Player Matchup

Chaac
Chaac
Edwardoson
Chaac
Level 64
God Stats
3W - 9L
1,281 SR
Queue Stats
62W - 59L
1,431 Elo+
Party 1
Medusa
Medusa
EthicalLogical
Medusa
Level 15
God Stats
1W - 3L
1,682 SR
Queue Stats
19W - 23L
1,423 Elo+
Party 1
Olorun
Olorun
Flippstur
Olorun
Level 73
God Stats
4W - 1L
1,877 SR
Queue Stats
64W - 62L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
MikeBrow96
Kukulkan
Level 19
God Stats
4W - 5L
1,439 SR
Queue Stats
4W - 5L
1,302 Elo+
Solo
Mulan
Mulan
punisher1266
Mulan
Level 68
God Stats
6W - 5L
1,566 SR
Queue Stats
54W - 57L
1,438 Elo+
Solo
Team Averages
Level 48
1,569 SR
1,411 Elo+

VS

Team Averages
Level 69
1,403 SR
1,496 Elo+
Poseidon
Poseidon
BOSS HM2W
Poseidon
Level 24
God Stats
1W - 3L
1,270 SR
Queue Stats
11W - 9L
1,411 Elo+
Solo
Ganesha
Ganesha
RELIQUE 23
Ganesha
Level 121
God Stats
1W - 1L
1,731 SR
Queue Stats
30W - 37L
1,465 Elo+
Party 2
Ne Zha
Ne Zha
leboss222
Ne Zha
Level 83
God Stats
0W - 1L
1,310 SR
Queue Stats
8W - 7L
1,563 Elo+
Party 2
Mercury
Mercury
xReAcTii0nZzXx0
Mercury
Level 57
God Stats
1W - 3L
1,157 SR
Queue Stats
6W - 7L
1,509 Elo+
Party 2
Amaterasu
Amaterasu
xXR4phXx
Amaterasu
Level 60
God Stats
4W - 4L
1,548 SR
Queue Stats
9W - 9L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
9 / 0 / 17
13,739
916
15,755
21,220
22,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

18
6 / 4 / 12
12,284
819
13,784
10,807
3,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Flippstur
Olorun
17
2 / 3 / 18
12,152
810
9,198
17,590
19,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
MikeBrow96
Kukulkan
17
4 / 4 / 11
11,397
760
8,225
10,597
4,112
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 1 / 17
13,596
906
15,341
12,762
10,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BOSS HM2W
Poseidon
16
2 / 1 / 1
9,960
664
8,146
4,885
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
RELIQUE 23
Ganesha
16
2 / 6 / 4
9,590
639
12,981
20,771
11,041
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
leboss222
Ne Zha
17
5 / 9 / 1
11,065
738
19,053
17,147
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 7 / 1
9,342
623
5,550
13,255
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
xXR4phXx
Amaterasu
16
2 / 10 / 4
10,050
670
10,869
16,941
14,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
23
32
Kills
12
12
Deaths
33
75
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BOSS HM2W
Poseidon
2
1
1
2.5
W
Chaac
9
0
17
17.5
W
6
4
12
3
W
Olorun
Flippstur
Olorun
2
3
18
3.67
W
Kukulkan
MikeBrow96
Kukulkan
4
4
11
2.38
L
Ganesha
RELIQUE 23
Ganesha
2
6
4
0.67
L
Ne Zha
leboss222
Ne Zha
5
9
1
0.61
W
11
1
17
19.5
L
1
7
1
0.21
L
Amaterasu
xXR4phXx
Amaterasu
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,303
Damage
56,599
72,976
Taken
72,999
59,241
Mitigated
41,395
33,474
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BOSS HM2W
Poseidon
8,146
246
0
375
4,885
1,679
1,558
1,293
3,592
40,421
0
W
Chaac
15,755
4,274
0
10,933
21,220
22,155
2,418
4,756
16,316
207
47,800
W
13,784
8,680
0
1,106
10,807
3,456
1,868
6,129
4,642
0
39,102
W
Olorun
Flippstur
Olorun
9,198
3,036
5,414
7,624
17,590
19,128
693
4,230
12,936
31,691
0
W
Kukulkan
MikeBrow96
Kukulkan
8,225
854
1,152
2,039
10,597
4,112
1,029
3,744
6,671
36,804
0
L
Ganesha
RELIQUE 23
Ganesha
12,981
1,100
353
3,783
20,771
11,041
0
5,536
15,235
34,468
0
L
Ne Zha
leboss222
Ne Zha
19,053
6,213
0
4,237
17,147
9,086
0
2,706
14,441
0
49,643
W
15,341
3,719
2,257
2,949
12,762
10,390
0
3,225
9,218
0
37,837
L
5,550
1,852
0
342
13,255
5,397
0
3,476
9,029
0
19,101
L
Amaterasu
xXR4phXx
Amaterasu
10,869
3,548
74
524
16,941
14,192
0
5,070
11,871
0
18,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,168
Gold Earned
50,007
318
Minions Killed
281
8
Camps Cleared
7
1,464,630
Distance Traveled
1,223,385
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,960
664
96
6
3
178,177
3
W
Chaac
13,739
916
83
6
3
311,985
0
W
Medusa
12,284
819
74
5
3
256,706
0
W
Olorun
12,152
810
32
2
0
292,370
1
W
Kukulkan
11,397
760
65
4
2
289,184
3
L
Ganesha
9,590
639
6
0
0
229,906
1
L
Ne Zha
11,065
738
73
5
3
265,922
3
W
Mulan
13,596
906
64
4
0
314,385
2
L
Mercury
9,342
623
75
5
1
290,273
1
L
Amaterasu
10,050
670
31
2
0
259,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role