Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
EruminXx
Charybdis
Level 13
God Stats
0W - 14L
994 SR
Queue Stats
1W - 19L
1,076 Elo+
Party 2
Ao Kuang
Ao Kuang
IM_STUCKID
Ao Kuang
Level 81
God Stats
13W - 14L
1,487 SR
Queue Stats
363W - 370L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
Sugardiabeetus
Zhong Kui
Level 155
God Stats
3W - 2L
1,629 SR
Queue Stats
38W - 49L
1,401 Elo+
Solo
Terra
Terra
danielmj
Terra
Level 39
God Stats
0W - 1L
1,635 SR
Queue Stats
60W - 78L
1,358 Elo+
Party 2
Team Averages
Level 84
1,449 SR
1,357 Elo+

VS

Team Averages
Level 103
1,600 SR
1,391 Elo+
Cernunnos
Cernunnos
Balanidhren
Cernunnos
Level 108
God Stats
17W - 16L
1,530 SR
Queue Stats
110W - 99L
1,487 Elo+
Party 1
Baba Yaga
Baba Yaga
Hatheus Drauki
Baba Yaga
Level 127
God Stats
5W - 5L
1,555 SR
Queue Stats
196W - 208L
1,403 Elo+
Party 1
Fenrir
Fenrir
Rook Nihilus
Fenrir
Level 136
God Stats
17W - 21L
1,507 SR
Queue Stats
166W - 170L
1,470 Elo+
Party 1
Geb
Geb
YoungPapiHector
Geb
Level 78
God Stats
6W - 0L
1,871 SR
Queue Stats
313W - 358L
1,359 Elo+
Solo
Hercules
Hercules
Zezima_Godsword
Hercules
Level 68
God Stats
2W - 5L
1,535 SR
Queue Stats
17W - 27L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 5 / 1
6,171
561
3,526
6,673
2,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
EruminXx
Charybdis
7
0 / 2 / 1
4,510
410
2,786
4,901
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
IM_STUCKID
Ao Kuang
10
4 / 0 / 1
6,479
589
4,227
6,367
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Sugardiabeetus
Zhong Kui
11
1 / 2 / 2
6,247
568
5,072
4,965
5,783
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Terra
danielmj
Terra
7
0 / 3 / 0
4,366
397
2,316
8,904
5,305
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Balanidhren
Cernunnos
10
2 / 0 / 4
5,752
523
6,988
5,141
1,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Hatheus Drauki
Baba Yaga
10
1 / 2 / 2
5,806
528
3,909
4,616
1,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
11
6 / 1 / 1
6,598
600
3,651
7,371
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 4
6,094
554
3,501
9,089
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
9
0 / 2 / 1
5,222
475
1,362
6,437
2,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
12
12
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
1
0.3
W
Cernunnos
Balanidhren
Cernunnos
2
0
4
4
L
Charybdis
EruminXx
Charybdis
0
2
1
0.25
W
Baba Yaga
Hatheus Drauki
Baba Yaga
1
2
2
1
L
Ao Kuang
IM_STUCKID
Ao Kuang
4
0
1
4.5
W
Fenrir
6
1
1
6.5
L
Zhong Kui
Sugardiabeetus
Zhong Kui
1
2
2
1
W
3
1
4
5
W
Hercules
0
2
1
0.25
L
Terra
danielmj
Terra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,927
Damage
19,411
31,810
Taken
32,654
16,039
Mitigated
14,866
8,909
Healing
10,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,526
1,363
0
889
6,673
2,016
189
2,749
3,924
0
33,346
W
Cernunnos
Balanidhren
Cernunnos
6,988
3,090
0
2,718
5,141
1,804
839
1,759
3,382
0
35,779
L
Charybdis
EruminXx
Charybdis
2,786
1,654
0
1,386
4,901
1,001
0
1,004
3,897
0
15,142
W
Baba Yaga
Hatheus Drauki
Baba Yaga
3,909
357
0
858
4,616
1,826
320
393
4,223
32,220
0
L
Ao Kuang
IM_STUCKID
Ao Kuang
4,227
957
0
2,587
6,367
1,934
0
1,535
4,832
26,401
0
W
Fenrir
3,651
900
0
2,958
7,371
3,169
194
2,470
4,901
0
33,011
L
Zhong Kui
Sugardiabeetus
Zhong Kui
5,072
461
0
1,503
4,965
5,783
0
385
4,580
33,388
0
W
3,501
455
223
2,661
9,089
5,083
121
2,710
6,379
17,996
0
W
Hercules
1,362
444
0
976
6,437
2,984
0
4,283
2,154
0
17,186
L
Terra
danielmj
Terra
2,316
700
252
2,292
8,904
5,305
0
1,737
7,167
10,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,773
Gold Earned
29,472
255
Minions Killed
266
0
Camps Cleared
0
957,434
Distance Traveled
1,062,454
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,171
561
84
8
0
186,307
2
W
Cernunnos
5,752
523
73
7
0
189,668
3
L
Charybdis
4,510
410
29
3
0
163,592
2
W
Baba Yaga
5,806
528
71
6
0
214,998
1
L
Ao Kuang
6,479
589
64
6
0
230,990
1
W
Fenrir
6,598
600
68
6
0
235,202
0
L
Zhong Kui
6,247
568
65
6
0
189,974
2
W
Geb
6,094
554
18
2
0
194,316
4
W
Hercules
5,222
475
36
3
0
228,270
0
L
Terra
4,366
397
13
1
0
186,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role