Player Matchup

Osiris
Osiris
 
Osiris
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Melanintingz971
Terra
Level 61
God Stats
1W - 2L
1,429 SR
Queue Stats
265W - 277L
1,456 Elo+
Solo
Heimdallr
Heimdallr
PnK_STU
Heimdallr
Level 87
God Stats
0W - 3L
1,211 SR
Queue Stats
11W - 20L
1,362 Elo+
Solo
Ah Puch
Ah Puch
SonnyDay11109
Ah Puch
Level 86
God Stats
19W - 25L
1,428 SR
Queue Stats
503W - 551L
1,441 Elo+
Solo
Hel
Hel
mrshllgrl
Hel
Level 52
God Stats
5W - 13L
1,272 SR
Queue Stats
43W - 76L
1,346 Elo+
Solo
Team Averages
Level 74
1,368 SR
1,421 Elo+

VS

Team Averages
Level 44
1,429 SR
1,490 Elo+
Sun Wukong
Sun Wukong
BLACK-_-GRIZZLY
Sun Wukong
Level 22
God Stats
2W - 1L
1,528 SR
Queue Stats
23W - 20L
1,360 Elo+
Party 1
Fenrir
Fenrir
DemonZ_9990
Fenrir
Level 8
God Stats
4W - 2L
1,390 SR
Queue Stats
7W - 3L
1,513 Elo+
Party 1
Zeus
Zeus
Judahhh
Zeus
Level 62
God Stats
43W - 47L
1,445 SR
Queue Stats
180W - 193L
1,445 Elo+
Solo
Poseidon
Poseidon
KaNaKiKILLER234
Poseidon
Level 87
God Stats
1W - 0L
1,333 SR
Queue Stats
11W - 3L
1,543 Elo+
Party 1
Odin
Odin
serpent_avare126
Odin
Level 39
God Stats
3W - 0L
1,450 SR
Queue Stats
21W - 9L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
2 / 4 / 1
10,095
918
7,021
15,716
18,747
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 6 / 4
10,438
949
3,745
16,754
13,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
PnK_STU
Heimdallr
16
3 / 7 / 2
10,826
984
11,575
19,525
8,495
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
17
0 / 6 / 3
10,197
927
12,365
12,869
4,814
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 1
9,268
843
4,329
8,484
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

129

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLACK-_-GRIZZLY
Sun Wukong
17
3 / 1 / 12
10,853
987
5,228
7,929
3,997
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Fenrir
17
0 / 0 / 6
9,899
900
5,703
8,563
4,166
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
Judahhh
Zeus
18
4 / 3 / 15
11,520
1,047
10,585
9,866
2,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
19
15 / 1 / 8
13,887
1,262
29,801
6,553
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 1 / 20
11,953
1,087
17,238
11,766
6,935
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
88
6
Kills
27
27
Deaths
6
11
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
4
1
0.63
W
Sun Wukong
BLACK-_-GRIZZLY
Sun Wukong
3
1
12
9
W
Fenrir
0
0
6
3
W
Zeus
Judahhh
Zeus
4
3
15
3.83
W
Poseidon
15
1
8
19
L
1
6
4
0.5
L
Heimdallr
PnK_STU
Heimdallr
3
7
2
0.57
L
Ah Puch
0
6
3
0.25
L
0
4
1
0.13
W
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,035
Damage
68,555
73,348
Taken
44,677
49,027
Mitigated
20,228
12,126
Healing
6,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,021
2,343
306
887
15,716
18,747
0
8,440
6,940
0
19,085
W
Sun Wukong
BLACK-_-GRIZZLY
Sun Wukong
5,228
2,032
641
312
7,929
3,997
0
4,273
3,530
0
16,871
W
Fenrir
5,703
544
0
685
8,563
4,166
0
3,199
5,364
0
25,750
W
Zeus
Judahhh
Zeus
10,585
903
62
379
9,866
2,838
0
3,187
6,679
22,288
0
W
Poseidon
29,801
3,234
0
752
6,553
2,292
0
3,866
2,687
52,667
0
L
3,745
969
2,452
1,629
16,754
13,560
0
11,439
4,858
19,462
0
L
Heimdallr
PnK_STU
Heimdallr
11,575
6,647
0
1,601
19,525
8,495
0
10,287
8,928
0
43,499
L
Ah Puch
12,365
521
0
473
12,869
4,814
0
6,187
6,449
30,045
0
L
4,329
93
3,375
1,403
8,484
3,411
0
5,378
2,935
16,837
0
W
17,238
1,048
386
2,803
11,766
6,935
0
5,914
5,852
6,519
24,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,824
Gold Earned
58,112
184
Minions Killed
231
7
Camps Cleared
7
958,328
Distance Traveled
1,044,396
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,095
918
19
2
1
222,093
1
W
Sun Wukong
10,853
987
39
4
4
176,473
0
W
Fenrir
9,899
900
63
6
0
206,148
0
W
Zeus
11,520
1,047
31
3
0
195,078
0
W
Poseidon
13,887
1,262
70
6
2
226,999
0
L
Terra
10,438
949
25
2
1
215,836
0
L
Heimdallr
10,826
984
73
7
1
202,249
0
L
Ah Puch
10,197
927
27
2
4
176,127
1
L
Hel
9,268
843
40
4
0
142,023
1
W
Odin
11,953
1,087
28
3
1
239,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role