Player Matchup

Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BootYHunteRz96
Nemesis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,176 Elo+
Solo
Anhur
Anhur
DEEJHUDG22
Anhur
Level 158
God Stats
4W - 3L
1,530 SR
Queue Stats
477W - 467L
1,519 Elo+
Solo
Charybdis
Charybdis
SimplyPaperclip
Charybdis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,526 Elo+
Solo
Team Averages
Level 126
1,506 SR
1,444 Elo+

VS

Team Averages
Level 128
1,552 SR
1,525 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
OttoWeston
Atlas
Level 113
God Stats
2W - 1L
1,689 SR
Queue Stats
472W - 485L
1,568 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Veilsound
Cu Chulainn
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,449 Elo+
Solo
Khepri
Khepri
ZeDenras
Khepri
Level 124
God Stats
14W - 10L
1,614 SR
Queue Stats
561W - 568L
1,565 Elo+
Party 1
Discordia
Discordia
martillosalvaje
Discordia
Level 129
God Stats
3W - 3L
1,458 SR
Queue Stats
134W - 150L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
6 / 2 / 15
10,609
816
15,315
15,308
7,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
 
Arachne
16
7 / 5 / 15
10,401
800
12,790
16,378
17,503
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 2 / 20
10,378
798
12,670
17,414
14,458
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
19
7 / 2 / 17
11,162
859
11,780
14,026
8,073
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
SimplyPaperclip
Charybdis
17
4 / 3 / 15
10,613
816
14,382
12,323
5,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
3 / 4 / 6
9,534
733
8,905
14,189
21,188
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
13
0 / 8 / 8
7,766
597
9,765
17,396
16,043
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Veilsound
Cu Chulainn
12
2 / 8 / 7
8,205
631
9,679
19,364
14,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
ZeDenras
Khepri
17
4 / 4 / 6
9,293
715
6,640
11,577
14,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
martillosalvaje
Discordia
18
5 / 4 / 8
10,355
797
21,404
10,898
4,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
49
27
Kills
14
14
Deaths
28
82
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
2
15
6.75
W
Arachne
 
Arachne
7
5
15
2.9
L
Kuzenbo
 
Kuzenbo
3
4
6
1.5
W
3
2
20
6.5
W
Anhur
7
2
17
7.75
L
Atlas
0
8
8
0.5
W
Charybdis
SimplyPaperclip
Charybdis
4
3
15
3.83
L
Cu Chulainn
Veilsound
Cu Chulainn
2
8
7
0.69
L
Khepri
ZeDenras
Khepri
4
4
6
1.75
L
Discordia
martillosalvaje
Discordia
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,937
Damage
56,393
75,449
Taken
73,424
52,460
Mitigated
70,533
41,063
Healing
18,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
15,315
2,095
3,509
7,093
15,308
7,130
647
10,643
4,442
34,359
0
W
Arachne
 
Arachne
12,790
6,717
2,863
6,715
16,378
17,503
320
7,251
8,908
0
17,222
L
Kuzenbo
 
Kuzenbo
8,905
3,103
1,982
1,702
14,189
21,188
78
2,188
11,465
22,969
0
W
12,670
4,099
2,342
6,970
17,414
14,458
843
10,645
6,438
0
20,582
W
Anhur
11,780
4,214
2,752
3,170
14,026
8,073
870
10,434
3,472
0
20,721
L
Atlas
9,765
1,583
1,531
2,404
17,396
16,043
0
4,217
12,281
17,645
0
W
Charybdis
SimplyPaperclip
Charybdis
14,382
7,588
1,071
4,578
12,323
5,296
3,145
7,741
4,478
0
46,103
L
Cu Chulainn
Veilsound
Cu Chulainn
9,679
1,497
234
1,657
19,364
14,624
26
6,086
12,655
0
13,926
L
Khepri
ZeDenras
Khepri
6,640
293
2,052
1,272
11,577
14,240
0
1,100
9,776
13,975
0
L
Discordia
martillosalvaje
Discordia
21,404
701
2,524
3,368
10,898
4,438
0
1,724
8,664
44,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,163
Gold Earned
45,153
156
Minions Killed
135
0
Camps Cleared
0
1,212,496
Distance Traveled
1,138,614
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,609
816
43
3
0
236,517
0
W
Arachne
10,401
800
8
1
0
229,485
0
L
Kuzenbo
9,534
733
26
2
0
218,182
1
W
Nemesis
10,378
798
18
1
0
263,231
0
W
Anhur
11,162
859
26
2
0
243,294
1
L
Atlas
7,766
597
20
2
0
215,213
1
W
Charybdis
10,613
816
61
5
0
239,969
0
L
Cu Chulainn
8,205
631
9
1
0
190,459
0
L
Khepri
9,293
715
24
2
0
246,715
0
L
Discordia
10,355
797
56
4
0
268,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role