Player Matchup

Mulan
Mulan
DCochea1997
Mulan
Level 18
God Stats
8W - 13L
1,447 SR
Queue Stats
18W - 31L
1,276 Elo+
Party 1
Neith
Neith
Foococheita
Neith
Level 97
God Stats
27W - 22L
1,476 SR
Queue Stats
342W - 400L
1,316 Elo+
Party 1
Sol
Sol
Miralax
Sol
Level 140
God Stats
5W - 2L
1,389 SR
Queue Stats
137W - 204L
1,344 Elo+
Solo
The Morrigan
The Morrigan
Syrotyar
The Morrigan
Level 154
God Stats
1W - 2L
1,363 SR
Queue Stats
814W - 852L
1,323 Elo+
Party 2
Kukulkan
Kukulkan
notasmurf07
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,101 Elo+
Party 2
Team Averages
Level 83
1,435 SR
1,272 Elo+

VS

Team Averages
Level 80
1,361 SR
1,423 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
JP1152021
Loki
Level 56
God Stats
1W - 6L
1,091 SR
Queue Stats
112W - 136L
1,336 Elo+
Solo
Ares
Ares
egothederp
Ares
Level 73
God Stats
5W - 7L
1,213 SR
Queue Stats
92W - 101L
1,375 Elo+
Solo
Zhong Kui
Zhong Kui
lazzypannda
Zhong Kui
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 32L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,163
516
3,272
7,980
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 6 / 1
4,421
442
3,024
6,019
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
7
3 / 4 / 0
4,966
497
3,138
7,574
2,690
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Syrotyar
The Morrigan
8
1 / 1 / 2
5,067
507
2,102
3,771
1,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
notasmurf07
Kukulkan
8
0 / 3 / 0
5,010
501
1,454
3,655
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
5 / 1 / 4
6,002
600
6,121
5,200
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
9
1 / 1 / 1
5,376
538
3,790
6,822
3,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
10
2 / 0 / 3
5,631
563
3,888
4,038
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 2 / 6
5,804
580
2,381
7,428
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
lazzypannda
Zhong Kui
12
5 / 0 / 0
6,881
688
4,516
4,498
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
16
16
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
4
7
W
Sun Wukong
 
Sun Wukong
1
1
1
1.5
L
0
2
0
0
L
0
6
1
0.08
W
Loki
2
0
3
3.5
L
Sol
3
4
0
0.75
L
The Morrigan
Syrotyar
The Morrigan
1
1
2
2
W
3
2
6
3
W
Zhong Kui
lazzypannda
Zhong Kui
5
0
0
5
L
Kukulkan
notasmurf07
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,990
Damage
20,696
28,999
Taken
27,986
10,119
Mitigated
15,266
6,562
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,121
2,136
0
2,379
5,200
1,748
37
1,825
3,375
0
39,123
W
Sun Wukong
 
Sun Wukong
3,790
647
0
2,726
6,822
3,868
170
330
6,492
0
24,570
L
3,272
743
0
2,356
7,980
3,078
132
0
7,427
0
22,322
L
3,024
811
0
783
6,019
2,105
384
1,312
4,707
0
19,678
W
Loki
3,888
545
0
2,479
4,038
1,117
0
201
3,837
0
28,531
L
Sol
3,138
1,423
72
1,674
7,574
2,690
348
1,336
6,238
19,106
0
L
The Morrigan
Syrotyar
The Morrigan
2,102
532
0
1,268
3,771
1,046
0
1,534
2,157
16,019
0
W
2,381
99
0
776
7,428
5,463
325
2,016
5,412
11,680
0
W
Zhong Kui
lazzypannda
Zhong Kui
4,516
370
0
3,152
4,498
3,070
0
2,124
2,176
40,163
0
L
Kukulkan
notasmurf07
Kukulkan
1,454
96
0
409
3,655
1,200
0
2,668
987
22,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,627
Gold Earned
29,694
224
Minions Killed
291
0
Camps Cleared
0
900,783
Distance Traveled
984,873
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,002
600
63
6
0
179,400
3
W
Sun Wukong
5,376
538
53
5
0
196,303
1
L
Mulan
5,163
516
60
6
0
169,600
3
L
Neith
4,421
442
35
4
0
165,119
0
W
Loki
5,631
563
66
7
0
232,274
0
L
Sol
4,966
497
31
3
0
175,669
2
L
The Morrigan
5,067
507
41
4
0
201,094
1
W
Ares
5,804
580
15
2
0
174,998
1
W
Zhong Kui
6,881
688
94
9
0
201,898
1
L
Kukulkan
5,010
501
57
6
0
189,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role