Player Matchup

Mulan
Mulan
Chelseaa666
Mulan
Level 37
God Stats
2W - 2L
1,534 SR
Queue Stats
83W - 82L
1,506 Elo+
Solo
Izanami
Izanami
KDJV1935
Izanami
Level 104
God Stats
6W - 4L
1,628 SR
Queue Stats
80W - 62L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
Mr_MuTaNtE_PR
Gilgamesh
Level 134
God Stats
7W - 7L
1,641 SR
Queue Stats
227W - 205L
1,496 Elo+
Party 2
Janus
Janus
Oh_ZoRi
Janus
Level 125
God Stats
15W - 10L
1,727 SR
Queue Stats
241W - 244L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iGinma
Cu Chulainn
Level 49
God Stats
3W - 4L
1,495 SR
Queue Stats
15W - 15L
1,510 Elo+
Solo
Team Averages
Level 90
1,605 SR
1,502 Elo+

VS

Team Averages
Level 51
1,556 SR
1,647 Elo+
Achilles
Achilles
Argtinebike3
Achilles
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,404 Elo+
Party 1
Thor
Thor
Creoise
Thor
Level 101
God Stats
1W - 2L
1,218 SR
Queue Stats
286W - 274L
1,523 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JungleMeSenpi
Ah Muzen Cab
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 13L
1,887 Elo+
Party 3
Baba Yaga
Baba Yaga
OneTone4All
Baba Yaga
Level 88
God Stats
6W - 1L
1,750 SR
Queue Stats
544W - 343L
1,677 Elo+
Party 3
Sylvanus
Sylvanus
RoweYourBoat44
Sylvanus
Level 29
God Stats
16W - 3L
1,812 SR
Queue Stats
110W - 37L
1,742 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 5
13,240
509
19,400
29,179
24,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
KDJV1935
Izanami
20
4 / 12 / 7
13,348
513
16,879
27,366
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Mr_MuTaNtE_PR
Gilgamesh
18
9 / 5 / 10
12,977
499
22,703
32,089
26,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Oh_ZoRi
Janus
18
3 / 4 / 14
12,667
487
26,742
16,712
8,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
iGinma
Cu Chulainn
17
6 / 6 / 2
12,445
479
26,900
26,584
32,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Argtinebike3
Achilles
18
4 / 7 / 7
11,628
447
11,954
32,234
30,606
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
Creoise
Thor
20
3 / 5 / 4
12,724
489
7,563
19,409
8,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
JungleMeSenpi
Ah Muzen Cab
20
18 / 7 / 5
15,521
597
38,261
31,316
13,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
OneTone4All
Baba Yaga
20
5 / 6 / 11
13,455
518
21,401
22,936
10,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
20
2 / 4 / 21
12,733
490
16,387
41,349
44,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
80
29
Kills
32
32
Deaths
29
38
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Achilles
Argtinebike3
Achilles
4
7
7
1.07
L
7
5
5
1.9
W
Thor
Creoise
Thor
3
5
4
1
W
Ah Muzen Cab
JungleMeSenpi
Ah Muzen Cab
18
7
5
2.93
L
Izanami
KDJV1935
Izanami
4
12
7
0.63
L
Gilgamesh
Mr_MuTaNtE_PR
Gilgamesh
9
5
10
2.8
L
Janus
Oh_ZoRi
Janus
3
4
14
2.5
W
Baba Yaga
OneTone4All
Baba Yaga
5
6
11
1.75
W
Sylvanus
2
4
21
3.13
L
Cu Chulainn
iGinma
Cu Chulainn
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,624
Damage
95,566
131,930
Taken
147,244
97,537
Mitigated
107,381
27,225
Healing
61,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Argtinebike3
Achilles
11,954
1,556
0
7,753
32,234
30,606
742
8,212
21,878
5,904
39,906
L
19,400
3,047
0
4,167
29,179
24,461
579
10,424
18,527
10,419
67,141
W
Thor
Creoise
Thor
7,563
1,493
0
6,226
19,409
8,580
0
3,456
15,160
0
91,415
W
Ah Muzen Cab
JungleMeSenpi
Ah Muzen Cab
38,261
22,377
0
13,595
31,316
13,220
5,931
6,896
23,291
0
141,576
L
Izanami
KDJV1935
Izanami
16,879
11,122
0
5,567
27,366
6,069
2,106
4,214
23,143
0
112,321
L
Gilgamesh
Mr_MuTaNtE_PR
Gilgamesh
22,703
4,164
757
7,835
32,089
26,036
343
9,122
22,524
9,698
71,916
L
Janus
Oh_ZoRi
Janus
26,742
1,893
0
1,668
16,712
8,371
80
8,879
7,525
92,573
0
W
Baba Yaga
OneTone4All
Baba Yaga
21,401
1,125
412
6,934
22,936
10,922
395
6,625
15,339
98,735
0
W
Sylvanus
16,387
2,603
7,422
19,263
41,349
44,053
121
11,921
27,523
60,730
13,366
L
Cu Chulainn
iGinma
Cu Chulainn
26,900
2,963
0
7,231
26,584
32,600
838
5,726
20,690
11,362
71,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,677
Gold Earned
66,061
650
Minions Killed
619
0
Camps Cleared
0
2,343,174
Distance Traveled
2,487,382
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,628
447
71
3
0
527,228
2
L
Mulan
13,240
509
106
4
0
471,897
8
W
Thor
12,724
489
144
6
0
526,227
6
W
Ah Muzen Cab
15,521
597
160
6
0
471,878
6
L
Izanami
13,348
513
182
7
0
403,398
3
L
Gilgamesh
12,977
499
98
4
0
525,090
0
L
Janus
12,667
487
139
5
0
488,831
3
W
Baba Yaga
13,455
518
152
6
0
482,530
4
W
Sylvanus
12,733
490
92
4
0
479,519
2
L
Cu Chulainn
12,445
479
125
5
0
453,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role