Player Matchup

Morgan Le Fay
Morgan Le Fay
AidenBlaze
Morgan Le Fay
Level 33
God Stats
1W - 1L
1,718 SR
Queue Stats
63W - 79L
1,365 Elo+
Solo
Bacchus
Bacchus
Destroyer39990
Bacchus
Level 120
God Stats
9W - 4L
1,701 SR
Queue Stats
678W - 672L
1,472 Elo+
Party 1
Apollo
Apollo
TinyYSNP
Apollo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,463 Elo+
Party 1
Thor
Thor
coolmuch
Thor
Level 68
God Stats
17W - 18L
1,415 SR
Queue Stats
228W - 267L
1,393 Elo+
Party 2
Tyr
Tyr
smiteislite
Tyr
Level 67
God Stats
4W - 3L
1,594 SR
Queue Stats
149W - 168L
1,431 Elo+
Party 2
Team Averages
Level 67
1,586 SR
1,425 Elo+

VS

Team Averages
Level 58
1,504 SR
1,386 Elo+
Bakasura
Bakasura
LeroyMalkins
Bakasura
Level 104
God Stats
3W - 2L
1,530 SR
Queue Stats
102W - 118L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
MittyKungFu
Baron Samedi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,262 Elo+
Party 3
Hera
Hera
Páwör
Hera
Level 56
God Stats
6W - 2L
1,500 SR
Queue Stats
41W - 41L
1,394 Elo+
Solo
Nike
Nike
TheFunestDestiny
Nike
Level 69
God Stats
4W - 3L
1,584 SR
Queue Stats
43W - 44L
1,448 Elo+
Solo
Chiron
Chiron
hyvlad
Chiron
Level 38
God Stats
8W - 8L
1,406 SR
Queue Stats
174W - 160L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AidenBlaze
Morgan Le Fay
13
2 / 3 / 2
7,987
444
5,667
11,134
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 6
7,809
434
6,058
15,703
17,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
TinyYSNP
Apollo
11
2 / 5 / 4
7,421
412
1,993
9,466
2,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thor
13
1 / 4 / 7
8,437
469
7,594
11,368
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 8 / 3
9,777
543
7,158
18,104
10,714
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LeroyMalkins
Bakasura
17
7 / 2 / 8
10,742
597
7,530
12,662
6,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MittyKungFu
Baron Samedi
15
3 / 4 / 5
9,201
511
8,435
10,555
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
Páwör
Hera
16
4 / 1 / 3
10,259
570
11,663
7,110
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 3 / 9
10,418
579
14,638
11,704
6,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
hyvlad
Chiron
17
5 / 0 / 7
10,178
565
8,571
8,563
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
9
Kills
25
25
Deaths
10
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AidenBlaze
Morgan Le Fay
2
3
2
1
L
1
5
6
0.8
W
Bakasura
LeroyMalkins
Bakasura
7
2
8
5.5
W
Baron Samedi
MittyKungFu
Baron Samedi
3
4
5
1.38
W
Hera
Páwör
Hera
4
1
3
5.5
W
6
3
9
3.5
L
Apollo
TinyYSNP
Apollo
2
5
4
0.8
L
Thor
1
4
7
1.13
W
Chiron
hyvlad
Chiron
5
0
7
8.5
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,470
Damage
50,837
65,775
Taken
50,594
36,850
Mitigated
23,005
11,819
Healing
20,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AidenBlaze
Morgan Le Fay
5,667
576
246
1,115
11,134
3,575
44
5,746
4,796
36,273
0
L
6,058
271
549
2,763
15,703
17,076
0
4,275
10,898
27,045
0
W
Bakasura
LeroyMalkins
Bakasura
7,530
4,745
572
7,143
12,662
6,305
2,655
2,043
10,575
0
56,928
W
Baron Samedi
MittyKungFu
Baron Samedi
8,435
265
545
1,305
10,555
4,240
1,193
4,956
5,480
45,948
0
W
Hera
Páwör
Hera
11,663
2,645
47
2,330
7,110
2,508
879
1,982
4,935
58,375
0
W
14,638
1,212
0
2,511
11,704
6,899
1,379
2,158
9,536
0
54,065
L
Apollo
TinyYSNP
Apollo
1,993
1,094
0
767
9,466
2,533
0
3,231
5,945
0
30,165
L
Thor
7,594
619
0
3,144
11,368
2,952
0
1,690
9,280
0
49,778
W
Chiron
hyvlad
Chiron
8,571
1,860
973
5,134
8,563
3,053
5,278
2,052
6,447
0
72,485
L
7,158
390
0
3,235
18,104
10,714
0
4,440
12,413
9,446
34,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,431
Gold Earned
50,798
350
Minions Killed
526
0
Camps Cleared
0
1,612,855
Distance Traveled
1,770,092
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,987
444
70
4
0
342,089
5
L
Bacchus
7,809
434
46
3
0
318,068
5
W
Bakasura
10,742
597
128
7
0
428,329
1
W
Baron Samedi
9,201
511
78
4
0
316,433
0
W
Hera
10,259
570
113
6
0
344,883
4
W
Nike
10,418
579
100
6
0
318,502
1
L
Apollo
7,421
412
59
3
0
338,793
0
L
Thor
8,437
469
74
4
0
341,960
5
W
Chiron
10,178
565
107
6
0
361,945
6
L
Tyr
9,777
543
101
6
0
271,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role