Player Matchup

The Morrigan
The Morrigan
DaSilentWolf
The Morrigan
Level 87
God Stats
0W - 2L
1,281 SR
Queue Stats
65W - 99L
1,291 Elo+
Solo
Cthulhu
Cthulhu
Deux Deux
Cthulhu
Level 99
God Stats
0W - 2L
1,771 SR
Queue Stats
150W - 174L
1,335 Elo+
Solo
Hel
Hel
Pronovea
Hel
Level 59
God Stats
3W - 4L
1,554 SR
Queue Stats
118W - 122L
1,344 Elo+
Solo
Zeus
Zeus
Sinsinwolf
Zeus
Level 128
God Stats
5W - 6L
1,616 SR
Queue Stats
371W - 367L
1,360 Elo+
Solo
Eset
Eset
Synesthesia7445
Eset
Level 58
God Stats
3W - 2L
1,632 SR
Queue Stats
128W - 162L
1,313 Elo+
Solo
Team Averages
Level 86
1,571 SR
1,328 Elo+

VS

Team Averages
Level 65
1,450 SR
1,432 Elo+
Bastet
Bastet
Denboyb
Bastet
Level 61
God Stats
1W - 1L
1,240 SR
Queue Stats
107W - 105L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
Gman821
Aphrodite
Level 68
God Stats
2W - 1L
1,474 SR
Queue Stats
203W - 198L
1,441 Elo+
Party 1
Jing Wei
Jing Wei
Kidcapital5413
Jing Wei
Level 86
God Stats
8W - 4L
1,541 SR
Queue Stats
350W - 430L
1,294 Elo+
Solo
Hun Batz
Hun Batz
OGBETTLE
Hun Batz
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 147L
1,476 Elo+
Party 1
Bacchus
Bacchus
OGgollum22
Bacchus
Level 62
God Stats
4W - 2L
1,497 SR
Queue Stats
209W - 179L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DaSilentWolf
The Morrigan
18
6 / 8 / 7
11,768
654
10,750
16,931
7,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Deux Deux
Cthulhu
20
5 / 5 / 12
13,577
754
22,217
26,015
36,344
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 8 / 12
11,325
629
10,487
19,522
9,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 11 / 9
11,920
662
16,850
24,083
15,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 7 / 8
12,768
709
12,499
16,810
7,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Denboyb
Bastet
20
15 / 6 / 13
14,979
832
25,253
21,060
9,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Gman821
Aphrodite
20
3 / 3 / 24
12,787
710
15,901
17,582
10,165
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
20
6 / 8 / 17
12,646
703
14,338
17,644
6,960
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
OGBETTLE
Hun Batz
18
9 / 4 / 3
12,053
670
11,159
13,461
5,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
OGgollum22
Bacchus
20
6 / 2 / 24
14,031
780
29,434
22,667
33,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
120
21
Kills
39
39
Deaths
23
48
Assists
81
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
DaSilentWolf
The Morrigan
6
8
7
1.19
W
Bastet
Denboyb
Bastet
15
6
13
3.58
L
Cthulhu
Deux Deux
Cthulhu
5
5
12
2.2
W
Aphrodite
Gman821
Aphrodite
3
3
24
5
W
Jing Wei
6
8
17
1.81
W
Hun Batz
OGBETTLE
Hun Batz
9
4
3
2.63
W
Bacchus
OGgollum22
Bacchus
6
2
24
9
L
2
8
12
1
L
3
11
9
0.68
L
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,803
Damage
96,085
103,361
Taken
92,414
76,076
Mitigated
66,068
37,759
Healing
41,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
DaSilentWolf
The Morrigan
10,750
1,604
2,255
2,744
16,931
7,681
100
7,952
8,696
17,281
1,431
W
Bastet
Denboyb
Bastet
25,253
9,487
1,384
6,127
21,060
9,427
2,039
15,543
5,321
0
53,561
L
Cthulhu
Deux Deux
Cthulhu
22,217
756
2,387
2,356
26,015
36,344
268
8,177
17,838
50,718
0
W
Aphrodite
Gman821
Aphrodite
15,901
2,612
14,307
8,234
17,582
10,165
1,357
16,551
977
35,607
0
W
Jing Wei
14,338
10,970
1,075
1,658
17,644
6,960
944
14,643
2,871
0
36,097
W
Hun Batz
OGBETTLE
Hun Batz
11,159
1,315
1,415
1,538
13,461
5,752
558
8,631
4,752
0
29,484
W
Bacchus
OGgollum22
Bacchus
29,434
2,054
1,640
4,504
22,667
33,764
160
15,623
6,846
50,954
0
L
10,487
2,878
11,760
6,632
19,522
9,387
478
9,733
9,789
16,448
0
L
16,850
2,505
1,505
2,951
24,083
15,451
80
12,090
11,993
37,713
0
L
12,499
676
2,773
2,396
16,810
7,213
788
7,383
9,427
27,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,358
Gold Earned
66,496
192
Minions Killed
200
0
Camps Cleared
0
1,339,129
Distance Traveled
1,643,307
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,768
654
28
2
0
263,510
1
W
Bastet
14,979
832
33
2
0
382,282
0
L
Cthulhu
13,577
754
60
3
0
329,172
0
W
Aphrodite
12,787
710
45
3
0
347,923
2
W
Jing Wei
12,646
703
49
3
0
266,852
4
W
Hun Batz
12,053
670
25
1
0
287,825
3
W
Bacchus
14,031
780
48
3
0
358,425
0
L
Hel
11,325
629
22
1
0
261,891
0
L
Zeus
11,920
662
40
2
0
239,067
2
L
Eset
12,768
709
42
2
0
245,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role