Player Matchup

Ganesha
Ganesha
Acoustasaurus
Ganesha
Level 56
God Stats
11W - 4L
1,634 SR
Queue Stats
137W - 126L
1,530 Elo+
Party 3
Ne Zha
Ne Zha
Axds
Ne Zha
Level 102
God Stats
9W - 14L
1,416 SR
Queue Stats
186W - 186L
1,556 Elo+
Party 2
Pele
Pele
BronKDaddy
Pele
Level 89
God Stats
13W - 4L
1,672 SR
Queue Stats
148W - 144L
1,563 Elo+
Party 2
Neith
Neith
Nhamby99
Neith
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,664 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PeopleofColor
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,176 SR
Queue Stats
11W - 8L
1,526 Elo+
Party 3
Team Averages
Level 58
1,479 SR
1,568 Elo+

VS

Team Averages
Level 52
1,552 SR
1,493 Elo+
Zeus
Zeus
Iconic 4K
Zeus
Level 49
God Stats
30W - 14L
1,582 SR
Queue Stats
47W - 35L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
Keplexer
Jing Wei
Level 18
God Stats
7W - 2L
1,629 SR
Queue Stats
9W - 5L
1,537 Elo+
Party 1
Artio
Artio
LeekLong
Artio
Level 89
God Stats
5W - 1L
1,500 SR
Queue Stats
25W - 13L
1,548 Elo+
Party 1
Osiris
Osiris
ThiccAnimeThighs
Osiris
Level 61
God Stats
0W - 1L
1,392 SR
Queue Stats
35W - 39L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WiBstockey
Tsukuyomi
Level 41
God Stats
6W - 4L
1,658 SR
Queue Stats
121W - 134L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
1 / 1 / 12
9,156
539
5,679
11,448
8,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Axds
Ne Zha
18
14 / 1 / 5
11,260
662
13,631
11,065
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 5
9,861
580
12,355
10,657
7,966
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Nhamby99
Neith
13
6 / 2 / 5
8,485
499
7,161
6,133
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
PeopleofColor
Morgan Le Fay
13
3 / 6 / 2
8,254
486
9,094
11,425
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
5 / 6 / 2
8,956
527
8,331
8,362
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Keplexer
Jing Wei
12
0 / 3 / 1
7,188
423
3,116
10,215
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
LeekLong
Artio
11
2 / 4 / 2
7,347
432
3,633
13,363
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 7 / 3
7,629
449
8,878
18,451
12,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
WiBstockey
Tsukuyomi
13
4 / 9 / 4
8,310
489
9,329
16,207
5,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
29
Kills
13
13
Deaths
29
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
1
12
7
W
Ne Zha
Axds
Ne Zha
14
1
5
16.5
W
5
3
5
2.5
L
Zeus
5
6
2
1
L
Jing Wei
Keplexer
Jing Wei
0
3
1
0.17
L
Artio
LeekLong
Artio
2
4
2
0.75
W
Neith
Nhamby99
Neith
6
2
5
4.25
W
Morgan Le Fay
PeopleofColor
Morgan Le Fay
3
6
2
0.67
L
2
7
3
0.5
L
Tsukuyomi
WiBstockey
Tsukuyomi
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,920
Damage
33,287
50,728
Taken
66,598
27,825
Mitigated
35,596
14,972
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
5,679
741
2,724
3,755
11,448
8,354
130
2,703
8,661
24,118
0
W
Ne Zha
Axds
Ne Zha
13,631
4,775
0
4,369
11,065
5,366
799
1,252
9,779
0
90,531
W
12,355
3,974
0
1,120
10,657
7,966
0
981
8,925
0
66,453
L
Zeus
8,331
605
0
705
8,362
2,650
0
2,187
6,175
57,845
0
L
Jing Wei
Keplexer
Jing Wei
3,116
1,466
0
2,047
10,215
3,052
171
1,294
8,921
0
44,140
L
Artio
LeekLong
Artio
3,633
590
406
2,631
13,363
12,129
0
4,895
8,468
16,418
0
W
Neith
Nhamby99
Neith
7,161
2,766
0
989
6,133
2,357
234
2,895
3,196
0
36,188
W
Morgan Le Fay
PeopleofColor
Morgan Le Fay
9,094
874
0
2,015
11,425
3,782
205
5,159
6,224
44,260
0
L
8,878
3,129
100
4,758
18,451
12,449
0
1,308
17,143
1,787
33,014
L
Tsukuyomi
WiBstockey
Tsukuyomi
9,329
2,275
0
3,821
16,207
5,316
0
5,089
11,118
0
44,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,016
Gold Earned
39,430
419
Minions Killed
377
0
Camps Cleared
0
1,708,140
Distance Traveled
1,483,730
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,156
539
13
1
0
347,196
6
W
Ne Zha
11,260
662
135
8
0
396,243
3
W
Pele
9,861
580
118
7
0
373,584
7
L
Zeus
8,956
527
118
7
0
281,555
1
L
Jing Wei
7,188
423
92
5
0
318,547
0
L
Artio
7,347
432
29
2
0
309,160
1
W
Neith
8,485
499
69
4
0
310,646
1
W
Morgan Le Fay
8,254
486
84
5
0
280,471
2
L
Osiris
7,629
449
56
3
0
292,927
2
L
Tsukuyomi
8,310
489
82
5
0
281,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role