Player Matchup

Olorun
Olorun
IIRealEasYII
Olorun
Level 48
God Stats
1W - 2L
1,334 SR
Queue Stats
73W - 78L
1,468 Elo+
Party 1
Rama
Rama
Janooomta
Rama
Level 37
God Stats
5W - 1L
1,500 SR
Queue Stats
57W - 51L
1,458 Elo+
Party 1
Hercules
Hercules
TheWards1
Hercules
Level 26
God Stats
5W - 1L
1,972 SR
Queue Stats
54W - 23L
1,725 Elo+
Party 3
Mulan
Mulan
Umbreonion
Mulan
Level 107
God Stats
4W - 4L
1,600 SR
Queue Stats
358W - 317L
1,621 Elo+
Party 3
Achilles
Achilles
calumf3
Achilles
Level 125
God Stats
21W - 18L
1,626 SR
Queue Stats
479W - 429L
1,591 Elo+
Party 3
Team Averages
Level 69
1,606 SR
1,573 Elo+

VS

Team Averages
Level 67
1,486 SR
1,455 Elo+
Da Ji
Da Ji
AidenBlaze
Da Ji
Level 33
God Stats
5W - 9L
1,402 SR
Queue Stats
63W - 79L
1,371 Elo+
Solo
Cu Chulainn
Cu Chulainn
Damfishy
Cu Chulainn
Level 46
God Stats
4W - 5L
1,387 SR
Queue Stats
111W - 96L
1,495 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FaTe_damo
Morgan Le Fay
Level 113
God Stats
17W - 14L
1,579 SR
Queue Stats
182W - 183L
1,510 Elo+
Party 2
Heimdallr
Heimdallr
desdeunlugarmejo
Heimdallr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 61L
1,438 Elo+
Party 4
Khepri
Khepri
juancagg
Khepri
Level 118
God Stats
5W - 6L
1,562 SR
Queue Stats
303W - 393L
1,463 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
4 / 0 / 3
6,447
645
6,190
3,246
1,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
9
0 / 2 / 2
5,402
540
1,167
5,047
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TheWards1
Hercules
9
3 / 1 / 6
6,189
619
4,234
5,762
2,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
12
7 / 0 / 3
7,107
711
4,604
5,819
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
calumf3
Achilles
12
2 / 0 / 1
6,872
687
5,263
6,081
3,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
8
0 / 6 / 0
4,822
482
1,955
8,247
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
Damfishy
Cu Chulainn
10
0 / 3 / 0
5,418
542
2,418
7,981
3,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
FaTe_damo
Morgan Le Fay
9
0 / 3 / 0
5,043
504
4,069
5,160
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
9
2 / 1 / 1
5,472
547
3,387
4,790
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
juancagg
Khepri
7
1 / 3 / 2
5,200
520
1,651
7,353
4,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
3
3
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
0
6
0
0
L
Cu Chulainn
Damfishy
Cu Chulainn
0
3
0
0
L
Morgan Le Fay
FaTe_damo
Morgan Le Fay
0
3
0
0
W
Olorun
4
0
3
5.5
W
Rama
0
2
2
0.5
W
Hercules
TheWards1
Hercules
3
1
6
6
W
Mulan
7
0
3
8.5
W
Achilles
calumf3
Achilles
2
0
1
2.5
L
Heimdallr
2
1
1
2.5
L
Khepri
juancagg
Khepri
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,458
Damage
13,480
25,955
Taken
33,531
10,291
Mitigated
14,082
11,928
Healing
10,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
1,955
505
0
2,302
8,247
2,435
0
1,009
7,199
0
21,207
L
Cu Chulainn
Damfishy
Cu Chulainn
2,418
308
0
3,207
7,981
3,461
0
0
7,604
0
31,991
L
Morgan Le Fay
FaTe_damo
Morgan Le Fay
4,069
68
0
1,138
5,160
1,905
0
1,945
3,215
35,483
0
W
Olorun
6,190
3,692
198
1,940
3,246
1,155
607
1,909
1,337
34,003
3,891
W
Rama
1,167
975
0
1,541
5,047
1,173
736
1,340
3,707
0
24,224
W
Hercules
TheWards1
Hercules
4,234
1,411
0
1,558
5,762
2,436
35
1,834
3,928
0
12,585
W
Mulan
4,604
733
0
3,521
5,819
2,332
238
637
5,145
0
40,080
W
Achilles
calumf3
Achilles
5,263
1,548
0
3,170
6,081
3,195
764
0
5,693
2,459
38,751
L
Heimdallr
3,387
858
0
1,326
4,790
1,761
0
576
4,214
0
29,697
L
Khepri
juancagg
Khepri
1,651
51
1,215
1,206
7,353
4,520
0
1,734
5,619
10,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,017
Gold Earned
25,955
330
Minions Killed
268
0
Camps Cleared
0
1,095,318
Distance Traveled
1,020,078
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,822
482
50
5
0
193,637
1
L
Cu Chulainn
5,418
542
68
7
0
212,499
2
L
Morgan Le Fay
5,043
504
62
6
0
200,331
6
W
Olorun
6,447
645
62
6
0
198,510
2
W
Rama
5,402
540
68
7
0
172,301
1
W
Hercules
6,189
619
20
2
0
237,339
3
W
Mulan
7,107
711
88
9
0
247,699
1
W
Achilles
6,872
687
92
9
0
239,469
2
L
Heimdallr
5,472
547
68
7
0
197,652
2
L
Khepri
5,200
520
20
2
0
215,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role