Player Matchup

Anhur
Anhur
AlmightyCoach
Anhur
Level 149
God Stats
7W - 6L
1,393 SR
Queue Stats
156W - 112L
1,674 Elo+
Party 1
Freya
Freya
HenryTheFifth
Freya
Level 149
God Stats
5W - 6L
1,677 SR
Queue Stats
212W - 159L
1,693 Elo+
Party 1
Khepri
Khepri
Sirapter
Khepri
Level 143
God Stats
1W - 0L
1,899 SR
Queue Stats
87W - 50L
1,702 Elo+
Party 1
Team Averages
Level 147
1,656 SR
1,690 Elo+

VS

Team Averages
Level 68
1,430 SR
1,302 Elo+
Bacchus
Bacchus
Ranga95
Bacchus
Level 15
God Stats
6W - 7L
1,428 SR
Queue Stats
8W - 16L
1,322 Elo+
Party 2
Achilles
Achilles
e7lag
Achilles
Level 46
God Stats
6W - 8L
1,614 SR
Queue Stats
10W - 24L
1,243 Elo+
Party 2
Raijin
Raijin
flame32
Raijin
Level 142
God Stats
0W - 1L
1,248 SR
Queue Stats
12W - 18L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 11
7,762
776
6,568
3,029
1,027
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
15 / 0 / 5
9,566
957
16,726
6,643
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Sirapter
Khepri
12
2 / 0 / 18
8,417
842
4,439
2,344
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ranga95
Bacchus
7
0 / 7 / 0
5,866
587
1,831
13,510
8,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
e7lag
Achilles
8
0 / 7 / 0
5,476
548
1,463
10,351
6,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
flame32
Raijin
9
0 / 8 / 0
5,857
586
4,844
9,629
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
22
Kills
0
0
Deaths
22
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
W
15
0
5
17.5
L
Bacchus
Ranga95
Bacchus
0
7
0
0
W
Khepri
Sirapter
Khepri
2
0
18
11
L
Achilles
e7lag
Achilles
0
7
0
0
L
Raijin
flame32
Raijin
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,733
Damage
8,138
12,016
Taken
33,490
6,289
Mitigated
17,722
5,003
Healing
1,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,568
4,467
0
712
3,029
1,027
759
2,115
825
0
26,863
W
16,726
7,417
0
3,533
6,643
3,135
1,384
3,307
3,123
35,247
0
L
Bacchus
Ranga95
Bacchus
1,831
244
9
1,130
13,510
8,255
0
7,481
6,029
3,999
0
W
Khepri
Sirapter
Khepri
4,439
499
135
623
2,344
2,127
550
1,031
1,106
10,164
0
L
Achilles
e7lag
Achilles
1,463
161
0
228
10,351
6,196
0
6,344
4,007
0
3,733
L
Raijin
flame32
Raijin
4,844
207
0
80
9,629
3,271
0
7,409
2,220
26,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,745
Gold Earned
17,199
111
Minions Killed
69
6
Camps Cleared
1
519,032
Distance Traveled
426,143
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,762
776
43
4
1
138,702
3
W
Freya
9,566
957
52
5
3
190,394
3
L
Bacchus
5,866
587
13
1
0
166,728
2
W
Khepri
8,417
842
16
2
2
189,936
3
L
Achilles
5,476
548
1
0
1
118,839
0
L
Raijin
5,857
586
55
6
0
140,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role