Player Matchup

Izanami
Izanami
HiFodoplhett
Izanami
Level 61
God Stats
0W - 1L
1,492 SR
Queue Stats
40W - 42L
1,383 Elo+
Party 2
Anhur
Anhur
Marckuz97
Anhur
Level 59
God Stats
6W - 7L
1,535 SR
Queue Stats
40W - 42L
1,383 Elo+
Party 2
Bastet
Bastet
TheOneQuest
Bastet
Level 109
God Stats
0W - 2L
1,219 SR
Queue Stats
1W - 3L
1,312 Elo+
Solo
Janus
Janus
faitpaschier
Janus
Level 64
God Stats
0W - 3L
1,089 SR
Queue Stats
65W - 65L
1,409 Elo+
Solo
Olorun
Olorun
squilldoh84
Olorun
Level 107
God Stats
1W - 3L
1,392 SR
Queue Stats
135W - 151L
1,408 Elo+
Solo
Team Averages
Level 80
1,345 SR
1,379 Elo+

VS

Team Averages
Level 89
1,595 SR
1,386 Elo+
Merlin
Merlin
BEAVERS174
Merlin
Level 60
God Stats
1W - 0L
1,441 SR
Queue Stats
20W - 36L
1,316 Elo+
Party 1
Discordia
Discordia
BEEFFYYburito
Discordia
Level 51
God Stats
34W - 37L
1,449 SR
Queue Stats
66W - 87L
1,349 Elo+
Party 1
Xing Tian
Xing Tian
EurownFears
Xing Tian
Level 29
God Stats
2W - 1L
1,716 SR
Queue Stats
11W - 14L
1,394 Elo+
Solo
Chiron
Chiron
PlumLucky87
Chiron
Level 149
God Stats
2W - 1L
1,842 SR
Queue Stats
18W - 22L
1,439 Elo+
Party 3
Cliodhna
Cliodhna
Someone on XBL
Cliodhna
Level 155
God Stats
1W - 3L
1,524 SR
Queue Stats
128W - 138L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HiFodoplhett
Izanami
20
6 / 4 / 5
13,128
821
8,626
14,539
5,406
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Marckuz97
Anhur
17
3 / 2 / 7
10,807
675
6,905
9,920
2,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
16
3 / 9 / 6
10,881
680
17,261
15,972
5,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 6 / 5
10,732
671
9,490
13,602
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
18
0 / 3 / 7
10,562
660
6,423
12,259
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BEAVERS174
Merlin
18
1 / 1 / 6
10,764
673
4,817
9,174
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
BEEFFYYburito
Discordia
19
5 / 2 / 10
12,510
782
21,769
12,434
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
EurownFears
Xing Tian
16
2 / 4 / 5
10,291
643
7,204
19,800
16,845
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
18
3 / 4 / 5
11,466
717
6,557
11,428
4,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
20
13 / 4 / 4
14,580
911
18,493
15,174
6,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
54
15
Kills
24
24
Deaths
15
30
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
BEAVERS174
Merlin
1
1
6
4
W
Discordia
BEEFFYYburito
Discordia
5
2
10
5
W
Xing Tian
EurownFears
Xing Tian
2
4
5
1.13
L
Izanami
HiFodoplhett
Izanami
6
4
5
2.13
L
Anhur
Marckuz97
Anhur
3
2
7
3.25
W
Chiron
3
4
5
1.38
W
Cliodhna
13
4
4
3.75
L
Bastet
3
9
6
0.67
L
3
6
5
0.92
L
Olorun
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,705
Damage
58,840
66,292
Taken
68,010
22,613
Mitigated
34,605
13,188
Healing
8,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BEAVERS174
Merlin
4,817
53
90
570
9,174
3,135
1,221
2,573
6,601
43,436
0
W
Discordia
BEEFFYYburito
Discordia
21,769
213
204
1,765
12,434
3,557
476
3,457
8,977
40,428
0
W
Xing Tian
EurownFears
Xing Tian
7,204
336
0
946
19,800
16,845
0
4,044
15,756
18,514
0
L
Izanami
HiFodoplhett
Izanami
8,626
5,101
0
2,550
14,539
5,406
543
6,180
8,108
0
49,017
L
Anhur
Marckuz97
Anhur
6,905
2,738
0
2,069
9,920
2,906
609
5,401
4,234
0
23,752
W
Chiron
6,557
1,075
345
2,062
11,428
4,280
1,417
3,569
7,826
0
47,252
W
Cliodhna
18,493
868
0
2,915
15,174
6,788
402
2,241
12,933
0
45,349
L
Bastet
17,261
2,869
0
1,524
15,972
5,143
0
7,821
7,782
0
29,550
L
9,490
675
212
2,750
13,602
4,690
231
5,366
8,018
42,732
0
L
Olorun
6,423
1,799
1,083
3,000
12,259
4,468
697
7,778
4,143
39,505
3,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,110
Gold Earned
59,611
360
Minions Killed
360
9
Camps Cleared
5
1,432,429
Distance Traveled
1,457,736
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,764
673
104
7
0
273,493
0
W
Discordia
12,510
782
60
4
0
324,877
1
W
Xing Tian
10,291
643
22
1
0
280,576
0
L
Izanami
13,128
821
103
6
2
273,355
0
L
Anhur
10,807
675
44
3
1
316,871
0
W
Chiron
11,466
717
100
6
1
272,441
0
W
Cliodhna
14,580
911
74
5
4
306,349
1
L
Bastet
10,881
680
27
2
0
275,272
0
L
Janus
10,732
671
84
5
3
275,841
0
L
Olorun
10,562
660
102
6
3
291,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role