Player Matchup

Medusa
Medusa
Diamond V
Shoebie
Medusa
Diamond V
Level 66
God Stats
8W - 0L
1,738 SR
Queue Stats
33W - 30L
2,102 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond IV
Stiv_xx
Kumbhakarna
Diamond IV
Level 68
God Stats
1W - 0L
1,501 SR
Queue Stats
50W - 47L
2,102 MMR
Party 2
Sol
Sol
Diamond IV
joopjans
Sol
Diamond IV
Level 160
God Stats
1W - 2L
1,712 SR
Queue Stats
35W - 26L
2,348 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 98
1,650 SR
2,184 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,533 SR
2,162 MMR
Zeus
Zeus
Diamond II
DieHardLife-
Zeus
Diamond II
Level 126
God Stats
0W - 4L
1,398 SR
Queue Stats
596W - 544L
2,369 MMR
Solo
Bacchus
Bacchus
Diamond V
Qualle342w
Bacchus
Diamond V
Level 157
God Stats
12W - 14L
1,594 SR
Queue Stats
102W - 98L
2,007 MMR
Party 1
Chiron
Chiron
Diamond IV
vKraude
Chiron
Diamond IV
Level 124
God Stats
20W - 21L
1,607 SR
Queue Stats
167W - 143L
2,109 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Shoebie
Medusa
17
4 / 2 / 6
12,170
676
14,379
11,365
4,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
Stiv_xx
Kumbhakarna
15
1 / 1 / 8
11,855
659
6,863
25,885
33,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 4 / 4
12,395
689
21,937
16,332
7,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BastetGebFenrirGilgameshAchilles

VS

Bans
ArtioCabrakanAresOdinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
10,462
581
19,256
16,714
8,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Qualle342w
Bacchus
15
3 / 2 / 2
11,956
664
8,320
19,218
27,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
vKraude
Chiron
15
3 / 3 / 1
11,115
618
14,799
13,839
4,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
12
Kills
7
7
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Bacchus
Qualle342w
Bacchus
3
2
2
2
W
Medusa
Shoebie
Medusa
4
2
6
3.5
W
Kumbhakarna
Stiv_xx
Kumbhakarna
1
1
8
5
W
7
4
4
2.25
L
Chiron
vKraude
Chiron
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,179
Damage
42,375
53,582
Taken
49,771
45,492
Mitigated
40,097
15,972
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,256
1,964
0
2,422
16,714
8,623
914
11,048
5,666
48,403
0
L
Bacchus
Qualle342w
Bacchus
8,320
891
303
4,769
19,218
27,005
102
9,369
9,849
22,796
0
W
Medusa
Shoebie
Medusa
14,379
4,318
569
1,132
11,365
4,823
1,196
6,504
4,644
0
66,651
W
Kumbhakarna
Stiv_xx
Kumbhakarna
6,863
794
469
7,400
25,885
33,388
373
8,765
16,324
18,038
0
W
21,937
8,419
0
6,402
16,332
7,281
1,818
10,940
4,848
51,162
5,455
L
Chiron
vKraude
Chiron
14,799
6,997
1,139
2,690
13,839
4,469
1,255
6,610
7,229
0
51,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
33,533
223
Minions Killed
186
11
Camps Cleared
3
1,032,649
Distance Traveled
920,205
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,462
581
74
4
1
278,532
1
L
Bacchus
11,956
664
19
1
0
342,260
3
W
Medusa
12,170
676
117
7
6
354,779
4
W
Kumbhakarna
11,855
659
22
1
1
367,224
6
W
Sol
12,395
689
84
5
4
310,646
3
L
Chiron
11,115
618
93
5
2
299,413
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role