Player Matchup

Sol
Sol
Masters
Kіlluа
Sol
Masters
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
72W - 74L
2,760 MMR
Party 1
Susano
Susano
Masters
Nеva
Susano
Masters
Level 160
God Stats
8W - 7L
1,680 SR
Queue Stats
253W - 284L
2,990 MMR
Party 1
Artio
Artio
Masters
ShadowImpactXD
Artio
Masters
Level 157
God Stats
0W - 1L
1,776 SR
Queue Stats
129W - 113L
2,640 MMR
Party 2
Chiron
Chiron
Masters
domsafc99
Chiron
Masters
Level 155
God Stats
29W - 36L
1,538 SR
Queue Stats
557W - 535L
2,753 MMR
Solo
Serqet
Serqet
Masters
loki8540
Serqet
Masters
Level 89
God Stats
3W - 2L
2,050 SR
Queue Stats
63W - 27L
2,896 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 136
1,709 SR
2,808 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 122
1,613 SR
2,423 MMR
Set
Set
Masters
 
Set
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Masters
Devine94__
Ganesha
Masters
Level 155
God Stats
9W - 8L
1,732 SR
Queue Stats
114W - 104L
2,669 MMR
Solo
Sylvanus
Sylvanus
Masters
DoN SoBro
Sylvanus
Masters
Level 68
God Stats
35W - 44L
1,533 SR
Queue Stats
222W - 214L
2,642 MMR
Solo
Sun Wukong
Sun Wukong
Masters
GilsonDC_
Sun Wukong
Masters
Level 147
God Stats
3W - 2L
1,592 SR
Queue Stats
335W - 324L
2,665 MMR
Solo
Neith
Neith
Masters
Thoth L
Neith
Masters
Level 93
God Stats
7W - 4L
1,708 SR
Queue Stats
419W - 401L
2,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,965
621
3,258
3,106
593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Nеva
Susano
7
0 / 2 / 0
4,323
540
1,128
4,948
1,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 5 / 0
3,636
455
1,283
5,485
2,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
domsafc99
Chiron
9
1 / 1 / 0
5,105
638
973
2,939
690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
loki8540
Serqet
9
0 / 2 / 2
5,084
636
1,621
5,532
1,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
MedusaCliodhnaGebBastet

VS

Bans
AchillesCamazotzKaliMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
6 / 1 / 3
6,434
804
3,999
4,824
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
Devine94__
Ganesha
7
0 / 1 / 2
4,650
581
928
4,876
1,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
DoN SoBro
Sylvanus
8
1 / 0 / 1
4,756
595
2,724
2,923
1,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
GilsonDC_
Sun Wukong
10
4 / 0 / 3
6,225
778
3,578
3,662
1,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Thoth L
Neith
10
0 / 0 / 1
5,301
663
2,441
1,553
583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
11
11
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
1
3
7.5
W
Ganesha
Devine94__
Ganesha
0
1
2
1
W
Sylvanus
DoN SoBro
Sylvanus
1
0
1
1.5
W
Sun Wukong
GilsonDC_
Sun Wukong
4
0
3
5.5
L
0
1
0
0
L
Susano
Nеva
Susano
0
2
0
0
L
0
5
0
0
W
Neith
Thoth L
Neith
0
0
1
0.5
L
Chiron
domsafc99
Chiron
1
1
0
1
L
Serqet
loki8540
Serqet
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,263
Damage
13,670
22,010
Taken
17,838
7,105
Mitigated
7,310
7,120
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
3,999
1,574
0
273
4,824
2,022
0
236
4,531
0
36,492
W
Ganesha
Devine94__
Ganesha
928
118
199
1,869
4,876
1,987
0
1,210
3,644
9,633
0
W
Sylvanus
DoN SoBro
Sylvanus
2,724
916
654
1,263
2,923
1,159
0
1,964
959
18,971
4,909
W
Sun Wukong
GilsonDC_
Sun Wukong
3,578
1,280
0
2,249
3,662
1,559
193
902
2,588
0
30,823
L
3,258
2,157
0
1,290
3,106
593
0
1,352
1,754
37,311
0
L
Susano
Nеva
Susano
1,128
102
0
1,878
4,948
1,282
0
537
4,377
0
20,347
L
1,283
359
0
1,129
5,485
2,575
0
0
5,148
8,654
0
W
Neith
Thoth L
Neith
2,441
976
0
748
1,553
583
0
0
1,553
0
34,445
L
Chiron
domsafc99
Chiron
973
502
77
825
2,939
690
0
0
2,939
0
27,823
L
Serqet
loki8540
Serqet
1,621
637
0
1,921
5,532
1,965
0
1,358
4,135
0
14,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,113
Gold Earned
27,366
257
Minions Killed
299
0
Camps Cleared
0
715,940
Distance Traveled
903,273
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,434
804
84
11
0
208,757
1
W
Ganesha
4,650
581
3
0
0
172,682
3
W
Sylvanus
4,756
595
67
8
0
161,430
4
W
Sun Wukong
6,225
778
75
9
0
194,946
2
L
Sol
4,965
621
76
10
0
145,084
2
L
Susano
4,323
540
49
6
0
157,190
1
L
Artio
3,636
455
20
3
0
103,585
0
W
Neith
5,301
663
70
9
0
165,458
2
L
Chiron
5,105
638
80
10
0
136,481
0
L
Serqet
5,084
636
32
4
0
173,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role