Player Matchup

Sobek
Sobek
 
Sobek
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
KingHerttaa
Charybdis
Level 61
God Stats
46W - 46L
1,554 SR
Queue Stats
64W - 60L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
Rakeem420
Kukulkan
Level 42
God Stats
14W - 14L
1,347 SR
Queue Stats
31W - 35L
1,413 Elo+
Party 1
Heimdallr
Heimdallr
Teambarca37
Heimdallr
Level 158
God Stats
2W - 0L
1,449 SR
Queue Stats
91W - 106L
1,436 Elo+
Party 2
Odin
Odin
mikaz22545
Odin
Level 60
God Stats
54W - 42L
1,574 SR
Queue Stats
67W - 56L
1,529 Elo+
Party 1
Team Averages
Level 94
1,485 SR
1,478 Elo+

VS

Team Averages
Level 52
1,574 SR
1,481 Elo+
Atlas
Atlas
Astro Terrain21
Atlas
Level 91
God Stats
3W - 4L
1,558 SR
Queue Stats
346W - 319L
1,510 Elo+
Party 3
King Arthur
King Arthur
ConnorHoneyman
King Arthur
Level 25
God Stats
8W - 6L
1,546 SR
Queue Stats
18W - 20L
1,463 Elo+
Party 3
Medusa
Medusa
Schmell Me10
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,500 Elo+
Party 3
Mercury
Mercury
Serhanul
Mercury
Level 92
God Stats
1W - 2L
1,724 SR
Queue Stats
342W - 379L
1,456 Elo+
Solo
Cliodhna
Cliodhna
Toxic Geox
Cliodhna
Level 52
God Stats
14W - 16L
1,540 SR
Queue Stats
147W - 153L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
6 / 2 / 9
8,497
531
6,226
18,048
19,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
KingHerttaa
Charybdis
16
5 / 1 / 11
9,377
586
10,417
13,123
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Rakeem420
Kukulkan
14
3 / 0 / 2
8,507
532
5,088
3,905
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Teambarca37
Heimdallr
14
7 / 5 / 4
9,211
576
11,223
12,982
5,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
11 / 0 / 9
10,115
632
18,323
15,161
13,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
7,678
480
8,607
14,157
13,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
ConnorHoneyman
King Arthur
13
0 / 9 / 0
7,605
475
8,129
16,323
10,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
10
0 / 9 / 6
6,464
404
7,106
11,833
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Serhanul
Mercury
10
1 / 7 / 1
6,770
423
6,908
13,246
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Toxic Geox
Cliodhna
16
4 / 3 / 0
9,318
582
8,544
13,391
6,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
32
Kills
8
8
Deaths
32
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
2
9
5.25
L
3
4
4
1.25
L
King Arthur
ConnorHoneyman
King Arthur
0
9
0
0
W
Charybdis
KingHerttaa
Charybdis
5
1
11
10.5
W
Kukulkan
Rakeem420
Kukulkan
3
0
2
4
L
Medusa
0
9
6
0.33
L
Mercury
Serhanul
Mercury
1
7
1
0.21
W
Heimdallr
Teambarca37
Heimdallr
7
5
4
1.8
L
Cliodhna
Toxic Geox
Cliodhna
4
3
0
1.33
W
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,277
Damage
39,294
63,219
Taken
68,950
44,375
Mitigated
38,289
23,021
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,226
244
1,013
5,277
18,048
19,238
463
3,625
14,303
20,671
0
L
8,607
2,964
519
2,710
14,157
13,682
0
3,131
10,792
30,135
0
L
King Arthur
ConnorHoneyman
King Arthur
8,129
1,791
320
1,853
16,323
10,283
0
652
15,094
4,353
43,634
W
Charybdis
KingHerttaa
Charybdis
10,417
5,451
119
6,150
13,123
5,129
2,991
1,718
11,319
0
66,257
W
Kukulkan
Rakeem420
Kukulkan
5,088
64
541
1,179
3,905
1,322
382
432
3,473
41,358
0
L
Medusa
7,106
3,793
0
526
11,833
3,638
996
3,183
8,601
0
20,732
L
Mercury
Serhanul
Mercury
6,908
4,670
0
250
13,246
4,324
0
1,217
11,745
0
36,925
W
Heimdallr
Teambarca37
Heimdallr
11,223
5,834
0
2,440
12,982
5,313
653
2,855
10,127
0
55,479
L
Cliodhna
Toxic Geox
Cliodhna
8,544
977
0
6,167
13,391
6,362
98
3,131
9,938
0
67,756
W
18,323
3,307
689
5,613
15,161
13,373
1,362
974
13,557
39
57,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,707
Gold Earned
37,835
450
Minions Killed
344
0
Camps Cleared
0
1,547,947
Distance Traveled
1,522,850
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,497
531
23
1
0
307,181
2
L
Atlas
7,678
480
38
2
0
338,644
4
L
King Arthur
7,605
475
96
6
0
279,403
3
W
Charybdis
9,377
586
109
7
0
307,338
1
W
Kukulkan
8,507
532
113
7
0
334,004
8
L
Medusa
6,464
404
31
2
0
263,352
0
L
Mercury
6,770
423
61
4
0
324,726
1
W
Heimdallr
9,211
576
88
6
0
259,286
1
L
Cliodhna
9,318
582
118
7
0
316,725
4
W
Odin
10,115
632
117
7
0
340,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role