Player Matchup

Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BigRob45
Zhong Kui
Level 77
God Stats
32W - 20L
1,700 SR
Queue Stats
271W - 169L
1,619 Elo+
Party 1
Chiron
Chiron
MagnusDominus
Chiron
Level 149
God Stats
6W - 0L
1,517 SR
Queue Stats
121W - 70L
1,708 Elo+
Party 1
Hel
Hel
Pestilence012
Hel
Level 63
God Stats
7W - 1L
1,632 SR
Queue Stats
212W - 170L
1,538 Elo+
Party 1
Team Averages
Level 114
1,570 SR
1,573 Elo+

VS

Team Averages
Level 104
1,624 SR
1,425 Elo+
Hachiman
Hachiman
Amon Ra2006
Hachiman
Level 67
God Stats
3W - 1L
1,859 SR
Queue Stats
199W - 240L
1,349 Elo+
Party 2
Anubis
Anubis
Lillegutt
Anubis
Level 99
God Stats
28W - 35L
1,444 SR
Queue Stats
115W - 133L
1,443 Elo+
Solo
Nu Wa
Nu Wa
M1dg2D
Nu Wa
Level 109
God Stats
0W - 1L
1,764 SR
Queue Stats
15W - 19L
1,395 Elo+
Solo
Kuzenbo
Kuzenbo
Metallocyte
Kuzenbo
Level 159
God Stats
5W - 10L
1,582 SR
Queue Stats
353W - 346L
1,522 Elo+
Solo
Bacchus
Bacchus
XxAndrickxX007
Bacchus
Level 88
God Stats
4W - 6L
1,474 SR
Queue Stats
366W - 417L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
3 / 0 / 5
6,381
638
3,474
5,812
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
 
Ne Zha
11
2 / 1 / 2
5,774
577
3,007
5,455
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
BigRob45
Zhong Kui
12
2 / 0 / 0
6,594
659
4,733
6,377
3,924
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 4
6,380
638
6,443
4,872
1,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 0 / 1
5,753
575
3,034
3,350
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Amon Ra2006
Hachiman
7
0 / 4 / 0
4,058
406
1,407
4,679
1,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Lillegutt
Anubis
10
1 / 2 / 0
5,457
546
2,007
6,445
2,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
M1dg2D
Nu Wa
9
0 / 3 / 0
5,102
510
1,941
5,136
1,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Metallocyte
Kuzenbo
10
0 / 1 / 0
5,109
511
2,830
6,271
6,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
0 / 3 / 0
4,376
438
2,774
7,596
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
13
Kills
1
1
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
0
5
5.5
W
Ne Zha
 
Ne Zha
2
1
2
3
L
Hachiman
Amon Ra2006
Hachiman
0
4
0
0
W
Zhong Kui
BigRob45
Zhong Kui
2
0
0
2
L
Anubis
Lillegutt
Anubis
1
2
0
0.5
L
Nu Wa
M1dg2D
Nu Wa
0
3
0
0
W
5
0
4
7
L
Kuzenbo
Metallocyte
Kuzenbo
0
1
0
0
W
1
0
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,691
Damage
10,959
25,866
Taken
30,127
11,880
Mitigated
15,388
14,188
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,474
493
32
2,224
5,812
3,756
54
1,466
4,346
17,346
0
W
Ne Zha
 
Ne Zha
3,007
649
0
2,837
5,455
1,591
0
1,328
4,127
0
34,781
L
Hachiman
Amon Ra2006
Hachiman
1,407
574
0
335
4,679
1,030
352
991
3,688
0
13,425
W
Zhong Kui
BigRob45
Zhong Kui
4,733
836
0
4,223
6,377
3,924
189
2,658
3,270
43,833
0
L
Anubis
Lillegutt
Anubis
2,007
151
0
2,596
6,445
2,520
141
3,756
2,689
31,750
0
L
Nu Wa
M1dg2D
Nu Wa
1,941
818
0
1,356
5,136
1,079
0
1,331
3,805
30,346
0
W
6,443
3,536
287
2,098
4,872
1,484
634
2,246
2,626
0
36,916
L
Kuzenbo
Metallocyte
Kuzenbo
2,830
1,026
0
1,574
6,271
6,010
0
3,822
2,449
24,390
0
W
3,034
115
412
2,075
3,350
1,125
839
1,532
1,818
33,931
0
L
2,774
276
0
1,378
7,596
4,749
0
1,341
6,255
13,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,882
Gold Earned
24,102
348
Minions Killed
225
0
Camps Cleared
0
1,014,699
Distance Traveled
871,226
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,381
638
20
2
0
211,488
2
W
Ne Zha
5,774
577
70
7
0
222,950
3
L
Hachiman
4,058
406
25
3
0
168,020
2
W
Zhong Kui
6,594
659
112
11
0
174,898
1
L
Anubis
5,457
546
66
7
0
159,697
2
L
Nu Wa
5,102
510
65
7
0
166,939
0
W
Chiron
6,380
638
72
7
0
195,071
4
L
Kuzenbo
5,109
511
51
5
0
193,693
4
W
Hel
5,753
575
74
7
0
210,292
2
L
Bacchus
4,376
438
18
2
0
182,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role