Player Matchup

Thor
Thor
Javidaqui_17
Thor
Level 36
God Stats
3W - 1L
1,495 SR
Queue Stats
11W - 13L
1,315 Elo+
Solo
Ares
Ares
OpperClannie
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 51L
1,301 Elo+
Party 2
Zeus
Zeus
StinjiSnak
Zeus
Level 103
God Stats
1W - 0L
1,437 SR
Queue Stats
169W - 171L
1,381 Elo+
Party 2
Danzaburou
Danzaburou
kingfockingkongg
Danzaburou
Level 62
God Stats
2W - 2L
1,423 SR
Queue Stats
43W - 55L
1,300 Elo+
Party 2
Artio
Artio
ninja347arisco
Artio
Level 68
God Stats
7W - 5L
1,418 SR
Queue Stats
181W - 206L
1,387 Elo+
Solo
Team Averages
Level 63
1,455 SR
1,337 Elo+

VS

Team Averages
Level 76
1,378 SR
1,267 Elo+
Izanami
Izanami
M0NCH0
Izanami
Level 68
God Stats
115W - 133L
1,432 SR
Queue Stats
174W - 212L
1,397 Elo+
Solo
Persephone
Persephone
Vmpjnn
Persephone
Level 98
God Stats
0W - 1L
1,426 SR
Queue Stats
0W - 5L
1,108 Elo+
Solo
Kuzenbo
Kuzenbo
XxToPooxX
Kuzenbo
Level 29
God Stats
6W - 4L
1,443 SR
Queue Stats
81W - 119L
1,286 Elo+
Party 1
Poseidon
Poseidon
davidfamily_99
Poseidon
Level 83
God Stats
13W - 14L
1,462 SR
Queue Stats
200W - 231L
1,320 Elo+
Party 1
Chang'e
Chang'e
grosdeni8
Chang'e
Level 101
God Stats
0W - 2L
1,126 SR
Queue Stats
8W - 18L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,913
495
2,581
11,540
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 5
7,934
496
3,640
13,927
12,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
10 / 1 / 3
9,858
616
15,418
4,473
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
kingfockingkongg
Danzaburou
10
0 / 3 / 3
6,316
395
5,321
8,310
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 1 / 4
7,945
497
5,299
13,121
13,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
M0NCH0
Izanami
14
4 / 2 / 2
8,866
554
9,498
9,763
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Vmpjnn
Persephone
10
0 / 6 / 2
7,217
451
3,102
6,887
1,972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
XxToPooxX
Kuzenbo
10
2 / 2 / 6
8,141
509
5,010
13,745
13,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
13
4 / 5 / 1
8,092
506
8,968
9,681
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
grosdeni8
Chang'e
10
0 / 5 / 5
6,664
417
4,093
8,592
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
20
Kills
10
10
Deaths
20
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Izanami
M0NCH0
Izanami
4
2
2
2.5
W
2
3
5
1.5
W
10
1
3
11.5
L
Persephone
Vmpjnn
Persephone
0
6
2
0.17
L
Kuzenbo
XxToPooxX
Kuzenbo
2
2
6
2.5
L
Poseidon
4
5
1
0.9
L
Chang'e
grosdeni8
Chang'e
0
5
5
0.5
W
Danzaburou
kingfockingkongg
Danzaburou
0
3
3
0.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,259
Damage
30,671
51,371
Taken
48,668
35,526
Mitigated
23,817
16,453
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,581
550
0
5,572
11,540
3,904
0
3,350
8,190
0
47,296
L
Izanami
M0NCH0
Izanami
9,498
6,862
0
3,309
9,763
3,143
2,312
2,112
7,516
0
74,757
W
3,640
798
0
1,000
13,927
12,443
0
6,354
7,573
18,729
0
W
15,418
1,451
0
984
4,473
1,800
1,064
2,299
2,174
70,022
0
L
Persephone
Vmpjnn
Persephone
3,102
662
0
281
6,887
1,972
150
4,060
2,288
27,844
0
L
Kuzenbo
XxToPooxX
Kuzenbo
5,010
2,261
0
1,175
13,745
13,148
80
5,884
7,504
15,788
0
L
Poseidon
8,968
736
25
734
9,681
3,028
336
6,183
3,030
49,349
0
L
Chang'e
grosdeni8
Chang'e
4,093
422
1,920
1,658
8,592
2,526
802
4,312
3,910
22,645
0
W
Danzaburou
kingfockingkongg
Danzaburou
5,321
2,397
0
1,607
8,310
3,652
128
4,283
4,027
0
36,275
W
5,299
310
1,070
6,220
13,121
13,727
46
4,887
8,234
31,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,966
Gold Earned
38,980
392
Minions Killed
335
0
Camps Cleared
0
1,456,140
Distance Traveled
1,465,798
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,913
495
85
5
0
294,974
0
L
Izanami
8,866
554
137
9
0
251,286
1
W
Ares
7,934
496
34
2
0
291,983
7
W
Zeus
9,858
616
149
9
0
289,482
4
L
Persephone
7,217
451
61
4
0
305,971
0
L
Kuzenbo
8,141
509
19
1
0
318,463
4
L
Poseidon
8,092
506
81
5
0
290,463
5
L
Chang'e
6,664
417
37
2
0
299,615
0
W
Danzaburou
6,316
395
65
4
0
265,271
0
W
Artio
7,945
497
59
4
0
314,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role