Player Matchup

Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
arthurmf1232
Ah Muzen Cab
Level 93
God Stats
16W - 8L
1,657 SR
Queue Stats
467W - 479L
1,407 Elo+
Party 3
Anubis
Anubis
fp4_ViGui
Anubis
Level 40
God Stats
1W - 0L
1,289 SR
Queue Stats
6W - 22L
1,150 Elo+
Party 2
Ares
Ares
gabriel9877138
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,241 Elo+
Party 3
Mercury
Mercury
mellowz333
Mercury
Level 21
God Stats
2W - 0L
1,653 SR
Queue Stats
2W - 7L
1,164 Elo+
Party 2
Team Averages
Level 65
1,520 SR
1,292 Elo+

VS

Team Averages
Level 113
1,530 SR
1,457 Elo+
Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
angelcrack900
Khepri
Level 107
God Stats
6W - 3L
1,675 SR
Queue Stats
70W - 89L
1,272 Elo+
Party 1
Awilix
Awilix
elingeniero10
Awilix
Level 125
God Stats
5W - 7L
1,476 SR
Queue Stats
59W - 46L
1,566 Elo+
Solo
Arachne
Arachne
q7773
Arachne
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
385W - 395L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 0 / 0
5,810
646
4,392
3,875
2,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
arthurmf1232
Ah Muzen Cab
11
6 / 0 / 3
6,709
745
6,075
6,444
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
fp4_ViGui
Anubis
9
1 / 4 / 2
5,398
600
2,222
6,146
2,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
3 / 1 / 5
5,342
594
1,720
4,369
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
mellowz333
Mercury
7
0 / 1 / 0
4,575
508
115
4,259
1,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
5 / 2 / 0
6,220
691
5,982
3,016
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
 
Merlin
7
0 / 4 / 0
4,158
462
923
3,764
664
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 2 / 0
3,725
414
882
3,628
995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 1
5,064
563
2,317
5,592
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
q7773
Arachne
8
0 / 2 / 1
4,814
535
1,687
7,410
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
6
6
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
0
2
L
Zeus
 
Zeus
5
2
0
2.5
L
Merlin
 
Merlin
0
4
0
0
L
0
2
0
0
W
Ah Muzen Cab
arthurmf1232
Ah Muzen Cab
6
0
3
7.5
L
1
2
1
0.75
W
Anubis
fp4_ViGui
Anubis
1
4
2
0.5
W
3
1
5
5.5
W
Mercury
mellowz333
Mercury
0
1
0
0
L
Arachne
q7773
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,524
Damage
11,791
25,093
Taken
23,410
11,462
Mitigated
5,670
11,842
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,392
322
0
2,428
3,875
2,096
0
0
3,875
4,810
24,892
L
Zeus
 
Zeus
5,982
490
0
500
3,016
607
0
1,200
1,816
36,994
0
L
Merlin
 
Merlin
923
79
0
0
3,764
664
0
571
3,193
16,227
0
L
882
70
342
1,048
3,628
995
0
840
2,788
4,963
0
W
Ah Muzen Cab
arthurmf1232
Ah Muzen Cab
6,075
4,281
0
3,697
6,444
2,165
202
1,473
4,971
0
40,812
L
2,317
1,106
0
2,300
5,592
1,406
0
1,064
4,528
0
25,511
W
Anubis
fp4_ViGui
Anubis
2,222
298
274
1,822
6,146
2,887
0
4,257
1,889
25,221
0
W
1,720
385
0
1,671
4,369
3,170
0
2,057
2,312
4,356
0
W
Mercury
mellowz333
Mercury
115
0
0
1,950
4,259
1,144
0
0
4,259
0
17,353
L
Arachne
q7773
Arachne
1,687
1,258
0
3,939
7,410
1,998
189
718
6,189
0
17,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,834
Gold Earned
23,981
296
Minions Killed
235
0
Camps Cleared
0
908,609
Distance Traveled
789,592
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,810
646
91
10
0
192,757
5
L
Zeus
6,220
691
88
10
0
171,741
5
L
Merlin
4,158
462
36
4
0
150,884
0
L
Khepri
3,725
414
4
0
0
81,914
1
W
Ah Muzen Cab
6,709
745
83
9
0
186,003
0
L
Awilix
5,064
563
59
7
0
206,394
1
W
Anubis
5,398
600
67
7
0
160,356
5
W
Ares
5,342
594
6
1
0
166,027
1
W
Mercury
4,575
508
49
5
0
203,466
0
L
Arachne
4,814
535
48
5
0
178,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role