Player Matchup

Aphrodite
Aphrodite
I-aespa-I
Aphrodite
Level 25
God Stats
29W - 31L
1,448 SR
Queue Stats
40W - 48L
1,367 Elo+
Party 3
Cabrakan
Cabrakan
Podróżny
Cabrakan
Level 59
God Stats
42W - 45L
1,454 SR
Queue Stats
441W - 462L
1,508 Elo+
Solo
Cupid
Cupid
Sethnakht12
Cupid
Level 68
God Stats
12W - 9L
1,538 SR
Queue Stats
214W - 201L
1,428 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SmiteSV
Ah Muzen Cab
Level 48
God Stats
3W - 0L
1,748 SR
Queue Stats
39W - 38L
1,447 Elo+
Solo
Chaac
Chaac
laser_drucker
Chaac
Level 66
God Stats
2W - 5L
1,416 SR
Queue Stats
101W - 123L
1,426 Elo+
Solo
Team Averages
Level 53
1,521 SR
1,435 Elo+

VS

Team Averages
Level 65
1,359 SR
1,401 Elo+
Merlin
Merlin
Fortcool__
Merlin
Level 64
God Stats
8W - 9L
1,354 SR
Queue Stats
73W - 68L
1,528 Elo+
Party 2
Sol
Sol
IKyubi-I-
Sol
Level 29
God Stats
0W - 3L
1,448 SR
Queue Stats
19W - 20L
1,490 Elo+
Party 2
Artemis
Artemis
Micam_92
Artemis
Level 97
God Stats
328W - 301L
1,495 SR
Queue Stats
493W - 529L
1,499 Elo+
Solo
Thor
Thor
Vimakle03
Thor
Level 38
God Stats
0W - 2L
1,194 SR
Queue Stats
2W - 7L
1,159 Elo+
Party 1
Ne Zha
Ne Zha
maluengo7
Ne Zha
Level 99
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 5L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
I-aespa-I
Aphrodite
20
6 / 1 / 32
14,200
1,092
28,491
21,852
15,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
Podróżny
Cabrakan
20
7 / 4 / 26
13,828
1,064
20,535
41,255
49,265
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 5 / 19
12,933
995
12,730
16,625
6,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
SmiteSV
Ah Muzen Cab
20
14 / 3 / 18
15,277
1,175
20,034
16,951
6,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 1 / 20
14,963
1,151
19,818
21,262
15,694
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fortcool__
Merlin
18
1 / 3 / 7
11,816
909
19,108
11,267
4,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 0 / 6
12,728
979
26,911
11,569
4,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Micam_92
Artemis
19
4 / 13 / 5
12,542
965
26,842
29,523
11,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
19
4 / 15 / 7
12,685
976
16,962
30,606
14,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
maluengo7
Ne Zha
18
2 / 13 / 9
12,754
981
23,520
25,477
11,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
48
44
Kills
14
14
Deaths
44
115
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
Fortcool__
Merlin
1
3
7
1.5
W
Aphrodite
I-aespa-I
Aphrodite
6
1
32
22
L
3
0
6
6
L
Artemis
Micam_92
Artemis
4
13
5
0.5
W
Cabrakan
Podróżny
Cabrakan
7
4
26
5
W
5
5
19
2.9
W
Ah Muzen Cab
SmiteSV
Ah Muzen Cab
14
3
18
7.67
L
Thor
4
15
7
0.5
W
12
1
20
22
L
Ne Zha
maluengo7
Ne Zha
2
13
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,608
Damage
113,343
117,945
Taken
108,442
93,999
Mitigated
46,046
54,144
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Fortcool__
Merlin
19,108
970
0
0
11,267
4,575
0
5,047
6,129
45,956
0
W
Aphrodite
I-aespa-I
Aphrodite
28,491
4,428
15,270
16,114
21,852
15,977
0
11,520
10,332
48,749
0
L
26,911
7,616
251
4,896
11,569
4,377
0
6,488
4,898
64,612
0
L
Artemis
Micam_92
Artemis
26,842
12,681
215
5,884
29,523
11,694
0
10,741
18,514
0
41,352
W
Cabrakan
Podróżny
Cabrakan
20,535
1,796
0
8,132
41,255
49,265
0
16,991
24,264
34,880
0
W
12,730
5,886
1,034
1,068
16,625
6,699
0
5,440
11,185
0
27,859
W
Ah Muzen Cab
SmiteSV
Ah Muzen Cab
20,034
6,880
1,062
2,557
16,951
6,364
0
4,222
12,729
0
53,012
L
Thor
16,962
4,060
0
70
30,606
14,130
0
18,175
12,109
0
34,356
W
19,818
3,663
0
8,907
21,262
15,694
0
7,846
13,416
0
48,198
L
Ne Zha
maluengo7
Ne Zha
23,520
7,521
0
1,548
25,477
11,270
0
8,575
16,626
0
44,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,201
Gold Earned
62,525
262
Minions Killed
280
11
Camps Cleared
6
1,271,530
Distance Traveled
1,165,070
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,816
909
80
6
0
236,308
0
W
Aphrodite
14,200
1,092
48
4
1
272,884
1
L
Sol
12,728
979
93
7
0
232,439
0
L
Artemis
12,542
965
41
3
1
226,197
0
W
Cabrakan
13,828
1,064
43
3
2
241,580
0
W
Cupid
12,933
995
35
3
0
243,943
2
W
Ah Muzen Cab
15,277
1,175
73
6
5
238,472
0
L
Thor
12,685
976
35
3
1
237,288
0
W
Chaac
14,963
1,151
63
5
3
274,651
0
L
Ne Zha
12,754
981
31
2
4
232,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role