Player Matchup

Sylvanus
Sylvanus
Masterluckie
Sylvanus
Level 147
God Stats
3W - 0L
1,618 SR
Queue Stats
158W - 106L
1,640 Elo+
Party 1
Eset
Eset
PolyN0va
Eset
Level 156
God Stats
3W - 1L
1,751 SR
Queue Stats
231W - 126L
1,698 Elo+
Party 1
Horus
Horus
zYungPoseidon
Horus
Level 127
God Stats
8W - 4L
1,741 SR
Queue Stats
181W - 117L
1,680 Elo+
Party 1
Team Averages
Level 143
1,704 SR
1,673 Elo+

VS

Team Averages
Level 77
1,475 SR
1,579 Elo+
Terra
Terra
BigBoiBrye
Terra
Level 56
God Stats
0W - 2L
1,516 SR
Queue Stats
102W - 74L
1,600 Elo+
Party 2
Ra
Ra
Chriphord
Ra
Level 47
God Stats
3W - 8L
1,420 SR
Queue Stats
19W - 23L
1,554 Elo+
Solo
Chiron
Chiron
Kcsuitcase
Chiron
Level 128
God Stats
0W - 2L
1,488 SR
Queue Stats
49W - 38L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Masterluckie
Sylvanus
11
2 / 4 / 11
7,405
741
6,312
9,954
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
14
12 / 0 / 5
8,948
895
11,447
6,727
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 0 / 13
7,909
791
8,942
9,145
6,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
0 / 3 / 4
6,275
628
5,081
12,116
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
4 / 8 / 0
6,932
693
6,801
9,002
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Kcsuitcase
Chiron
10
0 / 6 / 4
6,137
614
5,296
8,708
2,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
4
4
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
0
3
4
0.67
L
4
8
0
0.5
L
Chiron
Kcsuitcase
Chiron
0
6
4
0.33
W
Sylvanus
Masterluckie
Sylvanus
2
4
11
1.88
W
Eset
12
0
5
14.5
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,701
Damage
17,178
25,826
Taken
29,826
14,340
Mitigated
14,308
11,333
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
5,081
709
671
2,413
12,116
9,224
0
6,729
5,084
11,667
0
L
6,801
575
606
965
9,002
2,821
0
6,302
2,389
21,268
0
L
Chiron
Kcsuitcase
Chiron
5,296
1,607
441
1,608
8,708
2,263
0
5,614
2,852
0
19,089
W
Sylvanus
Masterluckie
Sylvanus
6,312
1,547
2,306
2,840
9,954
4,867
1,007
5,535
4,419
16,793
3,606
W
Eset
11,447
1,039
190
1,274
6,727
2,516
657
3,306
3,421
35,696
0
W
8,942
2,256
1,167
3,556
9,145
6,957
524
3,266
5,879
4,662
13,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,262
Gold Earned
19,344
110
Minions Killed
94
5
Camps Cleared
3
497,874
Distance Traveled
494,764
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,275
628
16
2
2
192,248
3
L
Ra
6,932
693
35
4
1
154,667
1
L
Chiron
6,137
614
43
4
0
147,849
3
W
Sylvanus
7,405
741
29
3
2
131,801
1
W
Eset
8,948
895
56
6
3
176,409
2
W
Horus
7,909
791
25
3
0
189,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role