Player Matchup

Sylvanus
Sylvanus
Deathmonkeyz3D
Sylvanus
Level 114
God Stats
2W - 0L
1,279 SR
Queue Stats
12W - 16L
1,369 Elo+
Party 1
King Arthur
King Arthur
InfernoGlare798
King Arthur
Level 63
God Stats
2W - 1L
1,523 SR
Queue Stats
62W - 63L
1,385 Elo+
Solo
Cliodhna
Cliodhna
KSIKIRITO666
Cliodhna
Level 118
God Stats
4W - 5L
1,378 SR
Queue Stats
35W - 42L
1,351 Elo+
Party 1
Janus
Janus
StatesideVermin
Janus
Level 105
God Stats
2W - 1L
1,446 SR
Queue Stats
294W - 295L
1,494 Elo+
Party 1
Skadi
Skadi
ovie630
Skadi
Level 73
God Stats
3W - 3L
1,456 SR
Queue Stats
114W - 127L
1,464 Elo+
Party 1
Team Averages
Level 95
1,416 SR
1,413 Elo+

VS

Team Averages
Level 96
1,506 SR
1,437 Elo+
Fenrir
Fenrir
 
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KING_OF_DEMONS-5
Ah Muzen Cab
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
575W - 608L
1,394 Elo+
Party 2
Kukulkan
Kukulkan
Lfgamer8
Kukulkan
Level 110
God Stats
3W - 5L
1,482 SR
Queue Stats
348W - 390L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
XXXSnak3Eye2XXX
Zhong Kui
Level 129
God Stats
29W - 26L
1,550 SR
Queue Stats
639W - 715L
1,365 Elo+
Solo
Ares
Ares
ali_nabi1378
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
3 / 0 / 11
8,285
552
7,711
8,307
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
InfernoGlare798
King Arthur
13
2 / 5 / 2
8,066
538
5,535
13,117
10,428
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
KSIKIRITO666
Cliodhna
12
6 / 4 / 5
8,185
546
5,947
9,390
4,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
3 / 5 / 7
7,886
526
6,866
8,825
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
ovie630
Skadi
14
7 / 1 / 8
8,693
580
11,588
7,442
2,282
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 6 / 7
7,846
523
8,183
12,377
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
KING_OF_DEMONS-5
Ah Muzen Cab
11
1 / 5 / 0
6,563
438
5,180
10,042
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Lfgamer8
Kukulkan
13
6 / 2 / 1
8,437
562
7,709
8,855
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
XXXSnak3Eye2XXX
Zhong Kui
14
5 / 2 / 3
8,384
559
7,766
7,985
5,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 6 / 1
6,127
408
957
14,189
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
21
Kills
15
15
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
7
1.08
W
Sylvanus
3
0
11
8.5
W
King Arthur
InfernoGlare798
King Arthur
2
5
2
0.6
L
Ah Muzen Cab
KING_OF_DEMONS-5
Ah Muzen Cab
1
5
0
0.2
W
Cliodhna
KSIKIRITO666
Cliodhna
6
4
5
2.13
L
Kukulkan
Lfgamer8
Kukulkan
6
2
1
3.25
W
3
5
7
1.3
L
Zhong Kui
XXXSnak3Eye2XXX
Zhong Kui
5
2
3
3.25
L
0
6
1
0.08
W
Skadi
ovie630
Skadi
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,647
Damage
29,795
47,081
Taken
53,448
23,726
Mitigated
22,600
14,744
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,183
1,884
0
4,028
12,377
4,383
423
3,618
8,497
0
37,021
W
Sylvanus
7,711
1,625
3,136
5,141
8,307
4,198
700
2,522
5,693
29,579
8,158
W
King Arthur
InfernoGlare798
King Arthur
5,535
763
0
2,800
13,117
10,428
0
5,962
6,529
0
36,186
L
Ah Muzen Cab
KING_OF_DEMONS-5
Ah Muzen Cab
5,180
2,075
0
3,057
10,042
2,543
268
2,379
7,633
0
42,092
W
Cliodhna
KSIKIRITO666
Cliodhna
5,947
645
0
858
9,390
4,037
1,452
3,048
6,336
0
34,507
L
Kukulkan
Lfgamer8
Kukulkan
7,709
738
0
1,588
8,855
3,360
992
3,509
4,956
52,085
0
W
6,866
542
0
1,038
8,825
2,781
518
3,241
5,584
37,872
0
L
Zhong Kui
XXXSnak3Eye2XXX
Zhong Kui
7,766
664
0
2,889
7,985
5,489
1,158
896
7,073
41,870
0
L
957
38
359
3,097
14,189
6,825
51
3,051
10,965
15,337
0
W
Skadi
ovie630
Skadi
11,588
5,882
0
1,771
7,442
2,282
1,106
991
6,451
0
55,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,115
Gold Earned
37,357
377
Minions Killed
374
0
Camps Cleared
0
1,338,237
Distance Traveled
1,295,835
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,846
523
62
4
0
262,762
3
W
Sylvanus
8,285
552
70
5
0
256,056
5
W
King Arthur
8,066
538
70
5
0
253,439
2
L
Ah Muzen Cab
6,563
438
89
6
0
252,634
3
W
Cliodhna
8,185
546
64
4
0
286,419
4
L
Kukulkan
8,437
562
96
6
0
253,044
3
W
Janus
7,886
526
83
6
0
269,677
4
L
Zhong Kui
8,384
559
110
7
0
275,560
2
L
Ares
6,127
408
17
1
0
251,835
4
W
Skadi
8,693
580
90
6
0
272,646
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role