Player Matchup

Atlas
Atlas
Alezzag
Atlas
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 55L
1,249 Elo+
Solo
Hou Yi
Hou Yi
Kill_LeleBR
Hou Yi
Level 120
God Stats
5W - 5L
1,293 SR
Queue Stats
1,008W - 1,181L
1,428 Elo+
Party 1
The Morrigan
The Morrigan
ManoCorreria
The Morrigan
Level 41
God Stats
2W - 3L
1,729 SR
Queue Stats
103W - 132L
1,412 Elo+
Solo
Cerberus
Cerberus
Outrix105
Cerberus
Level 48
God Stats
0W - 1L
1,766 SR
Queue Stats
70W - 41L
1,604 Elo+
Solo
Bastet
Bastet
pitbull_proo
Bastet
Level 48
God Stats
1W - 1L
1,704 SR
Queue Stats
106W - 217L
1,321 Elo+
Party 1
Team Averages
Level 58
1,599 SR
1,403 Elo+

VS

Team Averages
Level 87
1,470 SR
1,411 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BritoPMC
Sylvanus
Level 142
God Stats
11W - 9L
1,560 SR
Queue Stats
367W - 395L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DrickaGamer
Morgan Le Fay
Level 47
God Stats
2W - 6L
1,480 SR
Queue Stats
55W - 82L
1,292 Elo+
Solo
Bakasura
Bakasura
FL_nostopmateus
Bakasura
Level 28
God Stats
15W - 25L
1,402 SR
Queue Stats
62W - 82L
1,401 Elo+
Party 2
Horus
Horus
alexryan9353
Horus
Level 109
God Stats
3W - 4L
1,405 SR
Queue Stats
107W - 123L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Alezzag
Atlas
2
0 / 1 / 0
5,668
283
117
762
162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
17
7 / 5 / 4
11,061
553
16,546
16,096
5,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
ManoCorreria
The Morrigan
16
7 / 6 / 2
10,353
518
12,709
11,717
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Outrix105
Cerberus
16
3 / 4 / 3
9,802
490
16,754
21,802
21,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
13
2 / 7 / 5
8,592
430
9,086
16,670
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
2 / 6 / 7
10,253
513
11,754
18,049
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
BritoPMC
Sylvanus
17
5 / 3 / 10
10,412
521
9,976
17,851
19,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
DrickaGamer
Morgan Le Fay
17
5 / 4 / 7
11,091
555
9,379
13,617
5,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
18
5 / 3 / 1
10,874
544
7,197
17,047
8,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 11
10,496
525
14,359
21,748
20,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
19
Kills
22
23
Deaths
19
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
6
7
0.92
L
Atlas
Alezzag
Atlas
0
1
0
0
W
Sylvanus
BritoPMC
Sylvanus
5
3
10
3.33
W
Morgan Le Fay
DrickaGamer
Morgan Le Fay
5
4
7
2.13
W
Bakasura
5
3
1
1.83
L
Hou Yi
7
5
4
1.8
L
The Morrigan
ManoCorreria
The Morrigan
7
6
2
1.33
L
Cerberus
Outrix105
Cerberus
3
4
3
1.13
W
5
3
11
3.5
L
Bastet
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,212
Damage
52,665
67,047
Taken
88,312
35,977
Mitigated
59,938
14,599
Healing
38,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,754
5,171
0
5,053
18,049
5,199
2,892
2,817
14,964
0
84,303
L
Atlas
Alezzag
Atlas
117
44
0
5
762
162
0
0
733
792
0
W
Sylvanus
BritoPMC
Sylvanus
9,976
3,044
5,106
7,965
17,851
19,499
964
6,280
11,053
47,258
11,861
W
Morgan Le Fay
DrickaGamer
Morgan Le Fay
9,379
723
321
3,628
13,617
5,893
886
6,250
6,892
49,019
0
W
Bakasura
7,197
5,006
0
5,727
17,047
8,592
0
4,129
12,494
0
76,770
L
Hou Yi
16,546
8,557
0
2,656
16,096
5,935
0
2,257
13,375
0
85,557
L
The Morrigan
ManoCorreria
The Morrigan
12,709
1,809
46
774
11,717
3,931
0
4,837
6,656
50,180
391
L
Cerberus
Outrix105
Cerberus
16,754
899
0
6,530
21,802
21,507
0
7,364
13,266
61,219
0
W
14,359
5,514
3,453
7,644
21,748
20,755
353
7,634
13,255
0
42,413
L
Bastet
9,086
2,111
0
4,588
16,670
4,442
0
3,325
12,593
0
42,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,476
Gold Earned
53,126
437
Minions Killed
558
0
Camps Cleared
0
1,477,816
Distance Traveled
1,914,327
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,253
513
130
7
0
325,939
7
L
Atlas
5,668
283
1
0
0
25,827
0
W
Sylvanus
10,412
521
87
4
0
333,128
2
W
Morgan Le Fay
11,091
555
103
5
0
373,375
11
W
Bakasura
10,874
544
168
8
0
477,311
0
L
Hou Yi
11,061
553
137
7
0
335,798
4
L
The Morrigan
10,353
518
97
5
0
353,682
2
L
Cerberus
9,802
490
135
7
0
356,140
0
W
Horus
10,496
525
70
4
0
404,574
1
L
Bastet
8,592
430
67
3
0
406,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role