Player Matchup

Sol
Sol
Forgotten_Romeo
Sol
Level 69
God Stats
2W - 7L
1,251 SR
Queue Stats
59W - 72L
1,410 Elo+
Solo
Osiris
Osiris
Rogue Simion
Osiris
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 239L
1,372 Elo+
Solo
Neith
Neith
ValidCorn42
Neith
Level 80
God Stats
5W - 8L
1,410 SR
Queue Stats
124W - 149L
1,374 Elo+
Solo
Team Averages
Level 84
1,387 SR
1,385 Elo+

VS

Team Averages
Level 88
1,455 SR
1,402 Elo+
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Hakaishinn_
Medusa
Level 37
God Stats
18W - 20L
1,439 SR
Queue Stats
32W - 45L
1,332 Elo+
Solo
Achilles
Achilles
Shov2130
Achilles
Level 103
God Stats
5W - 6L
1,426 SR
Queue Stats
253W - 323L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 3
11,473
675
16,721
16,343
4,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
13
3 / 5 / 4
11,026
649
10,269
20,734
19,528
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 3
10,713
630
15,239
13,633
4,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 3 / 5
11,905
700
16,587
18,078
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
16
5 / 3 / 6
11,990
705
15,970
12,529
4,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Shov2130
Achilles
16
4 / 5 / 10
12,123
713
10,157
22,171
28,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
15
15
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
5
2.83
L
5
7
3
0.93
W
Medusa
5
3
6
2.67
L
Osiris
3
5
4
1
W
Achilles
Shov2130
Achilles
4
5
10
1.8
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,229
Damage
42,714
50,710
Taken
52,778
28,514
Mitigated
38,932
8,990
Healing
18,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,587
7,566
73
8,917
18,078
5,522
2,162
5,930
11,808
62,087
0
L
16,721
5,404
306
6,572
16,343
4,294
0
5,672
10,273
47,730
0
W
Medusa
15,970
8,931
590
4,604
12,529
4,466
919
5,725
6,527
0
50,607
L
Osiris
10,269
2,217
0
654
20,734
19,528
0
8,575
11,664
8,253
22,082
W
Achilles
Shov2130
Achilles
10,157
1,578
0
4,606
22,171
28,944
431
8,162
13,673
4,978
22,495
L
15,239
5,678
0
1,458
13,633
4,692
0
4,755
8,493
0
38,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,212
Gold Earned
36,018
175
Minions Killed
178
4
Camps Cleared
10
842,550
Distance Traveled
977,691
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,905
700
70
4
6
314,014
5
L
Sol
11,473
675
83
5
1
232,919
5
W
Medusa
11,990
705
82
5
3
350,954
0
L
Osiris
11,026
649
32
2
3
313,213
2
W
Achilles
12,123
713
26
2
1
312,723
2
L
Neith
10,713
630
60
4
0
296,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role