Player Matchup

Mercury
Mercury
I Loke I
Mercury
Level 147
God Stats
15W - 4L
1,624 SR
Queue Stats
164W - 136L
1,628 Elo+
Party 1
Gilgamesh
Gilgamesh
IsEffortNeeded
Gilgamesh
Level 153
God Stats
21W - 16L
1,587 SR
Queue Stats
435W - 352L
1,650 Elo+
Party 1
Izanami
Izanami
Premiumskills00
Izanami
Level 48
God Stats
137W - 77L
1,742 SR
Queue Stats
247W - 134L
1,705 Elo+
Party 1
Athena
Athena
TriggerTaki
Athena
Level 47
God Stats
31W - 20L
1,664 SR
Queue Stats
160W - 88L
1,665 Elo+
Party 1
Ah Puch
Ah Puch
xFNx Tyrin
Ah Puch
Level 123
God Stats
17W - 8L
1,781 SR
Queue Stats
266W - 242L
1,589 Elo+
Party 1
Team Averages
Level 104
1,680 SR
1,647 Elo+

VS

Team Averages
Level 86
1,585 SR
1,414 Elo+
Mercury
Mercury
IvanStaccs
Mercury
Level 153
God Stats
14W - 9L
1,677 SR
Queue Stats
262W - 258L
1,463 Elo+
Party 2
Gilgamesh
Gilgamesh
SPAWN OF REAPER
Gilgamesh
Level 138
God Stats
21W - 32L
1,387 SR
Queue Stats
1,222W - 1,618L
1,373 Elo+
Solo
Ratatoskr
Ratatoskr
angelothebosss
Ratatoskr
Level 105
God Stats
8W - 4L
1,863 SR
Queue Stats
136W - 129L
1,480 Elo+
Party 2
Charybdis
Charybdis
theharlemgoblin
Charybdis
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,388 Elo+
Party 2
Kukulkan
Kukulkan
x__Jrivera__x
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
I Loke I
Mercury
13
4 / 0 / 2
7,796
600
5,280
7,288
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
IsEffortNeeded
Gilgamesh
13
2 / 1 / 1
8,079
621
6,401
8,831
5,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 0
7,663
589
5,117
5,053
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
11
1 / 0 / 2
7,047
542
1,723
8,902
5,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
xFNx Tyrin
Ah Puch
14
5 / 0 / 3
8,883
683
9,174
6,585
3,128
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IvanStaccs
Mercury
10
1 / 2 / 0
6,017
463
1,744
7,587
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
SPAWN OF REAPER
Gilgamesh
11
0 / 3 / 1
6,003
462
4,728
11,149
5,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
angelothebosss
Ratatoskr
9
1 / 2 / 0
5,662
436
2,696
8,018
2,904
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
theharlemgoblin
Charybdis
9
0 / 4 / 1
5,556
427
3,938
8,407
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
x__Jrivera__x
Kukulkan
9
0 / 4 / 0
5,543
426
2,857
5,378
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
15
Kills
2
2
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
I Loke I
Mercury
4
0
2
5
W
Gilgamesh
IsEffortNeeded
Gilgamesh
2
1
1
2.5
L
Mercury
IvanStaccs
Mercury
1
2
0
0.5
W
3
1
0
3
L
Gilgamesh
SPAWN OF REAPER
Gilgamesh
0
3
1
0.17
W
Athena
1
0
2
2
L
Ratatoskr
angelothebosss
Ratatoskr
1
2
0
0.5
L
Charybdis
theharlemgoblin
Charybdis
0
4
1
0.13
W
Ah Puch
xFNx Tyrin
Ah Puch
5
0
3
6.5
L
Kukulkan
x__Jrivera__x
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,695
Damage
15,963
36,659
Taken
40,539
18,755
Mitigated
14,343
14,897
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
I Loke I
Mercury
5,280
2,901
0
3,444
7,288
2,412
0
160
7,057
0
43,536
W
Gilgamesh
IsEffortNeeded
Gilgamesh
6,401
2,232
159
3,157
8,831
5,609
0
0
8,220
1,591
43,791
L
Mercury
IvanStaccs
Mercury
1,744
1,263
0
420
7,587
2,164
0
1,626
5,961
0
33,912
W
5,117
2,244
0
940
5,053
2,077
3,028
0
5,053
0
66,215
L
Gilgamesh
SPAWN OF REAPER
Gilgamesh
4,728
1,532
0
3,938
11,149
5,672
0
1,556
9,593
0
29,047
W
Athena
1,723
409
0
3,127
8,902
5,529
36
228
8,650
17,600
0
L
Ratatoskr
angelothebosss
Ratatoskr
2,696
532
0
1,983
8,018
2,904
0
1,694
6,324
0
17,473
L
Charybdis
theharlemgoblin
Charybdis
3,938
1,730
155
2,231
8,407
1,936
0
2,344
6,063
0
31,079
W
Ah Puch
xFNx Tyrin
Ah Puch
9,174
495
0
4,070
6,585
3,128
118
2,141
4,180
55,655
0
L
Kukulkan
x__Jrivera__x
Kukulkan
2,857
199
0
125
5,378
1,667
280
4,245
1,133
25,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,468
Gold Earned
28,781
435
Minions Killed
283
0
Camps Cleared
0
1,229,032
Distance Traveled
1,229,216
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,796
600
91
7
0
282,866
4
W
Gilgamesh
8,079
621
94
7
0
240,172
1
L
Mercury
6,017
463
76
6
0
287,296
4
W
Izanami
7,663
589
115
9
0
203,686
2
L
Gilgamesh
6,003
462
67
5
0
237,063
4
W
Athena
7,047
542
30
2
0
248,649
2
L
Ratatoskr
5,662
436
23
2
0
280,193
1
L
Charybdis
5,556
427
59
5
0
202,027
3
W
Ah Puch
8,883
683
105
8
0
253,659
2
L
Kukulkan
5,543
426
58
4
0
222,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role