Player Matchup

Ymir
Ymir
Buddhakiller34
Ymir
Level 124
God Stats
8W - 1L
1,746 SR
Queue Stats
272W - 190L
1,655 Elo+
Party 1
Neith
Neith
N1NJA MASTER 12
Neith
Level 3
God Stats
9W - 1L
1,657 SR
Queue Stats
11W - 1L
1,692 Elo+
Party 1
Rama
Rama
disturbeWARRIOR
Rama
Level 97
God Stats
0W - 1L
1,717 SR
Queue Stats
236W - 226L
1,482 Elo+
Solo
Team Averages
Level 75
1,707 SR
1,610 Elo+

VS

Team Averages
Level 73
1,504 SR
1,699 Elo+
Pele
Pele
 
Pele
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ECT Frostbite
Kuzenbo
Level 91
God Stats
1W - 0L
1,705 SR
Queue Stats
24W - 10L
1,715 Elo+
Party 2
Scylla
Scylla
Lowkey Gunmann
Scylla
Level 26
God Stats
1W - 0L
1,308 SR
Queue Stats
12W - 3L
1,882 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,430
619
5,577
12,744
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 1
7,435
620
8,262
10,534
3,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 1
7,525
627
6,603
11,872
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
5 / 3 / 7
8,967
747
7,898
10,095
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
13
2 / 0 / 13
9,738
812
5,092
12,183
17,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
11 / 0 / 6
10,335
861
15,927
6,172
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
18
18
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
3
7
2.83
L
1
7
1
0.21
W
Kuzenbo
2
0
13
8.5
W
11
0
6
14
L
1
6
1
0.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,442
Damage
28,917
35,150
Taken
28,450
13,336
Mitigated
25,587
2,129
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,898
1,034
0
1,791
10,095
4,712
972
2,164
7,931
0
24,395
L
5,577
261
0
461
12,744
5,090
0
8,620
3,793
21,976
0
W
Kuzenbo
5,092
1,779
844
4,567
12,183
17,046
343
3,109
9,074
14,767
0
W
15,927
2,569
0
2,193
6,172
3,829
1,271
1,085
5,087
59,297
0
L
8,262
1,585
0
618
10,534
3,661
0
4,982
5,144
0
20,835
L
6,603
4,222
0
1,050
11,872
4,585
0
7,127
4,189
0
21,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,390
Gold Earned
29,040
115
Minions Killed
148
2
Camps Cleared
8
550,452
Distance Traveled
719,519
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,967
747
31
3
2
239,497
3
L
Ymir
7,430
619
40
3
1
189,406
1
W
Kuzenbo
9,738
812
13
1
3
257,579
3
W
Scylla
10,335
861
104
9
3
222,443
1
L
Neith
7,435
620
30
3
0
186,245
0
L
Rama
7,525
627
45
4
1
174,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role