Player Matchup

Hou Yi
Hou Yi
DanaSama
Hou Yi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,787 Elo+
Party 1
Tiamat
Tiamat
SyrupyStanza
Tiamat
Level 160
God Stats
1W - 1L
1,757 SR
Queue Stats
50W - 14L
1,878 Elo+
Party 1
Aphrodite
Aphrodite
kaokonade
Aphrodite
Level 160
God Stats
14W - 7L
1,704 SR
Queue Stats
108W - 49L
1,793 Elo+
Party 1
Team Averages
Level 110
1,654 SR
1,819 Elo+

VS

Team Averages
Level 84
1,522 SR
1,519 Elo+
Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
mo_yusuf909
Izanami
Level 25
God Stats
3W - 3L
1,566 SR
Queue Stats
6W - 7L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DanaSama
Hou Yi
14
5 / 3 / 11
11,014
688
15,344
13,817
4,951
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
15
8 / 3 / 9
11,259
704
24,093
17,936
12,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
kaokonade
Aphrodite
15
4 / 1 / 10
10,952
685
10,681
13,079
6,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 5 / 4
10,203
638
15,917
24,592
24,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
 
Olorun
14
3 / 4 / 2
10,024
627
9,508
16,007
6,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
mo_yusuf909
Izanami
12
1 / 8 / 3
9,001
563
5,381
17,032
6,135
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
17
Kills
7
7
Deaths
17
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
5
4
1
L
Olorun
 
Olorun
3
4
2
1
W
Hou Yi
DanaSama
Hou Yi
5
3
11
3.5
W
Tiamat
8
3
9
4.17
W
Aphrodite
kaokonade
Aphrodite
4
1
10
9
L
Izanami
mo_yusuf909
Izanami
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,118
Damage
30,806
44,832
Taken
57,631
24,026
Mitigated
38,030
28,076
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
15,917
2,242
669
3,149
24,592
24,991
0
13,794
10,798
38,157
0
L
Olorun
 
Olorun
9,508
3,558
1,202
4,797
16,007
6,904
185
10,047
5,960
39,978
3,395
W
Hou Yi
DanaSama
Hou Yi
15,344
5,896
0
1,211
13,817
4,951
1,446
8,559
5,258
0
36,685
W
Tiamat
24,093
2,043
103
5,406
17,936
12,265
629
8,125
9,811
51,371
0
W
Aphrodite
kaokonade
Aphrodite
10,681
438
10,587
10,769
13,079
6,810
591
8,325
4,754
41,733
0
L
Izanami
mo_yusuf909
Izanami
5,381
1,810
0
290
17,032
6,135
0
11,722
5,310
0
18,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,225
Gold Earned
29,228
171
Minions Killed
157
9
Camps Cleared
4
845,598
Distance Traveled
805,118
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,203
638
37
2
0
269,754
3
L
Olorun
10,024
627
83
5
3
272,450
3
W
Hou Yi
11,014
688
38
2
0
262,678
1
W
Tiamat
11,259
704
48
3
5
278,691
4
W
Aphrodite
10,952
685
85
5
4
304,229
1
L
Izanami
9,001
563
37
2
1
262,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role