Player Matchup

Discordia
Discordia
ELPAYOLOKO
Discordia
Level 63
God Stats
2W - 7L
1,415 SR
Queue Stats
37W - 56L
1,361 Elo+
Solo
Ymir
Ymir
king_denis_king
Ymir
Level 105
God Stats
2W - 4L
1,547 SR
Queue Stats
30W - 34L
1,564 Elo+
Party 1
Kali
Kali
legionariox10
Kali
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,436 Elo+
Party 1
Team Averages
Level 64
1,487 SR
1,453 Elo+

VS

Team Averages
Level 72
1,387 SR
1,398 Elo+
Baron Samedi
Baron Samedi
Deenger
Baron Samedi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,329 Elo+
Solo
Mulan
Mulan
LowRezRimaux
Mulan
Level 138
God Stats
3W - 4L
1,367 SR
Queue Stats
148W - 113L
1,631 Elo+
Solo
Charybdis
Charybdis
Olbertti
Charybdis
Level 37
God Stats
1W - 2L
1,293 SR
Queue Stats
34W - 60L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ELPAYOLOKO
Discordia
14
3 / 1 / 2
10,172
636
12,963
7,665
2,816
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 3
9,056
566
5,903
20,680
23,176
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 6 / 2
9,230
577
10,732
13,401
6,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deenger
Baron Samedi
15
3 / 1 / 6
10,506
657
11,467
9,330
4,494
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 3 / 5
10,816
676
17,201
21,545
17,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Olbertti
Charybdis
14
2 / 2 / 7
10,139
634
7,174
13,326
4,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
10
10
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Deenger
Baron Samedi
3
1
6
6
L
Discordia
ELPAYOLOKO
Discordia
3
1
2
4
W
5
3
5
2.5
W
Charybdis
Olbertti
Charybdis
2
2
7
2.75
L
1
3
3
0.83
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,598
Damage
35,842
41,746
Taken
44,201
32,575
Mitigated
27,109
2,420
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Deenger
Baron Samedi
11,467
629
2,672
3,805
9,330
4,494
225
5,153
4,177
28,248
0
L
Discordia
ELPAYOLOKO
Discordia
12,963
680
201
1,162
7,665
2,816
0
2,264
5,148
41,450
0
W
17,201
2,194
0
6,329
21,545
17,931
745
8,131
13,414
1,156
48,328
W
Charybdis
Olbertti
Charybdis
7,174
4,510
0
3,943
13,326
4,684
1,885
7,287
6,039
0
53,727
L
5,903
549
0
250
20,680
23,176
0
5,860
14,166
25,918
0
L
10,732
4,537
0
807
13,401
6,583
0
4,239
8,773
0
21,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,458
Gold Earned
31,461
130
Minions Killed
205
3
Camps Cleared
10
853,995
Distance Traveled
841,414
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,506
657
40
3
0
295,988
0
L
Discordia
10,172
636
67
4
1
320,461
5
W
Mulan
10,816
676
76
5
3
269,253
3
W
Charybdis
10,139
634
89
6
7
276,173
2
L
Ymir
9,056
566
34
2
1
245,470
1
L
Kali
9,230
577
29
2
1
288,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role