Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
Feppmastah
Ne Zha
Masters
Level 149
God Stats
2W - 3L
1,589 SR
Queue Stats
194W - 148L
2,603 MMR
Solo
Rama
Rama
Masters
PYROMAS
Rama
Masters
Level 105
God Stats
0W - 2L
1,312 SR
Queue Stats
55W - 62L
2,413 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Romëo
Cu Chulainn
Masters
Level 160
God Stats
65W - 60L
1,622 SR
Queue Stats
601W - 559L
2,789 MMR
Solo
Thor
Thor
Diamond I
floatingpillow
Thor
Diamond I
Level 148
God Stats
0W - 2L
1,293 SR
Queue Stats
325W - 317L
2,411 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 143
1,463 SR
2,343 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,739 SR
2,766 MMR
Guan Yu
Guan Yu
Diamond II
Gahard
Guan Yu
Diamond II
Level 148
God Stats
22W - 8L
1,698 SR
Queue Stats
210W - 198L
2,380 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
PHOЗNIX
Ah Muzen Cab
Masters
Level 159
God Stats
3W - 1L
1,733 SR
Queue Stats
162W - 130L
3,373 MMR
Party 1
Freya
Freya
Masters
Tchingow
Freya
Masters
Level 160
God Stats
4W - 0L
1,769 SR
Queue Stats
177W - 149L
2,399 MMR
Solo
Geb
Geb
Masters
cj110299
Geb
Masters
Level 46
God Stats
7W - 0L
1,906 SR
Queue Stats
65W - 28L
3,294 MMR
Party 1
Charybdis
Charybdis
Diamond II
eSoaper
Charybdis
Diamond II
Level 156
God Stats
5W - 7L
1,588 SR
Queue Stats
324W - 319L
2,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 5 / 4
10,648
507
15,132
19,745
7,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Feppmastah
Ne Zha
15
2 / 6 / 7
10,090
480
7,619
24,480
18,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
PYROMAS
Rama
18
2 / 2 / 7
11,779
561
14,702
21,203
7,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Romëo
Cu Chulainn
18
7 / 4 / 3
11,722
558
22,812
29,899
25,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 7 / 4
10,303
491
8,536
16,784
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Erlang ShenCliodhnaOdinArtio

VS

Bans
CamazotzLokiBastetTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gahard
Guan Yu
17
3 / 4 / 9
11,112
529
12,764
20,994
26,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
PHOЗNIX
Ah Muzen Cab
20
13 / 3 / 7
13,784
656
38,408
20,247
10,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
Tchingow
Freya
17
3 / 8 / 8
11,279
537
14,661
22,341
10,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 2 / 16
11,529
549
9,613
21,842
28,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
eSoaper
Charybdis
20
3 / 1 / 4
13,844
659
8,843
13,717
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
18
Kills
24
24
Deaths
18
25
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
4
0.8
L
Ne Zha
Feppmastah
Ne Zha
2
6
7
0.92
W
Guan Yu
Gahard
Guan Yu
3
4
9
1.88
W
Ah Muzen Cab
PHOЗNIX
Ah Muzen Cab
13
3
7
5.5
L
Rama
PYROMAS
Rama
2
2
7
2.75
L
Cu Chulainn
Romëo
Cu Chulainn
7
4
3
2.13
W
Freya
Tchingow
Freya
3
8
8
0.88
W
2
2
16
5
W
Charybdis
eSoaper
Charybdis
3
1
4
5
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,801
Damage
84,289
112,111
Taken
99,141
65,388
Mitigated
81,413
29,478
Healing
47,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,132
4,465
0
7,941
19,745
7,106
2,131
5,468
14,153
82,884
5,873
L
Ne Zha
Feppmastah
Ne Zha
7,619
1,258
526
6,122
24,480
18,830
0
6,702
17,466
0
42,336
W
Guan Yu
Gahard
Guan Yu
12,764
498
2,166
9,393
20,994
26,364
286
3,866
16,422
9,181
45,586
W
Ah Muzen Cab
PHOЗNIX
Ah Muzen Cab
38,408
20,574
0
10,697
20,247
10,684
6,839
3,800
16,155
0
127,332
L
Rama
PYROMAS
Rama
14,702
12,108
0
8,287
21,203
7,793
76
3,590
17,436
0
94,842
L
Cu Chulainn
Romëo
Cu Chulainn
22,812
3,330
0
5,848
29,899
25,421
0
7,038
22,310
8,985
77,413
W
Freya
Tchingow
Freya
14,661
5,054
0
8,796
22,341
10,481
934
5,647
16,420
67,621
0
W
9,613
1,154
619
6,011
21,842
28,159
191
5,770
15,844
30,138
0
W
Charybdis
eSoaper
Charybdis
8,843
5,239
0
9,467
13,717
5,725
3,710
2,232
11,485
0
142,083
L
8,536
1,498
0
754
16,784
6,238
0
3,953
12,695
0
70,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,542
Gold Earned
61,548
695
Minions Killed
640
0
Camps Cleared
0
2,095,372
Distance Traveled
2,116,691
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,648
507
186
9
0
456,427
6
L
Ne Zha
10,090
480
55
3
0
433,734
7
W
Guan Yu
11,112
529
94
4
0
462,580
1
W
Ah Muzen Cab
13,784
656
192
9
0
405,616
8
L
Rama
11,779
561
200
10
0
384,330
3
L
Cu Chulainn
11,722
558
138
7
0
427,841
9
W
Freya
11,279
537
100
5
0
382,669
1
W
Geb
11,529
549
20
1
0
453,591
9
W
Charybdis
13,844
659
234
11
0
412,235
5
L
Thor
10,303
491
116
6
0
393,040
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role