Player Matchup

Scylla
Scylla
BrucieJ
Scylla
Level 155
God Stats
2W - 2L
1,567 SR
Queue Stats
165W - 81L
1,636 Elo+
Party 2
Mulan
Mulan
SemajSenni
Mulan
Level 160
God Stats
2W - 2L
1,529 SR
Queue Stats
112W - 42L
1,766 Elo+
Party 2
Neith
Neith
l18 Killer
Neith
Level 159
God Stats
4W - 1L
1,769 SR
Queue Stats
84W - 26L
1,826 Elo+
Party 2
Team Averages
Level 158
1,621 SR
1,743 Elo+

VS

Team Averages
Level 86
1,555 SR
1,623 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
My_NaMaNa____
Apollo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,743 Elo+
Party 1
Vulcan
Vulcan
Oh_Le_Sameuhh-93
Vulcan
Level 54
God Stats
0W - 1L
1,664 SR
Queue Stats
29W - 17L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BrucieJ
Scylla
13
7 / 0 / 7
9,065
755
11,250
6,074
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
14
6 / 1 / 9
8,840
737
10,747
11,018
8,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
13
3 / 0 / 11
8,483
707
10,862
6,995
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 3 / 1
6,915
576
10,221
17,934
11,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 7 / 1
6,701
558
1,952
9,879
3,504
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
1 / 6 / 0
6,887
574
4,902
8,472
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
1
1
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
1
0.17
W
Scylla
BrucieJ
Scylla
7
0
7
10.5
L
0
7
1
0.07
L
1
6
0
0.17
W
Mulan
6
1
9
10.5
W
Neith
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,859
Damage
17,075
24,087
Taken
36,285
13,422
Mitigated
18,041
8,590
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,221
781
580
6,471
17,934
11,316
0
5,678
11,431
0
33,187
W
Scylla
BrucieJ
Scylla
11,250
410
88
1,688
6,074
1,851
150
1,921
4,153
29,576
0
L
1,952
984
0
1,324
9,879
3,504
0
3,116
6,318
0
13,677
L
4,902
1,380
0
750
8,472
3,221
0
2,816
5,309
19,287
0
W
Mulan
10,747
1,824
258
3,785
11,018
8,227
0
2,385
8,633
2,305
25,794
W
Neith
10,862
3,160
0
2,771
6,995
3,344
1,148
834
6,161
0
35,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,388
Gold Earned
20,503
160
Minions Killed
120
6
Camps Cleared
6
684,189
Distance Traveled
621,490
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,915
576
50
4
4
229,877
2
W
Scylla
9,065
755
46
4
3
229,088
2
L
Apollo
6,701
558
31
3
0
178,604
0
L
Vulcan
6,887
574
39
3
2
213,009
2
W
Mulan
8,840
737
28
2
1
240,020
3
W
Neith
8,483
707
86
7
2
215,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role