Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Eleahr
Medusa
Level 138
God Stats
4W - 0L
1,842 SR
Queue Stats
543W - 541L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
I_Mr_ice
Gilgamesh
Level 67
God Stats
7W - 6L
1,390 SR
Queue Stats
233W - 237L
1,439 Elo+
Solo
Agni
Agni
thajaar
Agni
Level 148
God Stats
3W - 1L
1,567 SR
Queue Stats
426W - 437L
1,459 Elo+
Solo
Team Averages
Level 128
1,560 SR
1,489 Elo+

VS

Team Averages
Level 106
1,454 SR
1,490 Elo+
Morgan Le Fay
Morgan Le Fay
Balthier88
Morgan Le Fay
Level 115
God Stats
19W - 17L
1,480 SR
Queue Stats
189W - 186L
1,453 Elo+
Solo
Danzaburou
Danzaburou
Drageye0
Danzaburou
Level 108
God Stats
10W - 14L
1,428 SR
Queue Stats
464W - 468L
1,515 Elo+
Solo
Chaac
Chaac
XxsoftraxX
Chaac
Level 62
God Stats
9W - 10L
1,600 SR
Queue Stats
85W - 85L
1,422 Elo+
Solo
Set
Set
fernicoques
Set
Level 91
God Stats
1W - 4L
1,293 SR
Queue Stats
176W - 176L
1,536 Elo+
Solo
King Arthur
King Arthur
tarief
King Arthur
Level 155
God Stats
4W - 6L
1,468 SR
Queue Stats
233W - 241L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
4 / 1 / 2
4,935
705
3,358
5,375
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
 
Aphrodite
7
0 / 0 / 5
4,681
669
1,354
3,483
1,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
Eleahr
Medusa
8
5 / 1 / 0
4,989
713
5,155
4,824
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
I_Mr_ice
Gilgamesh
8
0 / 1 / 1
4,223
603
2,268
5,623
2,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Agni
thajaar
Agni
8
2 / 2 / 1
4,776
682
2,358
4,134
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Balthier88
Morgan Le Fay
7
2 / 1 / 0
4,321
617
2,252
2,936
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Drageye0
Danzaburou
6
1 / 4 / 0
4,172
596
3,232
4,865
1,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
8
2 / 1 / 0
5,035
719
5,096
5,176
3,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 1
4,180
597
1,875
4,027
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
tarief
King Arthur
6
0 / 3 / 1
3,789
541
2,683
5,535
1,301
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
5
5
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
2
5
W
Aphrodite
 
Aphrodite
0
0
5
2.5
L
Morgan Le Fay
Balthier88
Morgan Le Fay
2
1
0
2
L
Danzaburou
Drageye0
Danzaburou
1
4
0
0.25
W
Medusa
Eleahr
Medusa
5
1
0
5
W
Gilgamesh
I_Mr_ice
Gilgamesh
0
1
1
0.5
L
Chaac
2
1
0
2
L
0
2
1
0.25
L
King Arthur
tarief
King Arthur
0
3
1
0.17
W
Agni
thajaar
Agni
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,493
Damage
15,138
23,439
Taken
22,539
6,823
Mitigated
8,052
12,030
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,358
1,156
0
2,426
5,375
1,548
0
104
5,170
0
18,636
W
Aphrodite
 
Aphrodite
1,354
456
1,238
2,563
3,483
1,117
186
0
3,483
12,929
0
L
Morgan Le Fay
Balthier88
Morgan Le Fay
2,252
318
0
1,039
2,936
849
0
1,523
1,413
15,874
0
L
Danzaburou
Drageye0
Danzaburou
3,232
765
0
706
4,865
1,068
0
1,180
3,685
0
20,188
W
Medusa
Eleahr
Medusa
5,155
2,255
0
1,546
4,824
859
0
0
4,824
0
24,592
W
Gilgamesh
I_Mr_ice
Gilgamesh
2,268
707
0
2,226
5,623
2,153
0
0
5,272
0
15,111
L
Chaac
5,096
1,328
74
2,665
5,176
3,964
0
0
4,895
0
22,237
L
1,875
1,157
0
1,364
4,027
870
0
204
3,823
0
16,514
L
King Arthur
tarief
King Arthur
2,683
187
123
933
5,535
1,301
0
805
4,730
0
11,712
W
Agni
thajaar
Agni
2,358
108
0
2,031
4,134
1,146
350
2,148
1,986
23,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,604
Gold Earned
21,497
211
Minions Killed
167
0
Camps Cleared
0
718,205
Distance Traveled
654,473
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,935
705
46
7
0
152,565
1
W
Aphrodite
4,681
669
25
4
0
120,935
3
L
Morgan Le Fay
4,321
617
26
4
0
113,419
2
L
Danzaburou
4,172
596
35
5
0
124,227
2
W
Medusa
4,989
713
54
8
0
145,462
3
W
Gilgamesh
4,223
603
39
6
0
143,394
2
L
Chaac
5,035
719
43
6
0
140,126
3
L
Set
4,180
597
43
6
0
142,713
0
L
King Arthur
3,789
541
20
3
0
133,988
1
W
Agni
4,776
682
47
7
0
155,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role