Player Matchup

Cliodhna
Cliodhna
DeiLeVaar
Cliodhna
Level 26
God Stats
2W - 0L
1,750 SR
Queue Stats
36W - 16L
1,690 Elo+
Solo
He Bo
He Bo
MonkeyBBanana
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,569 Elo+
Party 1
Sylvanus
Sylvanus
PowerPorsche
Sylvanus
Level 28
God Stats
2W - 0L
1,738 SR
Queue Stats
32W - 18L
1,575 Elo+
Party 1
Sun Wukong
Sun Wukong
mars803
Sun Wukong
Level 149
God Stats
13W - 14L
1,453 SR
Queue Stats
838W - 853L
1,496 Elo+
Solo
Ah Puch
Ah Puch
pusherin666
Ah Puch
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,390 Elo+
Solo
Team Averages
Level 51
1,588 SR
1,544 Elo+

VS

Team Averages
Level 34
1,616 SR
1,473 Elo+
Atlas
Atlas
 
Atlas
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Joe269
Mulan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,563 Elo+
Solo
Fenrir
Fenrir
Lair09
Fenrir
Level 68
God Stats
2W - 1L
1,755 SR
Queue Stats
97W - 94L
1,493 Elo+
Solo
Horus
Horus
ghostzyyyy
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,376 Elo+
Solo
Merlin
Merlin
negokaj
Merlin
Level 31
God Stats
1W - 2L
1,824 SR
Queue Stats
19W - 27L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DeiLeVaar
Cliodhna
20
7 / 2 / 18
12,551
837
18,095
17,164
9,688
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 7 / 15
10,848
723
13,357
18,822
8,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
PowerPorsche
Sylvanus
19
6 / 1 / 22
12,216
814
9,204
20,628
22,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
mars803
Sun Wukong
18
5 / 4 / 18
11,037
736
17,153
30,775
23,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
pusherin666
Ah Puch
20
14 / 3 / 15
12,979
865
24,750
18,869
10,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
5 / 4 / 9
11,233
749
23,874
17,339
17,645
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
Joe269
Mulan
16
1 / 10 / 11
9,579
639
18,445
22,863
23,804
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
Lair09
Fenrir
19
7 / 6 / 7
11,989
799
17,958
21,185
18,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
15
1 / 9 / 7
9,184
612
7,026
19,014
10,816
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
negokaj
Merlin
17
3 / 7 / 8
10,503
700
12,568
12,737
5,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
59
36
Kills
17
17
Deaths
36
88
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
5
4
9
2.38
W
Cliodhna
DeiLeVaar
Cliodhna
7
2
18
8
L
Mulan
Joe269
Mulan
1
10
11
0.65
L
Fenrir
Lair09
Fenrir
7
6
7
1.75
W
4
7
15
1.64
W
Sylvanus
PowerPorsche
Sylvanus
6
1
22
17
L
Horus
1
9
7
0.5
W
Sun Wukong
mars803
Sun Wukong
5
4
18
3.5
L
Merlin
negokaj
Merlin
3
7
8
1
W
Ah Puch
pusherin666
Ah Puch
14
3
15
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,559
Damage
79,871
106,258
Taken
93,138
74,564
Mitigated
77,089
51,237
Healing
21,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
23,874
9,367
1,080
1,427
17,339
17,645
0
8,296
9,043
46,715
0
W
Cliodhna
DeiLeVaar
Cliodhna
18,095
2,786
1,349
4,536
17,164
9,688
1,257
5,908
10,909
0
37,906
L
Mulan
Joe269
Mulan
18,445
3,895
0
2,259
22,863
23,804
0
13,081
9,782
0
26,167
L
Fenrir
Lair09
Fenrir
17,958
4,028
2,178
5,513
21,185
18,994
160
10,749
10,436
0
28,176
W
13,357
1,177
791
3,159
18,822
8,736
413
5,745
12,630
24,311
0
W
Sylvanus
PowerPorsche
Sylvanus
9,204
1,986
12,203
9,385
20,628
22,049
690
9,027
10,991
13,240
0
L
Horus
7,026
4,956
2,906
3,599
19,014
10,816
319
9,203
9,811
0
12,304
W
Sun Wukong
mars803
Sun Wukong
17,153
2,625
2,296
9,995
30,775
23,706
1,780
10,232
19,905
0
28,738
L
Merlin
negokaj
Merlin
12,568
1,715
315
1,920
12,737
5,830
938
5,982
6,755
27,837
0
W
Ah Puch
pusherin666
Ah Puch
24,750
941
1,970
5,553
18,869
10,385
496
5,530
12,825
47,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,631
Gold Earned
52,488
156
Minions Killed
131
0
Camps Cleared
0
1,435,031
Distance Traveled
1,262,583
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,233
749
31
2
0
301,151
0
W
Cliodhna
12,551
837
51
3
0
304,298
0
L
Mulan
9,579
639
21
1
0
200,280
0
L
Fenrir
11,989
799
22
1
0
270,598
1
W
He Bo
10,848
723
29
2
0
268,841
0
W
Sylvanus
12,216
814
6
0
0
285,995
0
L
Horus
9,184
612
12
1
0
243,324
0
W
Sun Wukong
11,037
736
14
1
0
293,901
1
L
Merlin
10,503
700
45
3
0
247,230
0
W
Ah Puch
12,979
865
56
4
0
281,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role