Player Matchup

Anubis
Anubis
Arngron
Anubis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,562 Elo+
Party 1
Guan Yu
Guan Yu
Ormics
Guan Yu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,490 Elo+
Party 1
Hachiman
Hachiman
SookiSmackhouse
Hachiman
Level 160
God Stats
4W - 3L
1,454 SR
Queue Stats
398W - 399L
1,503 Elo+
Solo
Ganesha
Ganesha
Udachi
Ganesha
Level 128
God Stats
4W - 1L
1,738 SR
Queue Stats
184W - 151L
1,564 Elo+
Party 1
Hun Batz
Hun Batz
laggerking
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,387 Elo+
Solo
Team Averages
Level 107
1,539 SR
1,501 Elo+

VS

Team Averages
Level 88
1,606 SR
1,517 Elo+
Artio
Artio
Acellon
Artio
Level 129
God Stats
7W - 7L
1,506 SR
Queue Stats
579W - 563L
1,504 Elo+
Solo
Thoth
Thoth
MagnumNemesis
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,493 Elo+
Solo
Chaac
Chaac
Pwnihof
Chaac
Level 140
God Stats
14W - 10L
1,666 SR
Queue Stats
645W - 610L
1,563 Elo+
Solo
Heimdallr
Heimdallr
dumadi
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,521 Elo+
Solo
Sylvanus
Sylvanus
lokman707
Sylvanus
Level 121
God Stats
0W - 1L
1,858 SR
Queue Stats
50W - 57L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arngron
Anubis
19
9 / 6 / 10
12,134
809
25,375
15,808
9,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Ormics
Guan Yu
20
12 / 4 / 16
13,185
879
18,212
37,449
40,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
20
9 / 3 / 19
12,770
851
37,353
19,705
10,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Udachi
Ganesha
20
1 / 4 / 28
12,560
837
13,781
26,398
37,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
laggerking
Hun Batz
12
0 / 13 / 9
9,007
600
9,772
17,981
7,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Acellon
Artio
20
9 / 4 / 18
12,507
834
26,560
31,804
39,377
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 7 / 9
9,158
611
9,979
10,182
2,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Pwnihof
Chaac
20
9 / 4 / 17
12,405
827
25,071
34,334
30,727
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
dumadi
Heimdallr
15
3 / 9 / 12
10,736
716
15,705
17,122
6,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
lokman707
Sylvanus
19
8 / 7 / 15
11,935
796
17,151
26,684
27,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
101
31
Kills
30
30
Deaths
31
82
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Artio
Acellon
Artio
9
4
18
4.5
W
Anubis
Arngron
Anubis
9
6
10
2.33
L
1
7
9
0.79
W
Guan Yu
Ormics
Guan Yu
12
4
16
5
L
Chaac
Pwnihof
Chaac
9
4
17
4.38
W
Hachiman
9
3
19
6.17
W
Ganesha
Udachi
Ganesha
1
4
28
3.75
L
Heimdallr
dumadi
Heimdallr
3
9
12
1
W
Hun Batz
laggerking
Hun Batz
0
13
9
0.35
L
Sylvanus
lokman707
Sylvanus
8
7
15
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,493
Damage
94,466
117,341
Taken
120,126
105,425
Mitigated
107,047
47,842
Healing
52,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Acellon
Artio
26,560
3,305
5,388
9,580
31,804
39,377
585
11,161
20,201
42,396
0
W
Anubis
Arngron
Anubis
25,375
855
1,176
3,956
15,808
9,557
1,379
8,331
7,297
38,271
0
L
9,979
733
1,031
795
10,182
2,625
270
2,568
7,394
20,511
0
W
Guan Yu
Ormics
Guan Yu
18,212
3,113
4,626
16,031
37,449
40,350
1,473
15,830
20,956
560
27,096
L
Chaac
Pwnihof
Chaac
25,071
3,342
2,757
13,198
34,334
30,727
1,061
11,121
22,824
7,431
40,765
W
Hachiman
37,353
19,324
1,670
6,560
19,705
10,582
2,281
8,550
10,939
0
65,926
W
Ganesha
Udachi
Ganesha
13,781
1,167
6,143
6,231
26,398
37,796
784
12,391
13,745
25,576
0
L
Heimdallr
dumadi
Heimdallr
15,705
7,370
0
1,776
17,122
6,935
1,011
6,223
10,613
0
26,609
W
Hun Batz
laggerking
Hun Batz
9,772
2,231
707
742
17,981
7,140
0
9,367
7,946
0
19,318
L
Sylvanus
lokman707
Sylvanus
17,151
3,737
10,450
7,292
26,684
27,383
82
8,169
17,896
22,262
1,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,656
Gold Earned
56,741
152
Minions Killed
143
0
Camps Cleared
0
1,335,864
Distance Traveled
1,171,936
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,507
834
32
2
0
239,731
0
W
Anubis
12,134
809
30
2
0
224,131
0
L
Thoth
9,158
611
31
2
0
181,843
0
W
Guan Yu
13,185
879
20
1
0
304,680
0
L
Chaac
12,405
827
38
3
0
326,060
1
W
Hachiman
12,770
851
89
6
0
274,006
4
W
Ganesha
12,560
837
0
0
0
285,586
0
L
Heimdallr
10,736
716
26
2
0
211,543
0
W
Hun Batz
9,007
600
13
1
0
247,461
3
L
Sylvanus
11,935
796
16
1
0
212,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role