Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
HannHann96
Chernobog
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 107L
1,455 Elo+
Party 1
Bastet
Bastet
SIR-FERRIS
Bastet
Level 104
God Stats
2W - 2L
1,592 SR
Queue Stats
368W - 361L
1,508 Elo+
Party 1
Scylla
Scylla
intenseJustin
Scylla
Level 128
God Stats
5W - 6L
1,495 SR
Queue Stats
31W - 38L
1,470 Elo+
Party 1
Mulan
Mulan
yikesrae
Mulan
Level 125
God Stats
38W - 27L
1,507 SR
Queue Stats
268W - 254L
1,517 Elo+
Party 3
Team Averages
Level 115
1,519 SR
1,490 Elo+

VS

Team Averages
Level 76
1,492 SR
1,480 Elo+
Charybdis
Charybdis
Der7mmHannes
Charybdis
Level 69
God Stats
30W - 20L
1,549 SR
Queue Stats
194W - 182L
1,534 Elo+
Party 2
Ymir
Ymir
Naturmilch65
Ymir
Level 79
God Stats
10W - 12L
1,527 SR
Queue Stats
240W - 234L
1,511 Elo+
Party 2
Hel
Hel
NoV-iTurned_x3
Hel
Level 45
God Stats
1W - 3L
1,186 SR
Queue Stats
22W - 27L
1,437 Elo+
Solo
Arachne
Arachne
Raydo-_-
Arachne
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 94L
1,471 Elo+
Solo
Odin
Odin
dye4pizza
Odin
Level 150
God Stats
7W - 4L
1,697 SR
Queue Stats
752W - 806L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
7 / 1 / 10
8,518
532
13,603
11,750
11,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
HannHann96
Chernobog
12
2 / 5 / 11
7,623
476
7,566
10,141
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
SIR-FERRIS
Bastet
15
12 / 4 / 8
9,695
606
14,815
15,574
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 2 / 5
9,173
573
10,045
7,255
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
yikesrae
Mulan
15
7 / 0 / 7
9,289
581
11,186
9,727
10,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Der7mmHannes
Charybdis
12
3 / 6 / 5
7,623
476
9,580
10,961
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 7 / 5
7,700
481
8,778
17,034
6,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 3
7,734
483
7,248
12,646
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Raydo-_-
Arachne
11
2 / 8 / 3
7,550
472
6,318
15,431
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
12
2 / 7 / 0
7,779
486
4,219
15,551
8,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
33
Kills
12
12
Deaths
33
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
1
10
12
L
Charybdis
Der7mmHannes
Charybdis
3
6
5
0.92
W
Chernobog
HannHann96
Chernobog
2
5
11
1.5
L
3
7
5
0.79
L
2
5
3
0.7
L
Arachne
Raydo-_-
Arachne
2
8
3
0.44
W
Bastet
SIR-FERRIS
Bastet
12
4
8
4
L
Odin
2
7
0
0.29
W
5
2
5
3.75
W
Mulan
yikesrae
Mulan
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,215
Damage
36,143
54,447
Taken
71,623
34,643
Mitigated
26,284
13,459
Healing
17,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,603
1,191
0
1,886
11,750
11,983
150
3,990
7,694
28,483
0
L
Charybdis
Der7mmHannes
Charybdis
9,580
5,031
0
762
10,961
2,978
0
4,409
6,524
0
45,133
W
Chernobog
HannHann96
Chernobog
7,566
4,582
0
2,821
10,141
3,370
787
4,704
5,393
0
37,146
L
8,778
800
452
3,323
17,034
6,342
0
9,410
7,451
31,311
0
L
7,248
265
2,087
4,802
12,646
4,153
0
4,884
7,518
41,527
0
L
Arachne
Raydo-_-
Arachne
6,318
4,025
0
2,887
15,431
4,806
0
3,388
11,981
0
40,774
W
Bastet
SIR-FERRIS
Bastet
14,815
6,753
0
7,026
15,574
5,959
0
1,815
13,464
0
50,911
L
Odin
4,219
264
0
2,894
15,551
8,005
51
1,010
14,501
32
26,888
W
10,045
568
0
250
7,255
2,790
41
3,178
3,828
62,430
0
W
Mulan
yikesrae
Mulan
11,186
2,025
0
1,476
9,727
10,541
1,467
1,851
7,378
0
55,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,298
Gold Earned
38,386
437
Minions Killed
352
0
Camps Cleared
0
1,482,440
Distance Traveled
1,454,719
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,518
532
44
3
0
309,260
2
L
Charybdis
7,623
476
81
5
0
282,815
1
W
Chernobog
7,623
476
65
4
0
254,483
2
L
Ymir
7,700
481
57
4
0
268,674
4
L
Hel
7,734
483
86
5
0
297,339
2
L
Arachne
7,550
472
71
4
0
315,762
2
W
Bastet
9,695
606
84
5
0
317,016
3
L
Odin
7,779
486
57
4
0
290,129
4
W
Scylla
9,173
573
131
8
0
300,509
1
W
Mulan
9,289
581
113
7
0
301,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role