Player Matchup

Gilgamesh
Gilgamesh
HaideTDF
Gilgamesh
Level 121
God Stats
3W - 2L
1,587 SR
Queue Stats
44W - 48L
1,501 Elo+
Solo
Persephone
Persephone
ImBray
Persephone
Level 44
God Stats
1W - 0L
1,818 SR
Queue Stats
35W - 18L
1,625 Elo+
Solo
Khepri
Khepri
Kelryia
Khepri
Level 105
God Stats
1W - 2L
1,246 SR
Queue Stats
28W - 38L
1,453 Elo+
Solo
Team Averages
Level 90
1,550 SR
1,526 Elo+

VS

Team Averages
Level 92
1,624 SR
1,604 Elo+
Anubis
Anubis
Brutalfleet
Anubis
Level 120
God Stats
6W - 10L
1,415 SR
Queue Stats
277W - 254L
1,604 Elo+
Party 1
Bacchus
Bacchus
HeliumRope
Bacchus
Level 48
God Stats
11W - 7L
1,625 SR
Queue Stats
164W - 114L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
billbybob
Danzaburou
Level 109
God Stats
11W - 5L
1,832 SR
Queue Stats
263W - 216L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HaideTDF
Gilgamesh
17
16 / 3 / 6
13,237
827
19,232
20,907
15,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
ImBray
Persephone
17
6 / 1 / 14
12,497
781
20,802
11,394
6,253
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Kelryia
Khepri
14
0 / 5 / 20
11,452
716
6,125
15,218
13,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 7 / 5
9,783
611
11,489
16,040
7,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
HeliumRope
Bacchus
14
2 / 7 / 7
11,313
707
7,310
18,611
23,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
billbybob
Danzaburou
15
5 / 8 / 3
11,298
706
19,188
15,916
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
22
Kills
9
9
Deaths
22
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
7
5
0.64
W
Gilgamesh
HaideTDF
Gilgamesh
16
3
6
6.33
L
Bacchus
HeliumRope
Bacchus
2
7
7
0.79
W
Persephone
ImBray
Persephone
6
1
14
13
W
Khepri
Kelryia
Khepri
0
5
20
2
L
Danzaburou
billbybob
Danzaburou
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,159
Damage
37,987
47,519
Taken
50,567
35,907
Mitigated
36,587
11,377
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
11,489
266
0
5,057
16,040
7,008
0
8,310
7,295
43,914
0
W
Gilgamesh
HaideTDF
Gilgamesh
19,232
5,599
0
3,421
20,907
15,865
755
8,177
12,730
0
48,345
L
Bacchus
HeliumRope
Bacchus
7,310
486
309
1,906
18,611
23,874
0
8,608
9,218
15,210
0
W
Persephone
ImBray
Persephone
20,802
1,216
0
5,962
11,394
6,253
1,631
6,046
5,347
71,929
0
W
Khepri
Kelryia
Khepri
6,125
657
233
1,761
15,218
13,789
125
5,078
10,140
13,189
0
L
Danzaburou
billbybob
Danzaburou
19,188
10,068
0
2,095
15,916
5,705
229
10,226
5,472
0
40,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,186
Gold Earned
32,394
177
Minions Killed
158
10
Camps Cleared
5
890,152
Distance Traveled
777,924
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,783
611
74
5
2
234,535
4
W
Gilgamesh
13,237
827
68
4
3
319,915
4
L
Bacchus
11,313
707
19
1
0
293,057
3
W
Persephone
12,497
781
99
6
7
296,678
0
W
Khepri
11,452
716
10
1
0
273,559
2
L
Danzaburou
11,298
706
65
4
3
250,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role