,560 Elo+
Party 3
Thanatos
Thanatos
LordAizzan
Thanatos
Level 142
God Stats
21W - 29L
1,506 SR
Queue Stats
491W - 501L
1,542 Elo+
Party 2
Achilles
Achilles
ffar
Achilles
Level 144
God Stats
2W - 3L
1,284 SR
Queue Stats
127W - 127L
1,492 Elo+
Solo
Neith
Neith
gamusino11
Neith
Level 111
God Stats
7W - 11L
1,561 SR
Queue Stats
150W - 132L
1,531 Elo+
Party 2
Team Averages
Level 120
1,482 SR
1,527 Elo+

VS

Team Averages
Level 127
1,551 SR
1,491 Elo+
Bastet
Bastet
 
Bastet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Lovelashes
Neith
Level 143
God Stats
76W - 66L
1,530 SR
Queue Stats
479W - 490L
1,483 Elo+
Party 1
Chronos
Chronos
carpinleiro
Chronos
Level 148
God Stats
12W - 5L
1,724 SR
Queue Stats
562W - 538L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cramer
Tiamat
13
0 / 3 / 1
7,494
500
4,734
7,933
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Griffang
Ganesha
9
0 / 7 / 2
6,407
427
3,324
17,149
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
LordAizzan
Thanatos
12
3 / 6 / 0
7,580
505
8,308
12,364
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
ffar
Achilles
10
0 / 3 / 0
6,374
425
2,055
7,155
5,243
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
15
3 / 1 / 0
8,797
586
11,016
7,924
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 0 / 2
9,193
613
11,033
9,267
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
 
Achilles
14
3 / 0 / 3
8,722
581
6,828
9,101
8,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
 
Atlas
12
1 / 1 / 5
7,630
509
4,625
9,359
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
13
5 / 3 / 1
8,115
541
6,922
10,342
3,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chronos
carpinleiro
Chronos
14
5 / 2 / 4
9,269
618
10,973
9,913
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
20
20
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
0
2
7
W
Achilles
 
Achilles
3
0
3
4.5
W
Atlas
 
Atlas
1
1
5
3.5
L
Tiamat
Cramer
Tiamat
0
3
1
0.17
L
Ganesha
Griffang
Ganesha
0
7
2
0.14
L
Thanatos
LordAizzan
Thanatos
3
6
0
0.5
W
Neith
5
3
1
1.83
W
Chronos
carpinleiro
Chronos
5
2
4
3.5
L
Achilles
ffar
Achilles
0
3
0
0
L
Neith
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,437
Damage
40,381
52,525
Taken
47,982
29,750
Mitigated
25,460
16,173
Healing
17,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,033
4,329
0
4,322
9,267
2,881
131
1,840
7,355
0
64,886
W
Achilles
 
Achilles
6,828
1,613
38
4,622
9,101
8,351
104
885
8,200
989
49,085
W
Atlas
 
Atlas
4,625
1,655
0
1,773
9,359
7,301
0
1,491
7,748
22,982
0
L
Tiamat
Cramer
Tiamat
4,734
264
0
2,230
7,933
3,228
390
3,894
3,827
50,731
0
L
Ganesha
Griffang
Ganesha
3,324
406
253
3,528
17,149
14,615
0
6,101
10,840
12,490
0
L
Thanatos
LordAizzan
Thanatos
8,308
2,134
0
6,421
12,364
4,046
0
2,825
9,276
0
47,586
W
Neith
6,922
2,896
0
3,653
10,342
3,225
681
541
9,801
0
50,384
W
Chronos
carpinleiro
Chronos
10,973
2,973
0
3,223
9,913
3,702
3,656
3,445
6,202
62,677
0
L
Achilles
ffar
Achilles
2,055
442
0
1,126
7,155
5,243
0
513
6,144
5,507
22,050
L
Neith
11,016
4,073
0
2,615
7,924
2,618
442
1,923
5,961
0
67,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,652
Gold Earned
42,929
424
Minions Killed
477
0
Camps Cleared
0
1,355,731
Distance Traveled
1,465,158
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,193
613
114
8
0
346,958
3
W
Achilles
8,722
581
99
7
0
310,683
6
W
Atlas
7,630
509
42
3
0
282,040
7
L
Tiamat
7,494
500
128
9
0
313,780
4
L
Ganesha
6,407
427
8
1
0
268,872
3
L
Thanatos
7,580
505
85
6
0
294,138
0
W
Neith
8,115
541
93
6
0
222,542
4
W
Chronos
9,269
618
129
9
0
302,935
4
L
Achilles
6,374
425
57
4
0
203,224
5
L
Neith
8,797
586
146
10
0
275,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role