Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DiegoRamC
He Bo
Level 115
God Stats
1W - 4L
1,276 SR
Queue Stats
299W - 289L
1,534 Elo+
Solo
Baba Yaga
Baba Yaga
MajorasFlaskk
Baba Yaga
Level 148
God Stats
0W - 2L
1,147 SR
Queue Stats
30W - 33L
1,525 Elo+
Solo
Rama
Rama
Shirohige1990
Rama
Level 160
God Stats
8W - 14L
1,401 SR
Queue Stats
1,157W - 1,171L
1,531 Elo+
Solo
Nox
Nox
SuhhChiLL
Nox
Level 99
God Stats
9W - 9L
1,552 SR
Queue Stats
812W - 765L
1,507 Elo+
Solo
Team Averages
Level 130
1,375 SR
1,520 Elo+

VS

Team Averages
Level 131
1,616 SR
1,545 Elo+
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DOWNx2xRAVAGE
Geb
Level 142
God Stats
10W - 2L
1,790 SR
Queue Stats
541W - 523L
1,614 Elo+
Party 1
Hades
Hades
JxMoe
Hades
Level 90
God Stats
3W - 0L
1,791 SR
Queue Stats
230W - 180L
1,626 Elo+
Party 1
Odin
Odin
StrayChip
Odin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 5 / 4
8,094
809
6,451
8,188
3,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
DiegoRamC
He Bo
13
1 / 6 / 7
7,056
706
5,152
8,609
6,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
MajorasFlaskk
Baba Yaga
16
3 / 1 / 7
8,117
812
6,084
5,612
2,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 2 / 4
7,849
785
4,832
7,219
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 5
6,839
684
2,732
6,301
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
5 / 3 / 9
8,612
861
11,131
8,028
3,373
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nox
 
Nox
15
3 / 1 / 9
8,591
859
8,060
4,669
2,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 10
8,467
847
5,139
10,926
10,250
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
JxMoe
Hades
15
5 / 2 / 8
8,826
883
7,215
7,268
6,486
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
13
2 / 3 / 8
7,731
773
3,073
8,087
5,707
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
61
11
Kills
17
17
Deaths
11
27
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
5
4
1
W
Zeus
 
Zeus
5
3
9
3.17
W
Nox
 
Nox
3
1
9
7.5
W
2
2
10
3.5
L
He Bo
DiegoRamC
He Bo
1
6
7
0.75
W
Hades
JxMoe
Hades
5
2
8
4.5
L
Baba Yaga
MajorasFlaskk
Baba Yaga
3
1
7
6.5
L
4
2
4
3
W
Odin
2
3
8
2
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,251
Damage
34,618
35,929
Taken
38,978
21,666
Mitigated
27,978
11,251
Healing
15,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,451
75
1,064
2,067
8,188
3,447
0
7,411
777
15,889
0
W
Zeus
 
Zeus
11,131
1,498
1,121
1,509
8,028
3,373
0
5,867
2,127
26,093
0
W
Nox
 
Nox
8,060
180
0
1,135
4,669
2,162
350
3,200
1,267
21,597
0
W
5,139
200
1,289
3,574
10,926
10,250
140
4,024
6,659
8,575
0
L
He Bo
DiegoRamC
He Bo
5,152
49
746
877
8,609
6,932
0
7,633
976
11,089
0
W
Hades
JxMoe
Hades
7,215
163
2,305
2,406
7,268
6,486
572
3,877
3,269
17,576
0
L
Baba Yaga
MajorasFlaskk
Baba Yaga
6,084
64
534
2,229
5,612
2,878
0
5,124
488
21,219
0
L
4,832
3,693
450
1,723
7,219
2,604
0
6,069
1,150
0
11,536
W
Odin
3,073
328
695
1,155
8,087
5,707
471
2,688
5,237
0
7,524
L
2,732
77
949
612
6,301
5,805
0
5,308
993
7,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,955
Gold Earned
42,227
104
Minions Killed
101
0
Camps Cleared
0
808,631
Distance Traveled
960,888
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,094
809
20
2
0
155,762
0
W
Zeus
8,612
861
21
2
0
194,718
0
W
Nox
8,591
859
37
4
0
190,516
5
W
Geb
8,467
847
1
0
0
210,471
1
L
He Bo
7,056
706
20
2
0
168,819
0
W
Hades
8,826
883
30
3
0
186,077
0
L
Baba Yaga
8,117
812
35
4
0
188,641
3
L
Rama
7,849
785
20
2
0
134,084
0
W
Odin
7,731
773
12
1
0
179,106
2
L
Nox
6,839
684
9
1
0
161,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role