Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DiEsZeLL
Horus
Level 151
God Stats
15W - 13L
1,558 SR
Queue Stats
372W - 248L
1,759 Elo+
Party 1
Team Averages
Level 142
1,519 SR
1,586 Elo+

VS

Team Averages
Level 95
1,588 SR
1,460 Elo+
Neith
Neith
OneWαy
Neith
Level 155
God Stats
6W - 2L
1,732 SR
Queue Stats
74W - 52L
1,666 Elo+
Solo
Cthulhu
Cthulhu
altovinexMF
Cthulhu
Level 64
God Stats
6W - 8L
1,595 SR
Queue Stats
12W - 22L
1,332 Elo+
Party 2
Anubis
Anubis
generalrabopalma
Anubis
Level 66
God Stats
43W - 61L
1,436 SR
Queue Stats
60W - 85L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
7 / 1 / 10
9,870
759
16,041
7,928
3,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
 
Zeus
14
6 / 0 / 8
9,614
740
17,172
6,071
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
DiEsZeLL
Horus
14
4 / 0 / 12
10,185
783
6,643
12,242
12,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OneWαy
Neith
12
0 / 3 / 1
7,435
572
9,207
13,499
4,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
altovinexMF
Cthulhu
10
0 / 7 / 1
7,635
587
3,872
16,498
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 7 / 0
7,690
592
4,288
12,180
5,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
1
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
1
10
12
W
Zeus
 
Zeus
6
0
8
10
W
Horus
DiEsZeLL
Horus
4
0
12
10
L
Neith
OneWαy
Neith
0
3
1
0.17
L
Cthulhu
altovinexMF
Cthulhu
0
7
1
0.07
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,856
Damage
17,367
26,241
Taken
42,177
17,881
Mitigated
22,068
10,067
Healing
7,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
16,041
8,517
0
2,225
7,928
3,088
1,938
2,185
5,743
0
40,412
W
Zeus
 
Zeus
17,172
810
0
1,087
6,071
2,094
417
2,734
3,337
47,951
0
W
Horus
DiEsZeLL
Horus
6,643
2,226
965
5,790
12,242
12,699
188
3,554
8,688
0
15,882
L
Neith
OneWαy
Neith
9,207
2,629
0
2,655
13,499
4,211
0
5,438
7,691
0
33,984
L
Cthulhu
altovinexMF
Cthulhu
3,872
65
149
2,098
16,498
12,537
0
5,887
10,151
11,362
0
L
4,288
102
0
2,563
12,180
5,320
0
5,018
6,832
25,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
22,760
166
Minions Killed
131
9
Camps Cleared
3
739,475
Distance Traveled
691,696
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,870
759
62
5
3
242,314
1
W
Zeus
9,614
740
93
7
3
241,860
3
W
Horus
10,185
783
11
1
3
255,301
5
L
Neith
7,435
572
79
6
2
246,090
6
L
Cthulhu
7,635
587
17
1
0
226,958
5
L
Anubis
7,690
592
35
3
1
218,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role