Player Matchup

Poseidon
Poseidon
Awakening_Fate
Poseidon
Level 123
God Stats
2W - 2L
1,442 SR
Queue Stats
152W - 141L
1,514 Elo+
Solo
Charybdis
Charybdis
Blaze_Flores
Charybdis
Level 69
God Stats
2W - 6L
1,230 SR
Queue Stats
21W - 19L
1,439 Elo+
Solo
Cthulhu
Cthulhu
DebbieStuart
Cthulhu
Level 143
God Stats
16W - 24L
1,459 SR
Queue Stats
671W - 726L
1,475 Elo+
Solo
Team Averages
Level 112
1,377 SR
1,476 Elo+

VS

Team Averages
Level 102
1,584 SR
1,500 Elo+
Medusa
Medusa
BaconGamer918
Medusa
Level 66
God Stats
6W - 6L
1,538 SR
Queue Stats
228W - 221L
1,511 Elo+
Solo
Mercury
Mercury
Crikkiit
Mercury
Level 147
God Stats
3W - 7L
1,686 SR
Queue Stats
205W - 254L
1,624 Elo+
Solo
Geb
Geb
MeliodasAce
Geb
Level 94
God Stats
19W - 21L
1,527 SR
Queue Stats
362W - 498L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
3 / 1 / 2
7,593
759
5,032
5,251
1,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Blaze_Flores
Charybdis
11
1 / 0 / 5
6,969
697
3,304
4,140
1,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
DebbieStuart
Cthulhu
11
2 / 2 / 4
7,249
725
5,513
6,684
5,542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,501
650
3,755
6,080
2,199
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Mercury
Crikkiit
Mercury
10
1 / 3 / 2
6,619
662
3,298
5,430
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
1 / 1 / 1
7,146
715
5,007
7,026
5,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
6
Kills
3
3
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
3
1
2
4
L
1
2
1
0.75
W
Charybdis
Blaze_Flores
Charybdis
1
0
5
3.5
L
Mercury
Crikkiit
Mercury
1
3
2
0.67
W
Cthulhu
DebbieStuart
Cthulhu
2
2
4
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,849
Damage
12,060
16,075
Taken
18,536
8,732
Mitigated
9,589
5,503
Healing
3,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
5,032
609
0
1,836
5,251
1,821
473
1,736
3,515
29,939
0
L
3,755
832
0
1,198
6,080
2,199
0
4,177
1,903
0
23,193
W
Charybdis
Blaze_Flores
Charybdis
3,304
1,701
171
1,072
4,140
1,369
621
1,693
2,447
0
12,104
L
Mercury
Crikkiit
Mercury
3,298
1,285
0
887
5,430
2,153
0
3,030
2,400
0
17,064
W
Cthulhu
DebbieStuart
Cthulhu
5,513
408
645
1,779
6,684
5,542
229
2,021
4,663
18,634
0
L
5,007
106
30
1,264
7,026
5,237
0
3,603
3,423
15,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,811
Gold Earned
20,266
113
Minions Killed
114
5
Camps Cleared
5
581,552
Distance Traveled
583,128
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,593
759
61
6
3
221,310
3
L
Medusa
6,501
650
54
5
0
170,029
3
W
Charybdis
6,969
697
30
3
2
164,693
4
L
Mercury
6,619
662
45
5
4
197,567
2
W
Cthulhu
7,249
725
22
2
0
195,549
2
L
Geb
7,146
715
15
2
1
215,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role