Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Aliligirly
Fenrir
Level 118
God Stats
7W - 9L
1,314 SR
Queue Stats
246W - 263L
1,429 Elo+
Party 2
Mulan
Mulan
Barry-18001
Mulan
Level 116
God Stats
6W - 1L
1,529 SR
Queue Stats
248W - 267L
1,384 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
yikesrae
Morgan Le Fay
Level 125
God Stats
6W - 8L
1,459 SR
Queue Stats
268W - 254L
1,527 Elo+
Party 1
Team Averages
Level 118
1,460 SR
1,468 Elo+

VS

Team Averages
Level 102
1,472 SR
1,457 Elo+
Nox
Nox
SphericRhyme589
Nox
Level 129
God Stats
1W - 3L
1,289 SR
Queue Stats
172W - 185L
1,478 Elo+
Solo
Chaac
Chaac
XxsoftraxX
Chaac
Level 62
God Stats
9W - 10L
1,579 SR
Queue Stats
85W - 85L
1,414 Elo+
Solo
Hou Yi
Hou Yi
capitanchmp
Hou Yi
Level 124
God Stats
7W - 9L
1,428 SR
Queue Stats
433W - 478L
1,460 Elo+
Solo
Thanatos
Thanatos
fernicoques
Thanatos
Level 91
God Stats
23W - 23L
1,504 SR
Queue Stats
176W - 176L
1,526 Elo+
Solo
Ra
Ra
marsland1996
Ra
Level 102
God Stats
8W - 7L
1,562 SR
Queue Stats
126W - 126L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
2 / 0 / 2
3,675
735
1,483
2,429
1,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
 
Heimdallr
5
2 / 2 / 1
3,563
713
1,704
3,056
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
Aliligirly
Fenrir
6
2 / 1 / 0
3,832
766
1,171
2,932
740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 0 / 0
3,893
779
1,932
2,772
963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
yikesrae
Morgan Le Fay
6
0 / 0 / 1
3,534
707
722
1,587
450
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 2
3,323
665
676
2,732
829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
5
0 / 2 / 0
3,171
634
1,974
4,255
2,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
5
1 / 2 / 0
3,301
660
1,352
2,655
528
Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
fernicoques
Thanatos
3
1 / 0 / 1
3,274
655
831
1,355
392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 2 / 0
3,866
773
661
2,587
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
8
Kills
3
3
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
2
3
W
Heimdallr
 
Heimdallr
2
2
1
1.25
W
Fenrir
Aliligirly
Fenrir
2
1
0
2
W
2
0
0
2
L
0
2
2
0.5
L
Chaac
0
2
0
0
L
Hou Yi
1
2
0
0.5
L
Thanatos
fernicoques
Thanatos
1
0
1
1.5
L
1
2
0
0.5
W
Morgan Le Fay
yikesrae
Morgan Le Fay
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,012
Damage
5,494
12,776
Taken
13,584
4,078
Mitigated
4,693
4,197
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,483
327
0
538
2,429
1,189
0
474
1,955
6,980
0
W
Heimdallr
 
Heimdallr
1,704
865
0
861
3,056
736
8
202
2,854
0
10,897
W
Fenrir
Aliligirly
Fenrir
1,171
290
0
1,298
2,932
740
0
162
2,738
0
13,851
W
1,932
292
0
1,210
2,772
963
0
0
2,450
0
12,861
L
676
281
114
1,232
2,732
829
0
664
2,068
7,397
0
L
Chaac
1,974
279
0
1,901
4,255
2,197
32
0
4,014
0
10,445
L
Hou Yi
1,352
952
0
368
2,655
528
0
782
1,873
0
9,867
L
Thanatos
fernicoques
Thanatos
831
192
0
1,014
1,355
392
0
37
1,318
0
6,004
L
661
56
0
881
2,587
747
0
722
1,865
15,583
0
W
Morgan Le Fay
yikesrae
Morgan Le Fay
722
0
0
290
1,587
450
108
409
1,120
13,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,497
Gold Earned
16,935
118
Minions Killed
92
0
Camps Cleared
0
509,899
Distance Traveled
441,415
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,675
735
13
3
0
97,891
1
W
Heimdallr
3,563
713
14
3
0
87,289
0
W
Fenrir
3,832
766
40
8
0
112,183
2
W
Mulan
3,893
779
27
5
0
108,309
0
L
Nox
3,323
665
8
2
0
85,991
0
L
Chaac
3,171
634
18
4
0
101,964
3
L
Hou Yi
3,301
660
21
4
0
95,133
1
L
Thanatos
3,274
655
14
3
0
48,480
0
L
Ra
3,866
773
31
6
0
109,847
1
W
Morgan Le Fay
3,534
707
24
5
0
104,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role