Player Matchup

Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
TriCsNeOn
Medusa
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,436 Elo+
Party 1
Loki
Loki
UnSmurfTuSerre
Loki
Level 43
God Stats
1W - 0L
1,424 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
edufall
Sylvanus
Level 28
God Stats
1W - 0L
1,293 SR
Queue Stats
10W - 11L
1,436 Elo+
Party 1
Team Averages
Level 83
1,443 SR
1,475 Elo+

VS

Team Averages
Level 102
1,435 SR
1,428 Elo+
Thoth
Thoth
 
Thoth
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Anthony-21-88
Pele
Level 119
God Stats
6W - 15L
1,324 SR
Queue Stats
201W - 224L
1,335 Elo+
Solo
Ganesha
Ganesha
Monā
Ganesha
Level 60
God Stats
0W - 1L
1,657 SR
Queue Stats
15W - 23L
1,409 Elo+
Solo
Cupid
Cupid
SortePerker
Cupid
Level 48
God Stats
0W - 4L
1,195 SR
Queue Stats
13W - 20L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 0 / 7
8,858
738
9,707
6,800
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
 
Sun Wukong
15
2 / 2 / 5
8,550
713
6,207
12,766
13,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
TriCsNeOn
Medusa
18
5 / 0 / 3
10,577
881
10,002
4,746
2,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 7
9,183
765
9,183
10,867
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
edufall
Sylvanus
14
1 / 1 / 4
8,492
708
2,478
7,483
6,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 4 / 3
8,292
691
7,706
7,888
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
 
Ah Puch
15
1 / 1 / 3
8,082
674
6,947
7,564
2,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 2 / 2
7,194
600
2,489
3,704
1,384
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ganesha
Monā
Ganesha
14
0 / 0 / 6
7,450
621
6,050
13,247
13,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 4 / 3
8,734
728
7,311
9,775
4,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
11
Kills
7
7
Deaths
11
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
7
4.5
W
Sun Wukong
 
Sun Wukong
2
2
5
2.25
L
Thoth
 
Thoth
2
4
3
0.88
L
Ah Puch
 
Ah Puch
1
1
3
2.5
L
1
2
2
1
L
Ganesha
Monā
Ganesha
0
0
6
3
L
3
4
3
1.13
W
Medusa
TriCsNeOn
Medusa
5
0
3
6.5
W
2
4
7
1.38
W
Sylvanus
edufall
Sylvanus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,577
Damage
30,503
42,662
Taken
42,178
30,954
Mitigated
24,190
12,066
Healing
3,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,707
209
0
797
6,800
3,053
634
4,700
2,100
41,685
0
W
Sun Wukong
 
Sun Wukong
6,207
782
170
3,990
12,766
13,408
235
5,176
7,590
0
20,377
L
Thoth
 
Thoth
7,706
117
0
469
7,888
2,278
0
1,260
6,105
29,093
0
L
Ah Puch
 
Ah Puch
6,947
67
0
567
7,564
2,639
306
3,288
3,837
32,440
0
L
2,489
180
0
201
3,704
1,384
0
742
2,771
0
12,107
L
Ganesha
Monā
Ganesha
6,050
442
195
192
13,247
13,699
0
4,643
8,129
21,652
0
L
7,311
2,961
708
998
9,775
4,190
18
2,252
7,371
0
28,613
W
Medusa
TriCsNeOn
Medusa
10,002
4,731
0
210
4,746
2,754
3,525
1,515
3,231
0
55,242
W
9,183
1,677
0
1,221
10,867
5,424
1
4,583
6,284
0
32,641
W
Sylvanus
edufall
Sylvanus
2,478
927
3,081
2,597
7,483
6,315
675
5,244
2,239
12,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,660
Gold Earned
39,752
328
Minions Killed
274
11
Camps Cleared
5
1,230,387
Distance Traveled
1,014,274
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,858
738
79
7
5
246,124
4
W
Sun Wukong
8,550
713
42
4
1
265,575
2
L
Thoth
8,292
691
71
6
1
205,274
5
L
Ah Puch
8,082
674
75
6
3
178,136
1
L
Pele
7,194
600
31
3
0
132,401
2
L
Ganesha
7,450
621
0
0
0
269,903
2
L
Cupid
8,734
728
97
8
1
228,560
0
W
Medusa
10,577
881
117
10
3
258,097
4
W
Loki
9,183
765
66
6
1
247,851
2
W
Sylvanus
8,492
708
24
2
1
212,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role